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LDView 4.5 Released
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TEXMAP addition to Offici...
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[LDPE] 1.8.89 Released (b...
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Town and Trains 1993
Forum: Official Models
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Flag 2 x 2 with Blue and ...
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LeoCad M1 Support
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Technic 2024
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Looking for a simple (fre...
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FreeStyle 1995-1998
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Datsville
Forum: MOCs (My Own Creations)
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Using Blender to rendering LDraw model |
Posted by: Oh-Seong KWON - 2011-11-29, 12:08 - Forum: Rendering Techniques
- Replies (3)
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Hi,
I found a program named Blender today and it's free like POV-RAY.
It looks like having very powerful rendering and animation capability.
Here are the homepage that can download the program, and
little bit old version tutorial, and a video tutorials.
Is there anybody who have used this program to render LDraw model?
I saw the video tutorial part 2 and he recommend to use LeoCAD to convert model to 3DS format, but
then it should drop by v2.49 of Blender for latest version Blender because of unknown reason.
If I would use LDview to export 3DS file, the latest version of Blender could read my model correctly?
In case the model contain only one simple brick, Blender can read, but when I convert my another model 21005 fallingwater,
Blender didn't answer, just showing sandglass.
I have no idea and newbie using Blender, and any comment will be very helpful.
Thanks for reading.
KWON
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LDView POV Export again |
Posted by: Tore Eriksson - 2011-11-29, 5:29 - Forum: LDraw File Processing and Conversion
- Replies (6)
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How come 3024.dat is exported as LDX_3024_dot_dat,
while 3008.dat becomes LDX_3008_dot_dat_sub_part?
This makes it impossible to create generic Datshine Attribute files compatible with LDView POV export.
And yes, I use unmodified, official versions:
3024.dat - !LDRAW_ORG Part UPDATE 2002-03
3028.dat - !LDRAW_ORG Part UPDATE 2004-03
/Tore
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LDraw IRC channel |
Posted by: Jean-Philippe Ouellet - 2011-11-29, 4:31 - Forum: General LDraw.org Discussion
- Replies (1)
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Would there be any interest in having an LDraw IRC channel?
I found one Tim created a long time ago but it's long dead.
I can see the potential for more in-depth discussions between LDraw software developers/users and discussions among PT admins about specific parts.
A real-time discussion format would allow for a higher level of discourse that would not be otherwise happen due to the long delays between post/read times between LDraw users.
There is also the disadvantage of these communications not being logged and thus matters discussed would not be on public record for reference by those who come after. Although a bot could easily log the public channel and publish it someplace, private discussions between two people would be nowhere to be found, and so it would not be ideal. For instance, I like how the LSC has done everything publicly so I was able to catch up on what I missed, if some of the debates had happened over IRC, I might not have been able to understand why some decisions were made because I could not find record of them, so we as a community would need to be careful about what discussions we have on IRC and publish transcripts of them if something noteworthy was concluded.
Just thought I'd throw the idea out there.
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