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Thumbs Up 89762 Windscreen 7 x 4 x 2 Round Extended Front Edge
Posted by: Nicholas Manuel - 2012-10-30, 13:40 - Forum: Part Requests - Replies (4)

This came as a bit of a surprise to me, the official Lego part 89762 exists in neither the official parts list, nor in the parts tracker. I have several models that use this part that I want to use in my Lego CGI project. Is this because the part is too rounded to render in animation without hesitation? Are their not enough primitives to support this part? Is the part not selling physically?

Whatever the reason, unless I have the part, my Lego CGI project will be at a standstill. Please digitize this part, we want a complete library, right?

Oh, and yes, this is probably my first post, I'd like to be welcomed, unless I already posted before.

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  LEGO self-service machine at main train station, Munich
Posted by: Steffen - 2012-10-30, 2:07 - Forum: Off-Topic - Replies (3)

did you know...
...THIS?

http://twitter.com/schwarzblond/status/2...16/photo/1

[Image: A1ZgkkxCIAAyOvg.jpg:large]

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  TEXMAP in official parts
Posted by: Travis Cobbs - 2012-10-29, 19:26 - Forum: Standards Board - Replies (2)

I just noticed that the official parts restrictions document has a list restrictring what meta-command can be used in official parts:

http://www.ldraw.org/article/512#meta

Since !TEXMAP and !: aren't on that list, they aren't yet officially allowed. I realize that the parts tracker isn't yet ready to accept files with !TEXMAP. Should the restrictions document be updated before the tracker, or the other way around?

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  Are meta-commands case-sensitive?
Posted by: Alex Taylor - 2012-10-29, 18:31 - Forum: Parts Authoring - Replies (7)

Almost all official and unofficial meta-commands that I've seen are written in all-caps (the exceptions being 'Name' and 'Author', presumably for historical reasons). I can't find anything which specifies that this is mandatory when defining new metas, so does anyone know:

- is it in fact mandatory, or just convention?
- should parsers be case-sensitive or case-insensitive when dealing with metas?


(As an aside, 'meta' is not an acronym, so should not be written as 'META' as it seems to be throughout the specs...)

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  php error in http://www.ldraw.org/article/401
Posted by: Alex Taylor - 2012-10-29, 18:28 - Forum: Website Suggestions/Requests/Discussion - Replies (3)

I'm seeing the following:

/usr/www/users/peeron/ldraw/files/lib/smarty/Smarty.class.php:1593 - trigger_error
/usr/www/users/peeron/ldraw/files/lib/smarty/Smarty.class.php:1415 - _fetch_resource_info
/usr/www/users/peeron/ldraw/files/lib/smarty/Smarty.class.php:1261 - _compile_resource
/usr/www/users/peeron/ldraw/files/plugins/function.global_content.php:22 - fetch
/usr/www/users/peeron/ldraw/files/tmp/templates_c/67^%%70^707^707A8977%%content%3Acontent_en.php:114 - smarty_cms_function_global_content
/usr/www/users/peeron/ldraw/files/lib/smarty/Smarty.class.php:1263 - include
/usr/www/users/peeron/ldraw/files/plugins/function.content.php:121 - fetch
/usr/www/users/peeron/ldraw/files/tmp/templates_c/%%B2^B23^B2322195%%tpl_top%3A28.php:9 - smarty_cms_function_content
/usr/www/users/peeron/ldraw/files/lib/smarty/Smarty.class.php:1263 - include
/usr/www/users/peeron/ldraw/files/index.php:268 - fetch
string(63) "Smarty error: unable to read resource: "globalcontent:BadLinks""


It appears just after the list of meta-commands.

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  Call for votes: Scoping rules for TEXMAP
Posted by: Allen Smith - 2012-10-26, 19:57 - Forum: Standards Board - Replies (7)

Please vote on the proposal below. Please modify the Subject to include your name and vote, in addition to giving your vote in the text.



Change http://www.ldraw.org/documentation/ldraw...pping.html to add the bolded text and remove struck-through text:

Quote:This texture will remain in effect until:
  • An END is given within the current file
  • The file in which the START is located ends
  • A STEP command is reached
The texture will remain active when processing an included file unless overridden within that file.

Quote:The END command stops using the current texture and restores the previous texture to current status. This means that nested commands with START will form a stack of textures and the END command will pop those textures. However, END cannot appear in a different file from START. If an END command is given in a sub file without a START having been given in that same file, the END stops the use of a texture specified in a calling file, then that texture will be restored to use when the sub file is exitedhas no effect.

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  Patterning
Posted by: Stan Isachenko - 2012-10-25, 16:02 - Forum: Parts Authoring - Replies (6)

I see a lot of high quality patterns on parts tracker made by Howard Lande and others. How do you make them, and how long it takes? Which programs do you use. I tried LDPatternCreator, but i didn't understand it.

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  OMR files for the AIOI
Posted by: Willy Tschager - 2012-10-19, 15:12 - Forum: Official Models - Replies (18)

Folks,

I would love to include more OMR files in the LDraw All-In-One-Installer and with MPDCenter published:

http://forums.ldraw.org/showthread.php?t...49#pid6249

you have a fine tool at hand to test for OMR compliance. Making some Technic models posted here fit for the AIOI would be a great starting point. Have a look in the models folder in the AIOI for reference if there are any doubts.

w.

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  LDCad 1.1b (win+linux)
Posted by: Roland Melkert - 2012-10-17, 18:57 - Forum: LDraw Editors and Viewers - Replies (3)

Hello all,

I've released another maintenance update for the 1.1 version of LDCad.

This release is mainly to improve support on pre 2.0 OpenGL implementations in regards with shading related crashes during LDCad startup. See also the 'known issues' section on the website if the improvements don't work for your particular driver/VGA.

You'll find the new version at

www.melkert.net/LDCad


The 1.1 mascot screenshot for closure, enjoy:

[Image: 1-1-ForumScrShot.png]

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Thumbs Up part 62810 minifig hair
Posted by: eagleeyedan2 - 2012-10-16, 13:49 - Forum: Part Requests - Replies (6)

This is a staple hair piece in recent sets and I really need it in leocad. It's used on Agent Chase and Fuse, Chase Mcain, several Harry Potter characters, at least one of the minifigures in the Minifigures series, and the list goes on.

-Eagleeyedan2

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