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  SnapCAD is available!
Posted by: Philippe Hurbain - 2015-06-19, 14:05 - Forum: LDraw Editors and Viewers - Replies (10)

SnapCAD was released officially yesterday by VEX. This is a "new" LDraw editor that targets robot building using VEX IQ parts. It is an adapted version of MLCad, and uses the parts that I modeled from VEX 3D models.

See SnapCAD page here.

As a side note, SnapCAD can be used for regular LDraw stuff (your just have to change default library and categories). And it does correct a few MLCad known bugs, such as the greyed-out vector rotation (you must uncheck "absolute position" to make it available).

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  Alternatives to POV-Ray?
Posted by: Michael Horvath - 2015-06-18, 21:09 - Forum: LDraw File Processing and Conversion - Replies (1)

Has anyone created a conversion tool that works with other renderers/raytracers than POV-Ray? (Except Blender which I do not have time to learn.) Thanks.

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  lego ldraw drawing needed
Posted by: Timmy - 2015-06-17, 22:58 - Forum: General LDraw.org Discussion - No Replies

i need a ldraw made for me of a lego ship landing pad (for this ship i made)
http://s17.photobucket.com/user/goaliebo...S%20AFRICA
need it to be a ground level landing pad (in grey and yellow) with 2 light towers on one side (just one side). would need the pad to be 44 studs long by 20 studs wide. would need the pad to have along the edges (in grey) this:
http://www.ebay.ie/itm/Missing-Lego-Bric...5649384b53
in the inside of the pad, would need grey and yellow flat tiles.
been building lego for years and now am getting into ldraw. i will buy the bricks i need at brickfair and online. would like to know before i buy them what the pad will look like (and maybe now how many pieces i need)
timmy
ps it is possible for someone to make some instructions of my ship to
http://s17.photobucket.com/user/goaliebo...S%20AFRICA
again need to know how many piece i need to buy before i build it.

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  Attribution to LDraw.org in slides for public presentation
Posted by: Mario Pascucci - 2015-06-17, 10:31 - Forum: General LDraw.org Discussion - Replies (1)

Hi all.

I read this, this, this and this topic, but I didn't find a specific policy, and I don't want to make assumptions or to do analogies.

Briefly: in August I'll do a presentation of my software jBrickBuilder during AFOL event "Lecco 2015" in Italy. I wonder what is the right formula to say "this program is based on Ldraw Part Library". My thinking was:
- place this formula in first slide
- in second-last slide, where usually goes thanks and references to other materials/websites, thanks to LDraw people and a link to LDraw website with LDraw.org logo used for linking (as stated here)
- in last slide, a warning that jBrickBuilder is not endorsed or sponsored by LDraw.org or LEGO® company.

Is that right/meets LDraw policies?

My apologies in advance if question was already discussed, in that case can someone point me to topic/documents?

Mario

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  Animate building a model
Posted by: Jaco van der Molen - 2015-06-17, 7:50 - Forum: Rendering Techniques - Replies (4)

Hi all,

What would be the right tool (if there is one) to animate the actual building of a model?
I am looking for something of a mix between LDD where you see a new brick flying in to snap to the right position and the movies by ArtiFex Creation (https://www.youtube.com/user/artifexcreation/videos)
Would this be possible with some LDraw tools?

I'm thinking simple rendering an image of each step and then animate each frame using some moviemaker program.
But then, each image of each step has to be the same width and height and the model (base) should be in a fixed position. How do I do that?

Thanks again all.

Jaco

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  Find out what parts in LDD convert tot LDraw
Posted by: Jaco van der Molen - 2015-06-12, 11:56 - Forum: LDraw File Processing and Conversion - Replies (27)

Hi all,

I have this model in LDD that has 3549 parts.
When I export to LDraw the model has 3475 parts.
So, I am missing 74 parts.

I am using the latest ldraw.xml file.

Some of the missing parts I can identify visually because I know they are supposed to be in the model looking at it in LDD and MLCad. Like part 15068 (Slope Brick Curved 2 x 2 x 0.667) which is in the LDraw libray and has the same partnumber in LDD. But it is not in the ldraw.xml file, so it does not export.

I found out that part 15254 (Arch 1 x 6 x 2) was missing and needed to be converted to 3307 which I did adjusting the ldraw.xml file, because it was already in there but needed the LDraw partnumber. This needly exported.

Still there are pieces missing that probably have different numbers etc. but are "hidden" inside the model so I cannot identify them visually.

My questions are:
1. How do I know or find out what parts do not convert to LDraw?
2. How to add them to ldraw.xml or adjust it so LDD exports the part to LDraw

I see there is lots of work to be done on ldraw.xml, so perhaps I can help a bit there.

Thanks!

Jaco

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  This is something separate?
Posted by: Barton Chandler - 2015-06-11, 12:52 - Forum: General LDraw.org Discussion - Replies (1)

Hello!
I'm new.
So let me ask a new question: LDRAW is different from LDD (Lego Digital Designer 4.3.8?) If it is can I import/export betatween the two. Believe me it was awhile, before I suspected that perhaps I wasn't in Lego-Land. Or am I?
Thanks to all,
BC

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  Ev3 Education Core and Expansion set parts
Posted by: Max Smith - 2015-06-09, 16:07 - Forum: General LDraw.org Discussion - Replies (2)

Hello,

I was wondering if it's possible to download just the Lego parts contained withing this core set.
45544-1 LEGO® MINDSTORMS® Education EV3 Core Set

Also
Would it be possible to download just the expansion set?
45560 LEGO® MINDSTORMS® Education EV3 Expansion

I'm aware I can do this one part at a time, but that seems like it would take a while.

Thanks

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  LEGO Star Wars parts request
Posted by: Neil - 2015-06-06, 18:30 - Forum: Part Requests - Replies (8)

I was looking at the Ldraw Parts Tracker and noticed that quite a few useful parts are missing. Namely:
1121660 Darth Vader Helmet Type 2
6112162 Darth Vader Mouthpiece
6103457 Sabine Wren Hair
6101867 Agent Kallus Helmet
6100163 Tusken Raider Head
6101031 Inquisitor Helmet
6078291 Bith Head

I would like to request these pieces; the following links show them in brickset.com:

Darth Vader Mouthpiece http://brickset.com/parts/6112162

Darth Vader Helmet Type 2 http://brickset.com/parts/1121660

Sabine Wren Hair http://brickset.com/parts/6103457

Agent Kallus Helmet http://brickset.com/parts/6101867

Tusken Raider Head http://brickset.com/parts/6100163

Inquisitor Helmet http://brickset.com/parts/6101031

Bith Head http://brickset.com/parts/6078291

Thanks!

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  Suggestions for a change of the sticker specs
Posted by: Max Martin Richter - 2015-06-04, 20:01 - Forum: Official File Specifications/Standards - Replies (47)

Hej,
as there was upcoming discussion about our sticker specs in this thread: [http://forums.ldraw.org/showthread.php?t...16581]Link to the original discussion[/url], I feel, that this topic needs an own thread. So here it is.

Here is a short summary of the content:
a) There was a discussion about conditional lines (condlines) for formed Stickers.
Actually our spec is a bit unclear about handling condlines. They are not forbidden like edges are, but it is not allowed to use colour 24 in a sticker.
Magnus Forsberg requested to change the specs in a way that condlines could be used for bent/formed stickers. Furthermore he asked for handling condlines in general:

Magnus Forsberg Wrote:And how about divided cond-lines along a straight ridge? A minifig head, for instance.
Many short cond-lines gives a better rendering, than one long cond-line across many vertices.

b) The second discussion was about the origin of formed stickers.
Magnus Forsberg Wrote:Is it ok to place a sticker so that it is easy to place it on its brick, as long as it has (Formed) at the end of the description?
Even if it is a flat sticker?
Gerald Lasser Wrote:Does it make sense to have a formed sticker standalone in the library? If the sticker is formed (bent) then there is pretty much only one place where it can fit, on the part it was supposed to go. In my view a Part+ Formed Sticker combination would be enough.
Either this way or e.g. If it is a sticker is a stand-alone part, e.g. for the curved Wedge, it would make sense to have the sticker in its proper position when the co-ordinates of (the formed) sticker and the parts are the same.

If the sticker is just rotated, i.e. a sticker on a slope, the (relative) position for the part where it is supposed to go could be in the helpline. E.g. the Stickers for the 45° Slopes could then just be rotated 45° and positioned . In this case especially easy as all the center coordinates are full LDU values (0 10 -20)
Max Martin Richter Wrote:About the formed versions: I would like to see, if we can find an agreement, that the formed (bent not rotated) sticker is using the base coordinates of the brick, where it will be applied. (Or a moved centre coordinate if it is not applied on brick's centre.)

c) The last fact is how we handle stickers which needs to be formed. Create just the formed version or the flat and formed verision?
Magnus Forsberg Wrote:I have looked at many of complete sticker sets we have in the library.
Many of them have 1 or 2 formed stickers, but no flat version of that particular sticker.
Look at 4544258 for instance. We have all the sticker needed for that set, but no flat version of the formed f and g sticker. Why?
Must there allways be a flat versions of a formed stickers?
Gerald Lasser Wrote:I don't think the flat version shall be mandatory. Usually the flat version is where you (at least I) start from when designing a new one, so uploading it would not be too much of a hassle then. You then have the possibility to use it on other places as well.
Max Martin Richter Wrote:About the flat stickers: I would prefer, that we have a flat version of each sticker in our library. (Who tells, that nobody wants to use such a sticker on a MOC?)


Please feel free to discuss this further.

/Max

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