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| String (no studs) |
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Posted by: Jetro de Château - 2016-08-07, 16:20 - Forum: Part Requests
- Replies (17)
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I'm looking for a substitution part for a length of string without end studs, an undetermined length of rolled up string.
Does such a substitute part exist anywhere? I haven't seen it on the tracker, but maybe one of you knows if someone has prepared anything like this (in the same way there are other substitution parts / unofficial parts / helper parts available)
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| LDView - setup thumbnail view in Windows Explorer |
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Posted by: Jetro de Château - 2016-08-06, 21:15 - Forum: LDraw Editors and Viewers
- Replies (2)
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I uninstalled all my LDraw related programs and I'm slowly building up my setup again. This time round I am not using the All-In-One-Installer and I have not been able to figure out how to enable LDView thumbnail generation for Windows Explorer.
I would like .ldr .mpd and possibly even .dat files to automatically become thumbnail images of the corresponding digital elements in Windows Explorer. How do I enable this manually?
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| [LDPartEditor] 0.8.21 Beta Released (Protractor Angle / Move Adjacent Data / bugfix) |
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Posted by: Nils Schmidt - 2016-08-06, 15:31 - Forum: Parts Author Tools
- Replies (10)
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Hey,
again, 10 bug fixes and new features with a fresh 0.8.21 release...
...in the next days I want to write more content for the wiki/manual.
![[Image: imgDuke2.png]](https://lh3.googleusercontent.com/-fi18ywwsEUo/VOOuvkpsdzI/AAAAAAAAASw/Ax0RRFkleKA/s64-no/imgDuke2.png)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(8 new features and 10 bug fixes)
With this release you will be able to...
- ...set the second line in a angle protractor to a defined angle (with the selection tab).
- ...decide when "Move Adjacent Data" will be deactivated (new option).
- ...orientate the manipulator relative to the vertex location.
- ...set the vertex position to the position from a clipboard vertex.
- ...set the vertex position to the manipulator position.
- ...remove the target type from the selection (switch the object type while holding Alt).
- ...deselect an object with the selection rectangle (while holding Ctrl+Alt).
- ...benefit from more digits on some important numerical fields.
The following critical issues were fixed:
- Issues regarding "Move Adjacent Data".
- The red close cross on the tabs in the 3D editor did not close the correct tab sometimes.
- It was not possible to measure an existing edge line / triangle because LDPE prevented the creation of a distance meter / protractor on top of an edge line / triangle.
- Various usability bugs with "Open Part File" / "Save as..."
- Drag&Drop a file to the text editor opened the file in the 3D window, too (when sync. tabs was off).
- Drag&Drop a file to the text editor created new superflous tabs when a revert was cancelled.
- "New Part File" from the text editor opened the file in the 3D window, too (when sync. tabs was off).
- A change to the colour palette deleted the palette separator all editor windows.
- "Open Part File" from the text editor opened the file in the 3D window, too (when sync. tabs was off).
- "Save As..." from the text editor opened the file in the 3D window, too (when sync. tabs was off).
What will the next release 0.8.22 deliver? Bug fixes* (regarding Flipper / selection filter) and non-standard primitives, more features for the angle protractor, real-time identical line detection...
* well..., I need to reproduce the errors first. I was not able to...
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.
Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
- Download the zip-Archive
- Extract the archive content to the location of your choice
- On windows, double-click "run.bat" to start LDPE.
- On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, LDPE 0.8.21 was tested, there are already known issues for this release. There is a potential risk of data loss.
You can search for updates if you do the following steps:
- On windows, double-click "update.bat" to search for updates.
- On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:- Java Runtime Environment (JRE) 1.8
- OpenGL 2.1 compatible Graphics Card
- Operating System (32/64bit): Windows [XP; Vista; 7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 512 MB
- Free Disk Space: 100 MB
Recommended Requirements:- Operating System (64bit): Windows 7, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >=1 GB
- Free Disk Space: 512 MB
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How to check your JVM version (32- or 64-bit):
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You can try on the command line:
If it's not a 64-bit version, you'll get a message that looks like:
Code: This Java instance does not support a 64-bit JVM. Please install the desired version.
In general, I recommend to install the 64-bit version of the JVM for Java 8.
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| LDraw iOS Viewer prototype/test |
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Posted by: Alex K. - 2016-08-01, 8:34 - Forum: LDraw Editors and Viewers
- No Replies
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Hi everyone,
I just recently came back to Lego and bought my first set in two decades! While browsing the Lego website I discovered LDD and thought "well, it would be cool to have that in a proper 3D model format". So I checked their file format and noticed that it only contains references to the pieces and not the actual geometry... to make a long story short, I dropped the idea, then read about LDraw and wrote a simple LDR importer instead. It was a "just for fun" thing and I don't have any plans what to do with it yet. However, I thought I at least post a couple of screenshots as sort of a thank you to the community for providing the pieces library! Hope you enjoy it!
Alex
P.S.: Yeah, I know, I'm missing a few pieces and the white is still too grayish . Screenshots were taken on an iPad Pro using Metal/OpenGL rendering with basic image based lighting and a cubemap reflection, nothing too fancy (for the first image, I blended the 3 different wireframe modes in Photoshop). For more info and larger screenshots, see also http://metashapes.com/rendering-lego-bri...aw-import/
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