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| [LDPartEditor] 0.8.41 Beta Released (LDPartEditor.exe / Setup.exe) |
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Posted by: Nils Schmidt - 2018-01-11, 22:16 - Forum: Parts Author Tools
- Replies (7)
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Hey,
this took me so long to fulfil this whishlist...
But now there is a breaking change: You can launch / install LDPE under Windows like any other application 
![[Image: imgDuke2.png]](https://lh3.googleusercontent.com/-fi18ywwsEUo/VOOuvkpsdzI/AAAAAAAAASw/Ax0RRFkleKA/s64-no/imgDuke2.png)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(1 new feature and 2 bug fixes)
With this release you will be able to... - ...launch an LDPartEditor executable under Windows / install it with a setup file (breaking change).
The following critical issues were fixed:
- Colour table (OS: Windows) - The scroll on mouse over, in the list view, only worked when the pointer was over the slider. Not when it was over the list.
- The primitive area disappeared sometimes, because a paint event cleared the canvas.
What will the next release 0.8.42 deliver? Bug fixes, new features (e.g. open *.dat files from the Windows Explorer in LDPE with "Open with...").
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.
Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
- Download the zip-Archive
- Extract the archive content to the location of your choice
- On windows, double-click "LDPartEditor.exe" to start LDPE.
- On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Alternatively, you can download a setup file to install LDPE on Windows.
When you install/extract LDPE on Windows you will find your LDPE configuration files under
{drive}\Users\{user}\AppData\Roaming\LDPartEditor
Please note that this software is in the beta stage. Although, this version was tested, there are already known issues for this release. There is a potential risk of data loss.
You can search for updates if you do the following steps:
- On windows, double-click "update.bat" to search for updates.
- On linux/mac, you have to excecute the shell script "update.sh".
It is not recommended to use the "update.bat" script when you installed LDPE via the setup file.
Manually install the new version instead.
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- 64-bit Java Runtime Environment (JRE) 1.8
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 100 MB
Recommended Requirements:
- Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 512 MB
- For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------
You can try on the command line:
If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.
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| Small holes on minifig hats |
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Posted by: Roland Melkert - 2018-01-09, 21:26 - Forum: Parts Authoring
- Replies (1)
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While working on snapping information for LDCad I noticed the small holes on
30167 Minifig Hat Wide Brim Flat
40235 Minifig Headdress Turban
are ~1.75 ldu, but there seem to be nothing to fit that, all similar hat stuff uses 2ldu
Not knowing the real-life parts, is this supposed to be a different 'class' of connection or should it just fit the 2ldu stuff?
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| 2018/2019 LDraw.org Steering Committee: Call for Nominations |
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Posted by: Willy Tschager - 2018-01-07, 20:47 - Forum: LDraw.org Announcements
- Replies (22)
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Per the LDraw.org Bylaws at [color=black]http://www.ldraw.org/article/268.html[/color], Subsection
6.03(a), the 2017/2018 Steering Committee hereby calls for the community to
nominate individuals as candidates for the 2018/2019 Steering Committee[1].
Please post nominations in response to this message. Nominations will only be
recognized if they are in response to this message.
Per ss.6.03(a), you must specify the name of the person you are nominating,
along with your name. Another member of the community must second the nomination
in a reply, and the nominee must publicly accept the nomination in the same
channel (direct reply to the nomination or second) in order to be valid. If the
nominee does not accept, it will be assumed that he or she has declined, and
they will not be placed on the ballot.
Nominations will close at 11:59 PM GMT on 28 February 2018. This means that to
be listed on the ballot, a candidate must have been nominated, seconded and must
have formally stated acceptance by that time.
The Steering Committee will give sufficient notice of the election and election
procedures per ss.6.03(b).
NOTE: subsection 6.03(b) states that elections should take place before March 1.
We interpret this to mean that we will commence the election on March 1, but
since it is electronic, it will run for 2 weeks, just as last time. The exact
time and date of start and end will be announced sometime very close to (but
after) 0000 GMT March 1.
Again, thanks to all of you for your commitment to the goals of the
organization, and in working with us this year. Please, stay involved with
LDraw.org and keep it moving forward!
Willy Tschager
On behalf of the LDraw.org Steering Committee
--
[1] Try not to confuse the LDraw.org Steering Committee (SteerCo) with the LDraw
Standards Board (LSB). The Steering Committee sets the course for the LDraw
Organization while the Standards Board deals with the LDraw File Format.
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| Ldcad script animation export, povray parse error [ SOLVED ] |
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Posted by: Cicobar - 2018-01-06, 1:27 - Forum: LDraw Editors and Viewers
- Replies (3)
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Hi everybody !
I need help plz,
I exported animation from Ldcad to povray(simple camera rotation).
I cant launch my render because i have a parse error in povray. The error is highlited in yellow :
"ldrawBuildTex(ldrawPigment(getColorIndex(ldCode), -1, -1), ldrawPearlNor, ldraPearlFin, pngIdx)"
At the bottom of the povray window:
Parse error: Cannot pass ininntialized identifier as macro parameter. Initialize identifier first.
Some file exported in the same way work without this error other not, i do not see how to solve this problem.
your help would be greatly appreciated.
C.
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| Ldcad script animation export, povray parse error [ SOLVED ] |
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Posted by: Cicobar - 2018-01-06, 1:26 - Forum: LDraw File Processing and Conversion
- No Replies
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Hi everybody !
I need help plz,
I exported animation from Ldcad to povray(simple camera rotation).
I cant launch my render because i have a parse error in povray. The error is highlited in yellow :
"ldrawBuildTex(ldrawPigment(getColorIndex(ldCode), -1, -1), ldrawPearlNor, ldraPearlFin, pngIdx)"
At the bottom of the povray window:
Parse error: Cannot pass ininntialized identifier as macro parameter. Initialize identifier first.
Some file exported in the same way work without this error other not, i do not see how to solve this problem.
your help would be greatly appreciated.
C.
Edit : problem solved it was a syntax error on the generated code : " ldrawPearlFin "
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