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  LICreator - Arrows
Posted by: Jarema - 2015-09-07, 20:50 - Forum: LDraw File Processing and Conversion - No Replies

MLCad Arrow when import model to LICreator https://www.dropbox.com/s/0tkc3m7tajo4s0q/LIC.jpg?dl=0

What you can do with LICreator

.png   lic_arrow_actions.png (Size: 50 KB / Downloads: 1)

The question is how do IT this work correctly ?!!.

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  LICreator 2.0.039
Posted by: Jarema - 2015-09-07, 20:36 - Forum: LDraw File Processing and Conversion - Replies (5)

Go to https://github.com/Jeremy1980/licreator and try new release. This compilation is under Python v2.7.8 and newest PyOpenGL libraries.

Changes related to previous 2.0.016 version Wrote::: Can change layout orientation for selected pages in one time
:: Can remove empty|blank pages automatically
:: Can expand only children of selected node in tree view
:: Change tool bar icon size to 18 pixels
:: Re-grouped tool bar actions
:: Lock icon use SmoothTransformation and ItemIgnoresTransformations flags now
:: Layout orientation actually remember in undo stack
:: For more look into changelog.txt

Usage of this version of build.py - windows|OSX only:
On windows use now PYTHONHOME environment variable, and probably you can build this with command line outside Eclipse.
In example put as value 'C:\Python 27' for %PYTHONHOME%.
In next download and install Microsoft Visual C++ Compiler for Python 2.7
Install Python 2.7.8 and dependencies:
  • setuptools-18.3.1
  • pyinstaller-2.1
  • PIL-1.1.7.win32-py2.7
  • PyOpenGL-3.1.0.win32
  • PyQt4-4.10-gpl-Py2.7-Qt4.8.4-x32
  • pywin32-219.win32-py2.7
and run build.py. Any response is welcome.

I need some from this forum with more that basic knowledge about LINUX operating system who test his just run LIC.py and return result.

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  Modelling the inside of parts
Posted by: Ronald Vallenduuk - 2015-09-07, 16:20 - Forum: Parts Authoring - Replies (3)

Under what circumstances and to what extent should the inside of a part be modelled?
The reason I'm asking this is that I'm working on the PF Track points and their 9V counterparts have the entire inside detailed in the part; the bottom cover is a complete part and everything below it is modelled too.
Personally I don't see any use or need for these details. That bottom cover is not intended to be removed and I'd say 99% of owners never have and never will.
In comparison, for example the PF motors don't have their insides modelled; the shell components are only drawn as far as they can be seen without disassembling the part.
Are there rules or guidelines about this? My intention would be to build the track points like the PF motors; only model what you can see. This would also affect the Monorail track switch that's being discussed elsewhere.

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  Print part descriptions
Posted by: Michael Horvath - 2015-09-07, 14:02 - Forum: Parts Author Tools - Replies (2)

Is there a tool that will print a table or list of part filenames and part descriptions? Better yet if it's just a subset of parts that i can specify. Thanks.

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  LDPub3D 1.2.1 - medium motor fade test
Posted by: David Manley - 2015-09-07, 9:59 - Forum: LDraw Editors and Viewers - Replies (9)

I'm struggling to get LPub3D to successfully generate build instructions with a faded medium motor. I am trying to diagnose whether this is due to my install of LPub3D or a bug. If someone here (other than Trevor) would try running LPub3D 1.2.1 against the simple model reproduced below and reply here with whether or not they see a faded medium motor on the third page, I would appreciate it. When I run it, I do not get a motor (either faded or not faded) on the third page whereas Trevor does see a faded motor.

Code:
0 Untitled
0 Name: motor_test.ldr
0 Author: David Manley
0 Unofficial Model
0 ROTATION CENTER 0 0 0 1 "Custom"
0 ROTATION CONFIG 0 0
1 2 -81 0 35 1 0 0 0 1 0 0 0 1 3811.dat
1 0 0 -29 43 1 0 0 0 1 0 0 0 1 3024.dat
0 STEP
1 71 -72 -36 16 1 0 0 0 1 0 0 0 1 58120.dat
0 STEP
1 4 -126 -29 35 1 0 0 0 1 0 0 0 1 3005.dat
0 STEP
0 !LPUB INSERT MODEL
0 !LPUB INSERT PAGE
0 STEP
0

Regards,

David

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  Hero Factory / Bionicle parts
Posted by: Jaco van der Molen - 2015-09-05, 9:35 - Forum: Part Requests - Replies (6)

Hi all,

Are there any Hero Factory / Bionicle parts in the making?
I cannot find the ones I need for a model, but I am looking for these:

http://brickset.com/parts/design-90623
http://brickset.com/parts/design-90661
http://brickset.com/parts/design-90639
http://brickset.com/parts/design-90640
http://brickset.com/parts/design-90641
http://brickset.com/parts/design-90616
http://brickset.com/parts/design-90609
http://brickset.com/parts/design-93575

Thanks if anyone has these, can make them or have or make mockups.

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  MLCad - Modify multiple selection
Posted by: Michael Horvath - 2015-09-03, 0:45 - Forum: LDraw Editors and Viewers - Replies (1)

Is there a way to replace all selected parts with a different type of part in a single action? I don't think there is.

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  Does this build work IRL?
Posted by: Michael Horvath - 2015-09-02, 22:52 - Forum: MOCs (My Own Creations) - Replies (2)

Does the attached build "work" in real life? I tried and it seemed okay, but I don't want to do anything that might stress and bend or break parts. Thanks.



Attached Files
.ldr   snotroad_driveway_test.ldr (Size: 1.07 KB / Downloads: 20)
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  Monorail Track Points
Posted by: Damien Roux - 2015-09-01, 5:37 - Forum: Part Requests - Replies (17)

Hi there,

I'm planning to render the Unitron sets.

Appart form stickers that I can create, the only parts missing are the two Monorail Track Points

2890 - Monorail Track Point Left
2889 - Monorail Track Point Right
[Image: mzPWSVPMpn768Y1khMRQtfw.jpg]

I know the parts are quite complexe but I would love if someone could author them.
Thanks a lot.

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  Lay out all the parts in model
Posted by: Reuben Pearse - 2015-08-30, 21:31 - Forum: LDraw File Processing and Conversion - Replies (14)

Does anyone have a tool or script that would take a standard LDR or MPD file and then create a new LDR file that contains all the parts from that model, but lay them out in nice neat rows? The layout as shown below is the kind of thing I'm after.

[Image: v9-2.jpg]

Ideally the script would have some sort of bounding box method to intelligently position the pieces.

As an alternative, is there a script or tool that can analyse the pieces in an LDR file and generate an output like this (ideally as a new LDR file)?

[Image: L%28EGO%29Draw33.png]

How about a more clever script that takes all the parts and then randomly assembles them in a pile - like this:
[Image: LegoBricks.jpg]

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