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  Light & Sound 1x2 brick with light
Posted by: Ignacio Fernandez Galvan - 2012-12-06, 9:03 - Forum: Parts Authoring - Replies (2)

In another post, Philippe Hurbain informed me that the current 4771 (L&S 1x4 brick) part is actually made of 73664, a composite of 4771, 4772 and 4769. I've uploaded all of these to the PT.

I have also done the corresponding parts for the 1x2 brick (current 4767), but I don't know what should be the corresponding part numbers for the bottom part and the shortcut. Can anybody tell me? (I tried looking in the physical piece, but I only found the 4767 code in the top part.)

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  Duplicate parts 3068bp14 and 3068bp31
Posted by: Alex Taylor - 2012-12-04, 17:56 - Forum: General LDraw.org Discussion - Replies (5)

Is it just me, or are 3068bp31 (released in March) and 3068bp14 (released in August) based on the same part...?

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  Forum is not working with Waterfox/Firefox
Posted by: Max Martin Richter - 2012-12-04, 13:38 - Forum: General LDraw.org Discussion - Replies (2)

Hej there,
I can not open the forum with Waterfox at the moment (Version 15.0 and Version 16.0.1). Firefox (Version 17) isn't working as well.
I got this message:

Code:
Site Temporarily Unavailable
We apologize for the inconvenience. Please contact the webmaster/ tech support immediately to have them rectify this.

error id: "bad_httpd_conf"


But it works with Google Chrome (my mobile browser) and with Opera, too.

/Max

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  LPub model & parts wont fit on page
Posted by: Justin Major - 2012-12-04, 6:58 - Forum: LDraw File Processing and Conversion - Replies (8)

When I load my model in LPub the main assembly appears in a very small box in the center of the page and I can only see part of it. Changing the margins and scale does not seem to help. Also the parts list does not fit in its box either. The parts are too big and I only see a fraction of one of the parts. Is there some kind of "zoom to fit" option?
Thanks
Justin

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  Technic pieces not matching
Posted by: Ignacio Fernandez Galvan - 2012-12-01, 15:40 - Forum: Help - Replies (9)

Consider the attached model, which belongs to http://www.peeron.com/scans/8841-1
I'm having trouble building the arch thing, which appears in step 12 of the instructions.

In the main model, I have the pieces set before final rotation and translation. The yellow and green pins should match each other. Given that the height (yellow-black or green-black) is 180 units and that the desired displacement (yellow-yellow or green-green) is 50 units, the rotation angle (around the black pins) should be asin(50/180)=16.13°. When I apply that, I get the assembled arch at the back of the model, and the problem is the teeth in the angle pieces (4273a) do not interlock properly.

Of course, since there are 16 teeth in each piece, the angle should be a multiple of 360/16=22.5°. But the result when I use this angle is in the back2.ldr submodel, and as you can see there's not enough space at the top of the arch.

So, am I doing something wrong? Is some dimension not correctly modeled in the LDraw parts? Or maybe the physical model relies on some flexibility of the plastic? Things would be easier if the horizontal offset were 70 instead of 50, since asin(70/180)=22.89°, much closer to 22.5°.



Attached Files
.ldr   test.ldr (Size: 3.17 KB / Downloads: 0)
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  Texture mapping experiment
Posted by: Philippe Hurbain - 2012-12-01, 14:53 - Forum: Parts Authoring - Replies (24)

You'll find here my first experiment with Texture mapping extension...
A few issues...
- Resolution (here 300dpi) looks fairly low, despite a rather large image size.
- The image was obtained by scanning the sticker sheet. But there are color matching issues! image file 10602r0.png is raw from scanner. In the image used for mapping (10602r.png) I tried to substitute yellow and red values obtained from LDconfig.ldr, but when you look at part with sticker (64683stick-r.dat) using LDView, you see that match is still far from perfect. And what happens if LDConfig color definition is tuned? The sticker will no longer match...
- Smooth shading doesn't seem effective in LDView with texmap (see parts with "condlines" in filename)
- This forum doesn't let me post texture images directly! (or a zipped folder...).

Comments? Suggestions?

Edit: Just noticed that subfile 64683s03.dat wrongly contained top surface. Now corrected in archive linked above.

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  Missing link in http://www.ldraw.org/article/292
Posted by: Philippe Hurbain - 2012-12-01, 14:25 - Forum: Website Suggestions/Requests/Discussion - Replies (1)

This page is missing a link to Language Extension for Texture Mapping

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Thumbs Up 2578b Yellow Vehicle, Brush Holder for Street Sweeper - Hinge Fitting
Posted by: Christoph Mierowski - 2012-12-01, 3:57 - Forum: Part Requests - Replies (2)

Would be nice if somebody could make it: 2578.b Vehicle, Brush Holder for Street Sweeper - Hinge Fitting
A similar part 2578.dat exist already-maybe this helps for the creation of this one...

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  [LDPartEditor] First Alpha Version News (until 2014-09-19)
Posted by: Nils Schmidt - 2012-11-29, 17:30 - Forum: Parts Author Tools - Replies (106)

I wish to announce that I am targeting to release the version 0.8.0 Beta on Monday, 24 December 2014.

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  43753 - Minifig Hair Swept Back Tousled
Posted by: MoonMan - 2012-11-26, 17:38 - Forum: Part Requests - Replies (9)

http://www.bricklink.com/catalogItem.asp?P=43753

Thanks in advance.

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