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  MLCad minifig generator can't change arms
Posted by: Sean Burke - 2013-05-27, 3:38 - Forum: LDraw Editors and Viewers - Replies (1)

I'm attempting to construct the Star Wars battle droid in the minifig generator. All of the parts are present in their respective categories, and MLCad.ini shows what I'm guessing are the correct arms in the listing, but it's not possible to change the arm through the generator. Is there a reason for this, and/or a workaround?

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  Download section
Posted by: Roland Melkert - 2013-05-26, 17:22 - Forum: Website Suggestions/Requests/Discussion - Replies (6)

Are we ever going to get the old download pages back in their original glory?

It's just to weird to use third party sites to find things like lpub or some of the older tools.

I certainly don't hope the aioi is suppose to replace the individual links because personally I prefer to install everything separate on a when needed base.

Also having those links might increase activity on the forum (which is very quiet lately imho).

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  10240 - Red Five X-Wing Starfighter
Posted by: Christophe Mitillo - 2013-05-26, 16:38 - Forum: Official Models - Replies (8)

-Complete except the display stand sticker.
-Included Home made missing parts and stickers.
-Renders here: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=528226
-Feedback is welcome


Chris



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.mpd   10240-1.mpd (Size: 1.49 MB / Downloads: 11)
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  Missing parts from set 7667 - Imperial Dropship: sticker, three patterns
Posted by: Sean Burke - 2013-05-26, 10:35 - Forum: Part Requests - No Replies

I'm afraid I don't have the artistic skill or patience for these, but none of them should require new models. Needed are:

* The newer stormtrooper minifig helmet pattern. It can be seen at http://farm6.staticflickr.com/5073/58743...0626_b.jpg on the rightmost minifig in decent resolution. The pattern on the front air vents, the placement and sizing of the exhaust filters on the side, and the sizing and placement of the various grey patches on the sides seem to be the big changes. Part ID 84468.
* The shadow trooper minifig helmet pattern. It can be seen at http://farm3.staticflickr.com/2654/41438...32b2_o.jpg from various angles. It looks to be a recolor of the stormtrooper pattern. Part ID 60489.
* The shadow trooper torso pattern. See the minifig helmet pattern. Part ID 76382.
* The Imperial symbol sticker. Can be seen at http://d13z1xw8270sfc.cloudfront.net/ori...7stk01.jpg with SKU visible. See http://lego.brickinstructions.com/07000/7667/007.jpg for sizing and model placement. I wasn't sure how to color these correctly or size them.

Thanks for any assistance rendered.

EDIT: It appears from other threads that people often ask for/provide high DPI scans. I can provide these on request, though if a scan of the helmet is wanted I might ask for some suggestions on how to do it.

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  7667 - Imperial Dropship [WIP, feedback wanted]
Posted by: Sean Burke - 2013-05-25, 2:42 - Forum: Official Models - Replies (4)

This is my first attempted official model and I had some questions about the best way to improve it for inclusion in the OMR. It was created using MLCad. A few notes on questions I had, choices I made, the like:

* I haven't used any grouping, as I'm not sure how best to apply it or if there's any convention for naming groups.
* There is a detachable bit in the back. I wasn't sure whether to include this as a submodel or simply as is.
* I wasn't sure whether minifigs should be included as submodels.
* I've used steps, but no buffer exchanges/clears for displaying only the parts being worked with in the instructions. Should I do so?
* Stickers are not included, as I don't know of a good place to acquire the correct image or how to correctly create the sticker part, ensuring dimensions are accurate, etc. Is there any chance someone could help me with this or create the necessary part?
* The shadow trooper is using the stormtrooper patterns, which aren't quite accurate. I definitely do not have the skills to fix these, but not sure where I should ask to find someone willing to do the work.
* Obviously the headers aren't correct. If the above-mentioned things shouldn't be submodels, should it still be saved as an MPD. (If so, how can this be done in MLCad?)

Any other feedback that people have is welcome. I've done my best to ensure accurate part placement, but it's my first foray and I'm willing to learn. Official instructions for this model are at http://cache.lego.com/bigdownloads/build...535026.pdf.



Attached Files
.ldr   7667 - Imperial Dropship.ldr (Size: 6.14 KB / Downloads: 6)
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  756.dat - Last man standing
Posted by: Willy Tschager - 2013-05-24, 18:18 - Forum: Part Requests - Replies (5)

Folks,

we have only one NON-CA part left:

http://www.ldraw.org/cgi-bin/ptdetail.cgi?s=756

with a community effort we could get rid off the whole CA/Non-CA splitting of the library once for all!

w.

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  4349 - Wild Pod
Posted by: Ken Drew - 2013-05-22, 1:10 - Forum: Official Models - Replies (2)

4349 - Wild Pod - Dragon Fly
4349 - Wild Pod - Bird



Attached Files
.mpd   4349 - Wild Pod - Dragon Fly.mpd (Size: 3.09 KB / Downloads: 3)
.mpd   4349 - Wild Pod - Bird.mpd (Size: 2.97 KB / Downloads: 3)
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  Importing .lxf files into Maya
Posted by: Mike Napolitan - 2013-05-18, 21:40 - Forum: LDraw File Processing and Conversion - No Replies

I recently downloaded a file, one of the Iron Man 3 sets (http://www.eurobricks.com/forum/index.ph...try1537715), in .lxf format. In the past I've been able to open .lxf files through a couple of different ways, either importing into Blender, or LDView, and saving as an .obj to open in Maya. And I can do that with this particular file just fine, most of the parts come through, except for the helmet, which is what I was really looking for. The helmet is two parts, and in LDD it looks fine, but no matter what program I open it up with, the helmet just doesn't appear. I've tried Blender, Bricksmith, LDView, even LeoCAD. I've updated my LDraw library...Is there any fix for this? Or any way to export that file with all the helemt intact? Or am I just out of luck?

I know I could just model the helmet myself in Maya, but if there's a way I could get the actual lego file, I'd be much happier.

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  Help with fitting?
Posted by: Sven - 2013-05-17, 10:09 - Forum: Help - Replies (4)

Hi!

New to the board here.
Just got myself Bricksmith for Mac 2 days ago and i'm having a blast!!!

However, when i'm trying to build something on a larger scale, bricks don't seem to fit correctly.
I'm building a cabine on a 32 x 32 plate and i'm really taking aaaagggeeesss to fit a brick nicely ,next or on top of another.

I already built a litle model before and everything went perfect.

So, are there any tips/tricks to fit piece together nicely???
Snap to grid seems to help 4 out of 10 times Smile but there must be some other way right?

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  Journey to the Moon - repremiere 40 years later
Posted by: Lars C. Hassing - 2013-05-16, 12:41 - Forum: Off-Topic - Replies (7)

Back in 1973 when I was 12, together with my younger cousin I made a 6 minutes Lego film in Super 8, half of it using stop motion animation. Inspired by the popular Apollo program, we built a rocket with several stages and room for the LM, a launch vehicle, an aircraft carrier and many busses, cars and houses. Minifigs were not invented yet, so we used small 1x1 brick men.

The film was a gift to our grandparents' golden wedding anniversary.
After the party our grandparents took the film and us to Billund, where we showed it to Godtfred Kirk Christiansen. He liked it and had a copy made. We, in turn, got a Lego factory tour and got some big sets to take home ;-)

http://www.youtube.com/watch?v=SW583kCiOWo
/Lars

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