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  50747pb02 Windscreen 6 x 6 x 3 Canopy Half Sphere with Dual 2 Fingers and Republic Attack Gunship Pattern
Posted by: Daniel Goerner - 2012-04-23, 6:32 - Forum: Part Requests - No Replies

Can someone provide me detailed pictures of this part? The set 7676 was delivered with two versions of this part: 50747pb02 and 50747pb05. My Set contained 50474pb05 and I can't find detailed pictures of pb02 to see the difference between these parts. I was working on the pattern and wanted to do both versions, so any help would be appreciated.

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  Please help: I'm new to this and can't find the parts...
Posted by: Jon H - 2012-04-22, 10:02 - Forum: Help - Replies (4)

Hi,

I just downloaded LDRAW and MLCAD today to try it out.

A couple of questions:

1.
I can't find this part when using MLCAD;
http://www.bricklink.com/catalogItemIn.asp?P=88930&in=S
Slope, Curved 2 x 4 x 2/3 No Studs with Bottom Tubes


2.
I'm not sure if I have the latest and full parts available...
Here is what I think I did:
The first parts list I downloaded "complete.exe" was approx 5mb (I think) and it seemed really basic.
i followed the instructions and used the command prompt etc.

then I downloaded another one, "complete.zip" and it was 17.1 mb approx... I think I installed it, i extracted it into the ldraw folder... it asked if I wanted to replace some files... i said yes.
But the parts seem the same on MLCAD... is there another step i've missed?

Any suggestions would be appreciated.

Jon

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  Fabuland instructions: which font?
Posted by: Steffen - 2012-04-21, 22:48 - Forum: Rendering Techniques - Replies (3)

Does anybody reading this
happen to know the Font name which LEGO has used in their Fabuland instruction booklets?

I've found the ones below so far,
but I feel they do not match exactly, and I would like to know more or better matching fonts.

"Letraset Bramley Light"
http://www.fonthaus.com/fonts/monotypeim...MI15164317

"Belwe Mono"
http://www.fonthaus.com/fonts/monotypeim...belwe-mono

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  Batman Minifigure with Jetpack
Posted by: Reuben Pearse - 2012-04-19, 21:19 - Forum: Parts Authoring - Replies (10)

Hi there,

Following a few sales of my Star Wars Minifigures 3D collection on TurboSquid, I'm now working on a Batman model. The model is based on the minifigure featured in set 6858.

Using the following Flickr photos as a reference...
http://www.flickr.com/photos/33917494@N06/6605210139/
http://www.flickr.com/photos/[email protected]/

....I've modeled and rendered the following images:
http://www.pearse.co.uk/lego/images/batman_3d_1024.png
http://www.pearse.co.uk/lego/images/batm...k_back.png

The only missing parts on the model are:
1) The grey "cap" piece on the top of the jetpack - this is referenced as part 4655241 in the Lego instructions.
2) The "batman claw" - referenced as part 4636105

Is anyone working on these?

I've also created some other resources based on this model:
http://www.pearse.co.uk/lego/colouring/batman/
http://www.pearse.co.uk/lego/worksheets/...batman.pdf

You can find a copy of the LDraw file here:
http://www.pearse.co.uk/lego/models/batman

You can find the Star Wars Minifigures here:
http://www.turbosquid.com/3d-models/3d-d...del/650824

Bye for now

Reuben

=====================================
Download 3D Lego models and other resources from:
http://www.pearse.co.uk/lego
=====================================

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  Early Simple Machines parts need
Posted by: Michal Gardziejewski - 2012-04-19, 9:14 - Forum: Part Requests - Replies (3)

Hi,
I'm Michal. I'm 35 years old. I have a wife and two kids. I live in Poland.
I need virtual bricks of Early Simple Mahines set (9656 or 9654). I can't find it in LDraw.
Only few bricks are in .dat format. Mayby someone have others parts to use in LDraw.

Thanks

ps. sorry for my English

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  Patterns on transparent parts: To BFC or not to BFC?
Posted by: Daniel Goerner - 2012-04-18, 7:17 - Forum: Parts Authoring - Replies (10)

After talking to Philo, he said I should ask on the Forum about this matter.

Should I BFC a pattern on a transparent part? If it's not BFC'd and you hit BFC in LDView (with red/green turned off) the pattern stays visible on the backside of the part, if it's BFC's the Pattern is not visible. Anyway, POV-Ray doesn't make any difference. The pattern is visible on the bottom, if BFC'd or not. So from my point of view it doesn't make any difference.

But what do you experts think about it? I'll do as you say.

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  LDPatternCreator - Release 1.3.3
Posted by: Nils Schmidt - 2012-04-17, 18:03 - Forum: Parts Author Tools - Replies (5)

Hey,

Here is the new LPC 1.3.3.


Please uninstall older versions of this software before installing a new version.
Your configuration won't be deleted if you have already version 1.3.2 installed on your machine.

Change log:

New features:

  • You can use three new shortkeys to access the primitive menu (F7), the “Merge/Split..” menu (F8) and the CSG menu (F9).
  • You can customize the colour toolbar by clicking on a colour with your right mouse button (except colour 16).
  • You can import/load PNG images.
  • Colour 16 triangles are rendered as white-dotted triangles.
  • The precision of the projector is improved.
Fixed Bugs from 1.3.X:
  • Minor language translation bugs
  • The selection rectangle does not disappear in some cases
  • The vertex does not instantly follow the mouse cursor when “Add Vertex” is active

(see full list of tickets for 1.3.3)

I included a short README.pdf in the installation directory.


Cheers & Leg Godt


Nils

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  Convertng Ldraw files into Solidworks or Famos or Step format
Posted by: aaburouss - 2012-04-17, 13:33 - Forum: LDraw File Processing and Conversion - Replies (2)

Hi guys,

Is it possible to convert the Ldraw data into step format t be opened with Solidworks or eventually in Famos (robotics software, supports *.prt,*.asm,*.neu,*.des,*.g,*.igs, *.iges,*.catia-iges,*.sat,*.stp,*.step,*.x_t,*.vda,*.igp,*.stl).

I've tried converting the Ldraw to .dxf with the ldr. to dxf converter, to open it in Solidworks, but that didn't work.

I wouldappreciate any suggestions.

Thaks a lot

Abdallah

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  LDraw at Brickworld Chicago 2012
Posted by: Orion Pobursky - 2012-04-16, 12:12 - Forum: General LDraw.org Discussion - Replies (1)

Sadly the needs of the Navy have trumped my desire to attend this year. Please disregard this post.

I am officially representing LDraw Brickworld Chicago this year. As in past years I'm going to give my Intro to LDraw presentation but are there any other topics that you might like to see? Also, If you're attending let me know and if we have enough people I'll request a community roundtable discussion.

Also, I'm going to have an LDraw display for public day. I'd like to have some fresh renderings for use instead of rehashing the old MOTM/SOTM images.

Any other thoughts?

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  POVRay 3.7 beta is out
Posted by: Steffen - 2012-04-15, 10:23 - Forum: All Other Programs. - Replies (3)

Sometimes I myself don't notice new versions of programs which appear,
so I'd like to share some news here:

I just spotted that

POVRay 3.7 beta

http://www.povray.org/beta

is out. My previous version was 3.62.

The most important thing about it is that it runs on multiple (all) CPU cores now,
giving you a huge speed boost. It is definetely worth a try.


For people who not yet had used povray with LDraw: just open any *.ldr (or *.dat or *.mpd) file you like
in LDView, and choose File/Export to save it as a *.pov file.
You can then simply open that file in povray, hit the "run" button and will see a nice 3D raytracing rendering
of your scene.


Things to mention:

(a)
From this version on, povray suggests to put a #version statement to the very beginning of each file,
telling of which version the syntax in that file is. This allows newer versions to read files for older versions
and behave that way. If you don't do that, you get a warning. I'm just trying to figure out if for me
#version 3.5;
or
#version 3.6;
or
#version 3.7;
works best.
see also http://news.povray.org/povray.beta-test/...ay.org%3E/

(b)
A similar thing is with the gamma setting. The povray people seem to want to change their default
which previously appeared too bright for some platforms, and too dark for others. (That's also my experience.)
However, changing that default would have broken existing scenes, this is why they probably introduced the #version
requirement described in (a). Read the povray documentation to find out more. For me,
global_settings { assumed_gamma 2.2 }
on the PC works quite well.
see also http://wiki.povray.org/content/HowTo:Fix...mma_system

©
I found some of the new messageboxes quite nagging - YMMV


Have fun!

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