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  LDView - setup thumbnail view in Windows Explorer
Posted by: Jetro de Château - 2016-08-06, 21:15 - Forum: LDraw Editors and Viewers - Replies (2)

I uninstalled all my LDraw related programs and I'm slowly building up my setup again. This time round I am not using the All-In-One-Installer and I have not been able to figure out how to enable LDView thumbnail generation for Windows Explorer. 

I would like .ldr .mpd and possibly even .dat files to automatically become thumbnail images of the corresponding digital elements in Windows Explorer. How do I enable this manually?

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  LDCad 1.6 Alpha 4 (win+linux)
Posted by: Roland Melkert - 2016-08-06, 17:05 - Forum: LDraw Editors and Viewers - Replies (90)

Hi all,

I've released LDCad 1.6 Alpha 4.

As always some new things in this one:

Mirroring
This works out of the box on most parts assuming those parts are symmetrical in the X direction or not symmetrical at all. Parts having a left and right version will also usually work out of the box as the feature uses the 'left' / 'right' phrases in descriptions to locate the counter part. All other parts will need shadow information to tell the feature how to mirror and or what the counter part is. I added this information for the technic panels and some technic pins. I will add more during the beta stage. Any help on this is also appreciated Smile

(MPD/OMR) file cleanup
This is a generic fle clean dialog which lets you handle things like prefixes, removal of unused submodels and part embedding etc

Layered grouping (EXPERIMENTAL)
Quick and dirty implementation of layering. This allows for the different group configurations of overlapping content. You can also use it to temporary disable grouping to work with the loose items without having to ungroup first.

Redirection removal
This will replace ~moved to, alias and coloured parts in the selection with their final destinations.

And many bugfixes and small tweaks.
Like usual.



This will probably be the last Alpha version as only two major things are remaining.

I think this is the most stable Alpha so far, it might even be on par with 1.5 but please realize this is still a test version so it might be (very) unstable use it separate from your normal LDCad installation and make backups of the files you want to edit.

Download it here:

http://www.melkert.net/LDCad/nextVer

As always any and all feedback is welcome.

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  [LDPartEditor] 0.8.21 Beta Released (Protractor Angle / Move Adjacent Data / bugfix)
Posted by: Nils Schmidt - 2016-08-06, 15:31 - Forum: Parts Author Tools - Replies (10)

Hey,

again, 10 bug fixes and new features with a fresh 0.8.21 release...
...in the next days I want to write more content for the wiki/manual.

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(8 new features and 10 bug fixes)

With this release you will be able to...

  • ...set the second line in a angle protractor to a defined angle (with the selection tab).
  • ...decide when "Move Adjacent Data" will be deactivated (new option).
  • ...orientate the manipulator relative to the vertex location.
  • ...set the vertex position to the position from a clipboard vertex.
  • ...set the vertex position to the manipulator position.
  • ...remove the target type from the selection (switch the object type while holding Alt).
  • ...deselect an object with the selection rectangle (while holding Ctrl+Alt).
  • ...benefit from more digits on some important numerical fields.
The following critical issues were fixed:


  1. Issues regarding "Move Adjacent Data".
  2. The red close cross on the tabs in the 3D editor did not close the correct tab sometimes.
  3. It was not possible to measure an existing edge line / triangle because LDPE prevented the creation of a distance meter / protractor on top of an edge line / triangle.
  4. Various usability bugs with "Open Part File" / "Save as..."
  5. Drag&Drop a file to the text editor opened the file in the 3D window, too (when sync. tabs was off).
  6. Drag&Drop a file to the text editor created new superflous tabs when a revert was cancelled.
  7. "New Part File" from the text editor opened the file in the 3D window, too (when sync. tabs was off).
  8. A change to the colour palette deleted the palette separator all editor windows.
  9. "Open Part File" from the text editor opened the file in the 3D window, too (when sync. tabs was off).
  10. "Save As..." from the text editor opened the file in the 3D window, too (when sync. tabs was off).

What will the next release 0.8.22 deliver? Bug fixes* (regarding Flipper / selection filter) and non-standard primitives, more features for the angle protractor, real-time identical line detection...

* well..., I need to reproduce the errors first. I was not able to...



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, LDPE 0.8.21 was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (32/64bit): Windows [XP; Vista; 7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 512 MB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >=1 GB
  • Free Disk Space: 512 MB
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:

Code:
This Java instance does not support a 64-bit JVM. Please install the desired version.

In general, I recommend to install the 64-bit version of the JVM for Java 8.

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  LPub3D Unofficial parts in PLI
Posted by: Jetro de Château - 2016-08-04, 21:47 - Forum: LDraw Editors and Viewers - Replies (17)

I ran into an issue today with unofficial parts not showing up in the PLI. They do turn up in the model itself though.
Specifically I am building a WeDo 2.0 model and when I add any of the unofficial parts they won't show up in the PLI (see attached image 1)
When I use a template that includes such a part all is OK (attached 2), but when I do a part substitution to get rid of the oddly shaped cable the part again goes missing (attached 3)

Is this a bug or is something wrong in my configuration?

I have tried restarting LPub3D, I have changed my renderer from LDView64x to LDView32x and LDGLite, but the problem persists with all of them. I have not been able to find any other settings that might affect this behaviour



Attached Files Thumbnail(s)
           
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  30565 with extra tubes
Posted by: Jaco van der Molen - 2016-08-02, 19:23 - Forum: Part Requests - No Replies

Hi all,

In this thread another version of 30565 is shown here:

[Image: attachment.php?aid=2147]

The grey version is in LDraw, the red in LDD and has a few extra tubes.
Is the red version in LDraw yet?

Thanks!

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  LDraw iOS Viewer prototype/test
Posted by: Alex K. - 2016-08-01, 8:34 - Forum: LDraw Editors and Viewers - No Replies

Hi everyone,

I just recently came back to Lego and bought my first set in two decades! While browsing the Lego website I discovered LDD and thought "well, it would be cool to have that in a proper 3D model format". So I checked their file format and noticed that it only contains references to the pieces and not the actual geometry... to make a long story short, I dropped the idea, then read about LDraw and wrote a simple LDR importer instead. It was a "just for fun" thing and I don't have any plans what to do with it yet. However, I thought I at least post a couple of screenshots as sort of a thank you to the community for providing the pieces library! Hope you enjoy it!

Alex

   
   

P.S.: Yeah, I know, I'm missing a few pieces and the white is still too grayish Tongue . Screenshots were taken on an iPad Pro using Metal/OpenGL rendering with basic image based lighting and a cubemap reflection, nothing too fancy (for the first image, I blended the 3 different wireframe modes in Photoshop). For more info and larger screenshots, see also http://metashapes.com/rendering-lego-bri...aw-import/

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  [LDPartEditor] 0.8.20 Beta Released
Posted by: Nils Schmidt - 2016-07-30, 22:21 - Forum: Parts Author Tools - Replies (26)

Hello,

this could be version 0.9.0... but it's still 0.8.20... the best is yet to come.

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(11 new features and 5 bug fixes)

With this release you will be able to...

  • ...use the 3D editor and the text editor in one window. You can enable this under "Options...->Misc. Options->Text and 3D editor arrangement". It needs a restart of the application.
  • ...use the TJunctionFinder to just "find" possible T-junctions without changing the mesh.
  • ...deselect objects only with Ctrl+Click (Ctrl+Marquee is not possible anymore).
  • ...add objects to the selection (Ctrl is pressed and you use the selection marquee or Ctrl+Click).
  • ...benefit from the fact that the existing selection is cleared if nothing was selected and Ctrl was not pressed.
  • ...find the "Last opened Files/Projects" on the "New Part - Open Part - ..." toolbar.
  • ...benefit from the fact that empty text editor windows are populated with a new tab instead of creating a new text editor window.
  • ...restore the complete viewport state for different files. Each file has now its own 3D viewport configuration. Open file A, activate "Random Colours" and you switch to file B to do something different without "Random Colours". If you switch back to file A, "Random Colours" are activated again. However, this automatic feature is not limited to the random colour mode. It includes every 3D viewport setting.
  • ..."group" a selection. Select non-subfile content in the 3D editor. Open the context menu over the 3D view and select "Join selection (Text Editor)" to bring together what belongs together!
  • ...see a warning/info, when "Move Adjacent Data" is on (for translate/rotate/scale).
  • ...benefit from the fact that "Quick Fix Similar" for vertex declarations deletes other vertices (!LPE VERTEX), too.

The following critical issues were fixed:


  1. SyncEdit: The cursor jumped ahead after I tried to edit a vertex
  2. Switching the tabs in the 3D editor modified the last visited file location.
  3. Some issues with the hint/warning/error tree.
  4. Pasting something does not disable "Move Adjacent Data".
  5. The selection highlight feature in the text editor was sometimes not synchronised with the 3D view.
  6. Other minor bug fixes (regarding undo / redo with selection and/or hidden objects).

What will the next release 0.8.21 deliver? Bug fixes, selection and manipulator features, more features for the angle protractor...

* well..., I need to reproduce the errors first. I was not able to...



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, LDPE 0.8.20 was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (32/64bit): Windows [XP; Vista; 7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 512 MB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >=1 GB
  • Free Disk Space: 512 MB
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:

Code:
This Java instance does not support a 64-bit JVM. Please install the desired version.

In general, I recommend to install the 64-bit version of the JVM for Java 8.

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  templates in .pgb files
Posted by: Jetro de Château - 2016-07-30, 14:22 - Forum: LDraw Editors and Viewers - Replies (7)

I'm looking into creating a few templates for WeDo (1 and 2) for the new LPF2 motor and the sensors. I have also created .pgb files for both sets and was wondering if there is a way to include a template in the .pgb file I don't need to go look for those parts in other areas of the parts bin.

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  Light on dark theme?
Posted by: Michael Horvath - 2016-07-28, 10:15 - Forum: Website Suggestions/Requests/Discussion - No Replies

Is there any way to switch to a theme that has light text on a dark background? Thank you.

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  10030 UCS Star Destroyer [Star Wars]
Posted by: Roland Dahl - 2016-07-26, 20:33 - Forum: Official Models - Replies (2)

 [font=Arial, sans-serif][size=large]10030 UCS Star Destroyer [Star Wars]

[Image: 28492714291_d005176cb5_c.jpg]
[/size][/font]
Download MPD-File (OMR compliant)

Done with LDCad 1.5.

Dat file for Display Sticker generated with Sticker Generator by R.Melkert and imported into the mpd file as unofficial part via MPDCenter.

To show sticker in LDCad place the sticker image file alongside the model file.

The structure of the mpd file follows the instructions. So we have 135 submodels and around 600 steps.

Errors: hopefully none

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