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  Incorrect colour code connections
Posted by: Magnus Forsberg - 2018-03-04, 22:38 - Forum: General LDraw.org Discussion - Replies (3)

Hi,

I want to change/correct some of the connections between LDraw colour codes and Lego codes in ldconfig.ldr.

Based on these images:
https://www.flickr.com/photos/[email protected]/
https://www.flickr.com/photos/[email protected]/

and this tabell:
http://www.ryanhowerter.net/colors.html

I want to correct the connections like this:
   

or to simplify it even further:

.png   colour codes simplified.png (Size: 4.3 KB / Downloads: 141)

(and IMO, the connection between Ldraw 87 and LEGOID 316 in Ryan's tabell is not correct.)

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  Buffer Exchange Fault
Posted by: Tom Moisey - 2018-03-04, 17:34 - Forum: LDraw Editors and Viewers - Replies (10)

Evening everyone, 

New member and first time poster here so apologies if this is in the wrong section.

Im currently building a producing instructions for a model and have use a buffer exchange command to show the placement of a tile in the main build. 

Now Ive followed the information from Holly-wood.it and the working with pub google site but I still have an issue.

The 'hovering' part appears with the arrow in the correct location but on the next step it recounts the piece in the PLI so you end up with a extra piece. Is it something simple that I've missed or arranged incorrectly ? The code looks correct but Im not sure.

Here is the code:

1 0 420 -8 -460 0 0 1 0 1 0 -1 0 0 3068b.dat
1 0 460 -8 -460 0 0 1 0 1 0 -1 0 0 3068b.dat
0 STEP
1 0 -20 -8 -430 -1 0 0 0 1 0 0 0 -1 3069b.dat
1 0 60 -8 -390 -1 0 0 0 1 0 0 0 -1 3069b.dat
1 0 180 -8 -370 -1 0 0 0 1 0 0 0 -1 3069b.dat
1 0 -100 -8 -370 -1 0 0 0 1 0 0 0 -1 3069b.dat
1 0 380 -8 -380 0 0 1 0 1 0 -1 0 0 3068b.dat
1 0 420 -8 -380 0 0 1 0 1 0 -1 0 0 3068b.dat
0 BUFEXCHG A STORE
0 GHOST 1 0 -270 -64 -470 0 0 1 0 1 0 -1 0 0 3069b.dat
0 MLCAD ARROW 0 -250 -18 -470 0 1 0 -1 0 0 0 0 1 10 4 12 40 3 30 1 2 4 4
0 MLCAD SKIP_BEGIN
3 4 -250 -6 -470 -255 -21 -470 -250 -16 -470
3 4 -250 -6 -470 -245 -21 -470 -250 -16 -470
3 4 -250 -16 -470 -252 -18 -470 -248 -18 -470
4 4 -252 -18 -470 -252 -58 -470 -248 -58 -470 -248 -18 -470
0 MLCAD SKIP_END
0 STEP
0 BUFEXCHG A RETRIEVE
1 0 -250 -8 -460 0 0 1 0 1 0 -1 0 0 3069b.dat
1 0 460 -8 -370 -1 0 0 0 1 0 0 0 -1 3069b.dat
1 0 260 -8 -430 -1 0 0 0 1 0 0 0 -1 3069b.dat
1 0 340 -8 -390 -1 0 0 0 1 0 0 0 -1 3069b.dat
0 STEP
1 15 -120 -8 -430 1 0 0 0 1 0 0 0 1 4162.dat
1 15 -80 -8 -410 1 0 0 0 1 0 0 0 1 4162.dat

Thanks in advance

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  Animated Instruction
Posted by: Jarema - 2018-03-04, 8:52 - Forum: All Other Programs. - Replies (36)



How I get the same result shown on video width *.ldr files ? Can LPub3D handle it ?
I know this is possible. Some thing similar can get with LDraw. I can get this result capture screen in real-time. But i can get or build tool which work will for me in batch processing mode.

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  DATHeader 3.0.20.0
Posted by: Michael Heidemann - 2018-03-03, 19:13 - Forum: Parts Author Tools - Replies (2)

There are some new features build in now and also (as always) bugfixes and changes.

New
1) New parttypes qualifier "Flexible_Section" added with check for suffix kNN
2) New option for check of scaled flat files added in the option dialog.

Changes
1) The time you need for inlining is now much less than before.
2) Check for scaled flat files is now better build in.

Bugfix
1)  History line with dirrerent bracket for the author entry is not detected.

You can download the tool as always from http://ldraw.heidemann.org/index.php?page=datheader

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  lsynth and ldglite moved to github
Posted by: Don Heyse - 2018-03-03, 16:05 - Forum: LDraw File Processing and Conversion - Replies (2)

The sourceforge seems mostly dead these days so -- in an effort to make a small update to lsynth -- I've moved both lsynth and ldglite to github where I'm still somewhat active.  There are several links to both from pages here that probably ought to be changed, if anyone empowered to do so feels it's worth the effort.  It might also be a good idea to fork anything else hosted on sourceforge over to github before sourceforge disappears completely.  Is bricksmith still in use?

As for the update, I assembled a new 3.1.1 lsynth installer for Windows, but honestly I could very well have botched it since had to rescue a 10 year old windows netbook from the trash heap in order to make the attempt.

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  ldraw2lws
Posted by: Michael Horvath - 2018-03-03, 12:10 - Forum: LDraw File Processing and Conversion - No Replies

Does anyone have a working link to this tool?

http://www.ldraw.org/OLD/download/win/ldraw2lws.shtml

Thanks.

[edit]

Never mind. I think Wings3D supports 3DS as well, which should be sufficient after exporting from LDView.

Wings3D website is dead at the moment, however. Are they hosted on SourceForge? I can't commit to my SF.net repo right now either.

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  LGEO parts errors
Posted by: Michael Horvath - 2018-03-02, 3:45 - Forum: Rendering Techniques - No Replies

Disregard.

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  Part color issue
Posted by: Michael Horvath - 2018-03-02, 1:09 - Forum: Parts Authoring - Replies (10)

4150p02.dat
Tile  2 x  2 Round with Pizza Pattern


This part calls for color 354, but there is not such color in ldconfig.ldr. Does the part need to be fixed?

[edit]

Never mind. I see it in the parts tracker already. What is the closest official color to dithered color #354?

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  2018/2019 LDraw.org Steering Committee announced
Posted by: Max Martin Richter - 2018-03-01, 14:51 - Forum: LDraw.org Announcements - Replies (1)

Since we had only 5 confirmed nominees, no election is necessary

Therefore, the 2018/2019 LDraw.org Steering Committee [1] is:


Chris Dee
Philippe Hurbain
Roland Melkert
Max Martin Richter
Willy Tschager



[1] Try not to confuse the LDraw.org Steering Committee (SteerCo) with the LDraw.org Standards Board (LSB). The Steering Committee sets the course for the LDraw Organization while the Standards Board deals with the LDraw File Format.

Congratulations to the reconfirmed and new members! 

Max Martin Richter
On behalf of the LDraw.org Steering Committee

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  What is the best way to quickly create custom printed parts for ldraw?
Posted by: tom alphin - 2018-02-27, 22:49 - Forum: LDraw Editors and Viewers - Replies (11)

I had a selection of 2x2 and 2x4 printed tiles made, and want to use them in my building instructions.  The images are in both PNG (bitmap) and AI (vector) formats.  

What is the easiest way to make these into custom printed parts for use in MLCad /LDraw, etc?  I would like to believe that there is an app that makes this trivial.

thanks,
---tom

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