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Lego Technic 2008
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Town and Trains 1994
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Reviewers, Get Your Revie...
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Parts request + questions...
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bi mesh request
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Torso shortcut naming
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funny looking minfiig hea...
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Tiles 1 X 8 from latest A...
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Road base support |
Posted by: Michael Horvath - 2015-08-29, 23:42 - Forum: MOCs (My Own Creations)
- Replies (1)
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I'm using Mike Gallagher's SNOT roads for my town model.
One problem that exists is that the road base is hovering 18 LDU above the baseplate the road is attached to. I need something that is 18 LDU tall and can be used to prop up the road base.
Any ideas? The only thing I've been able to come up with so far is part 2555.dat. It is sort of small and rare so I'm not sure it's a goo choice.
Thanks.
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Peekaboo |
Posted by: Santeri Piippo - 2015-08-28, 21:09 - Forum: Off-Topic
- Replies (2)
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What's going on? I've been busy with stuff and things. I should probably make another Bionicle part sometime.
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LDView camera requests |
Posted by: Michael Horvath - 2015-08-17, 21:49 - Forum: LDraw Editors and Viewers
- Replies (2)
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1. Travis, could you maybe add a "Walk mode" with standard first-person shooter controls? You could maybe replace the "Fly-through" mode since it's not quite as useful.
2. The "w" key in "Fly-through" mode is way too sensitive when viewing large models. If you just tap it it jumps waaay far ahead. Could you set it to a fixed speed regardless of size, or make it adjustable? (Also see number 4.)
3. Please, please, please add an option to zoom all the way in to the center in "Examine mode".
4. Could you make it so we can adjust the camera speeds ourselves? This would sorta be like adjusting the step sizes in MLCad.
So much thanks!
[edit]
5. Allow us to plug our own camera and light positions and save them to a "Preference set".
6. An Orthographic mode.
7. Could you please add some crosshairs to the center of the screen so we know exactly where we're aiming the camera?
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