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| Latest Threads |
Town, Trains and Paradisa...
Forum: Official Models
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5 hours ago
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Blaster w/ Clip (Part 154...
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Seal (Part 3380 / 3380pr0...
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Missing Roboforce 1997 Mi...
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part for Set 8880-B
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Missing Stingrays/Hydrona...
Forum: Part Requests
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Parts Request: Ninjago Dr...
Forum: Part Requests
Last Post: James Simpson
2026-08-21, 0:11
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Hello, I am a new member ...
Forum: Off-Topic
Last Post: Willy Tschager
2026-08-20, 20:10
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Wolf Akita from Ninjago
Forum: Part Requests
Last Post: CrystyGarmadon
2026-08-19, 15:38
» Replies: 7
» Views: 498
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Missing Adventurers Brick...
Forum: Part Requests
Last Post: 22690
2026-08-19, 12:59
» Replies: 1
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| PF Motors with cables attached |
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Posted by: Gerald Lasser - 2013-08-19, 22:42 - Forum: Part Requests
- Replies (3)
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Is there a naming convention for a "complete" Motor, i.e. with cable and plug?
LEGO shows PF-motors in their building instructions complete with cables. What would be the name of such a part? Or do you think it is better to use the PLI Substitution with an custom designed part (motor + LSYNTH cable + Plug)?
Thanks for sharing your thoughts
Gerald
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| Open MPD file |
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Posted by: Marcello Alloggio - 2013-08-18, 9:22 - Forum: LDraw Editors and Viewers
- Replies (6)
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Hello,
how can i open mpd files ? To be more specific, i added files to ldview, but i only see 1 picture. There supposed to be buildinginstructions with it, but there is only "step 1 (from 1).
Thank you,
Marcello
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| uploading subpart problem |
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Posted by: Remco Canten - 2013-08-17, 10:09 - Forum: Help
- Replies (3)
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i have search the forum but cannot find the manual to upload a subpart.
when uploading its say:
Error: Invalid Name entry 'subparts01.dat'. Entry should be 's\subparts01.dat'.
how to upload a subpart to the s\ section.
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| Parsable Meta-Data for High-detail vs. Low-detail parts and primitives |
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Posted by: Ben Supnik - 2013-08-14, 0:05 - Forum: Parts Authoring
- Replies (58)
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Hi Y'all,
A while ago someone pointed me at the low-detail versions of the stud primitives, which cut the polygon prism side count in half.
I just want to confirm that there is no machine-readable way to determine which files are higher or lower res versions of each other, either via a meta command or a separate index file.
I am interested in coding Bricksmith to dynamically swap between high and low res primitives to improve rendering performance without having to hard code a list of "known swaps".
cheers
Ben
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| Ldview still pops up even after closed it. |
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Posted by: Petter Lerdahl - 2013-08-12, 9:07 - Forum: LDraw Editors and Viewers
- Replies (9)
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I have a strange problem. I have LDview installed on my work computer and it poping up with the C++ error, long after the program was closed. Last week it suddenly popped up without opening any related files. I restarted my computer and it still came up after the reboot. After closing it in Task manager it stayed away until this monday.
After loged in on the computer, it suddenly popped up with the C++ error. I found it running with 50% usage. After the second popup it was gone. First time it happen i thinked that i accsedental had clicked a lego file but not the second time.
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