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  Dark Orange Jungle Exploration Man Minifig Torso (76382)
Posted by: Jaco van der Molen - 2017-11-23, 15:04 - Forum: Part Requests - Replies (7)

Hi all,

Looking for this torso:
https://www.brickowl.com/catalog/lego-da...orso-76382

Dark Orange Jungle Exploration Man Minifig Torso (76382)

Is it in LDraw?

Thanks.

Jaco

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  Question about Lego Dimensions and part mention
Posted by: End Unsure - 2017-11-23, 1:08 - Forum: Part Requests - Replies (16)

Hey guys, been awhile. Sorry about that, life is moving at the speed of life again.

Anyways, so Lego Dimensions seems to be introducing new interesting Lego products some of which don't even seem to have real life counter parts. Specifically I watched a Lego Gremlins video today which featured Stripe, Gizmo, Spider-Mohawk (well Stripe really), regular gremlins and Gizmo-Gremlin form. Searching for the actual figures it seems they only made Stripe and Gizmo. Some Gremlins also appeared in Lego batman but I can;t recall if they were Stripe or regular gremlins.

While it is that in part this is a gentle request for said figures, I recognize they would require the physical models to be scanned because of the details. More what I am wondering is what of these digital only models? Will the community attempt to create them or are they not considered true Legos? And for that matter, is there much intent or interest in covering the Lego Dimensions minifigures that do come out?

Thanks guys, was just curious how the community is proceeding with all this.

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  Part number for double injection and assemblies
Posted by: Willy Tschager - 2017-11-22, 20:05 - Forum: Parts Authoring - Replies (15)

I love this hobby. I'm authoring part for almost 15 years and still come across things I have no clues about. Given that I read:

http://www.ldraw.org/library/tracker/ref/numberfaq/

I have no idea how to number the top and bottom part of the Animal clam I just fixed:

http://www.ldraw.org/cgi-bin/ptdetail.cgi?s=30218

and how to number the assemblies of the closed and opened version.
(Is it further worth modeling its alias https://rebrickable.com/parts/30218/clam...inner-lip/ or just go with a renumber).

Some goes for double injection:

http://www.ldraw.org/cgi-bin/ptdetail.cg...152c01.dat

how do we number them? Any links in the FAQ?

w.

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  Mirroring in LDPE
Posted by: Willy Tschager - 2017-11-20, 15:24 - Forum: Parts Authoring - Replies (3)

I know that for example scaling on Y for -1 mirrors this:

2 2 15.315 -9.5 8.75 25.452 -9.5 8.75
2 2 25.452 -9.5 -8.75 15.315 -9.5 -8.75
2 2 25.452 -9.5 -8.75 25.452 -9.5 8.75
2 2 32.5 -12 8.75 15.315 -12 8.75
2 2 28.5 -12 8.75 32.5 -12 8.75
2 2 28.5 -12 -8.75 15.315 -12 -8.75
2 2 15.315 -12 -8.75 32.5 -12 -8.75
1 2 28.5 -12 -8.75 -2.82843 0 2.82843 2.82843 0 2.82843 0 17.5 0 3-8cylo.dat
1 2 28.5 -12 8.75 4 0 0 0 0 4 0 -1 0 3-8disc.dat
1 2 28.5 -12 -8.75 4 0 0 0 0 4 0 1 0 3-8disc.dat
4 2 15.315 -12 8.75 28.5 -12 8.75 25.452 -9.5 8.75 15.315 -9.5 8.75
4 2 15.315 -12 -8.75 15.315 -9.5 -8.75 25.452 -9.5 -8.75 28.5 -12 -8.75
4 2 25.672 -9.172 -8.75 25.452 -9.5 -8.75 25.452 -9.5 8.75 25.672 -9.172 8.75
3 2 15.315 -9.5 -8.75 19.105 -9.5 -6.056 25.452 -9.5 -8.75
3 2 25.452 -9.5 -8.75 19.105 -9.5 -6.056 21.225 -9.5 -3.616
3 2 25.452 -9.5 -8.75 21.225 -9.5 -3.616 21.849 -9.5 -1.594
4 2 21.849 -9.5 -1.594 21.905 -9.5 0 25.452 -9.5 8.75 25.452 -9.5 -8.75
3 2 25.452 -9.5 8.75 21.905 -9.5 0 21.849 -9.5 1.594
3 2 25.452 -9.5 8.75 21.849 -9.5 1.594 21.225 -9.5 3.616
3 2 25.452 -9.5 8.75 21.225 -9.5 3.616 19.105 -9.5 6.056
3 2 25.452 -9.5 8.75 19.105 -9.5 6.056 15.315 -9.5 8.75
3 2 15.315 -12 8.75 20.4 -12 0 32.5 -12 8.75
4 2 15.315 -12 -8.75 32.5 -12 -8.75 32.5 -12 8.75 20.4 -12 0
3 2 25.672 -9.172 -8.75 28.5 -12 -8.75 25.452 -9.5 -8.75
2 2 32.5 -12 8.75 32.5 -12 -8.75
5 2 25.672 -9.172 8.75 25.672 -9.172 -8.75 24.5 -10.343 8.75 26.969 -8.304 8.75
5 2 25.672 -9.172 -8.75 25.672 -9.172 8.75 26.969 -8.304 8.75 25.452 -9.5 8.75

to

2 1 15.315 9.5 8.75 25.452 9.5 8.75
2 1 25.452 9.5 -8.75 15.315 9.5 -8.75
2 1 25.452 9.5 -8.75 25.452 9.5 8.75
2 1 32.5 12 8.75 15.315 12 8.75
2 1 28.5 12 8.75 32.5 12 8.75
2 1 28.5 12 -8.75 15.315 12 -8.75
2 1 15.315 12 -8.75 32.5 12 -8.75
1 1 28.5 12 -8.75 -2.82843 0 2.82843 -2.82843 0 -2.82843 0 17.5 0 3-8cylo.dat
1 1 28.5 12 8.75 4 0 0 0 0 -4 0 -1 0 3-8disc.dat
1 1 28.5 12 -8.75 4 0 0 0 0 -4 0 1 0 3-8disc.dat
4 1 25.452 9.5 8.75 28.5 12 8.75 15.315 12 8.75 15.315 9.5 8.75
4 1 25.452 9.5 -8.75 15.315 9.5 -8.75 15.315 12 -8.75 28.5 12 -8.75
4 1 25.452 9.5 8.75 25.452 9.5 -8.75 25.672 9.172 -8.75 25.672 9.172 8.75
3 1 19.105 9.5 -6.056 15.315 9.5 -8.75 25.452 9.5 -8.75
3 1 19.105 9.5 -6.056 25.452 9.5 -8.75 21.225 9.5 -3.616
3 1 21.225 9.5 -3.616 25.452 9.5 -8.75 21.849 9.5 -1.594
4 1 25.452 9.5 8.75 21.905 9.5 0 21.849 9.5 -1.594 25.452 9.5 -8.75
3 1 21.905 9.5 0 25.452 9.5 8.75 21.849 9.5 1.594
3 1 21.849 9.5 1.594 25.452 9.5 8.75 21.225 9.5 3.616
3 1 21.225 9.5 3.616 25.452 9.5 8.75 19.105 9.5 6.056
3 1 19.105 9.5 6.056 25.452 9.5 8.75 15.315 9.5 8.75
3 1 20.4 12 0 15.315 12 8.75 32.5 12 8.75
4 1 32.5 12 8.75 32.5 12 -8.75 15.315 12 -8.75 20.4 12 0
3 1 28.5 12 -8.75 25.672 9.172 -8.75 25.452 9.5 -8.75
2 1 32.5 12 8.75 32.5 12 -8.75
5 1 25.672 9.172 8.75 25.672 9.172 -8.75 24.5 10.343 8.75 26.969 8.304 8.75
5 1 25.672 9.172 -8.75 25.672 9.172 8.75 26.969 8.304 8.75 25.452 9.5 8.75

but how do I mirror AND compensate the -24 LDU on the y axis on the same time to get a mirror of the selection right above the parent parts?

w.

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  Fabuland in museum
Posted by: Philippe Hurbain - 2017-11-17, 7:52 - Forum: Off-Topic - No Replies

...in Australian Museum of Applied Arts & Science. Wonderful photos of several sets and boxes.
https://collection.maas.museum/search?q=fabuland

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  Model Team
Posted by: Tim Singer - 2017-11-14, 23:37 - Forum: Official Models - Replies (45)

I've been working on building some of the 80s and 90s Model Team sets in MLCad and noticed they are not in the repository here.  I'm planning to post more, including alternate models, as I make them OMR compliant, but I suppose I'll wait for this one to be reviewed first so I know if there's anything I need to fix.

5571 Giant Truck (a.k.a. Black Cat) [primary model]
Download MPD file
Substitutions: 32004b.dat (Wheel Rim 18 x 41 Model Team Type 2) for missing part 32004a.dat

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  LDPE > Move Adjacent Data
Posted by: Gerald Lasser - 2017-11-12, 23:38 - Forum: Parts Author Tools - Replies (4)

After trying some simple edits with this button, I still cannot figure out what it really does...

Any body has a good summary of its application.

I first thought that when I use It to move a triangle all the connected trianlges will be stretched, but that is not the case..

Thanks

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  building guide
Posted by: salil pradhan - 2017-11-11, 21:16 - Forum: Official Models - Replies (3)

Hello, friends. I'm new to the group, so lease redirect me to threads if my questions.have already been answered.

1. I purchased a large. Model design from a designer, ad received the LDD files. The problem is the model is o large. LDD takes forever /can't create a building guide. I exported the file  as an LDRAW file, but now it comes up in LDRAW as a one step build
Any suggestions?

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  Part submission: 2431pb339 Tile 1 x 4 with MA-xxxxxxxx pattern
Posted by: Karen M - 2017-11-10, 10:15 - Forum: Parts Authoring - Replies (2)

Hi team, here's my first real submission to LDraw: a patterned plate exclusive to set 70618-1 (Benny's Spaceship from The Lego Movie).  I don't have the actual part in my hand, so if someone with that set can double-check it will be greatly appreciated.

Some notes:

  • Most of the tile just inherits from the existing 'faceless 1 x 4 tile', only the actual tile face is new.
  • All of the symmetrical and repeated portions of the text are implemented through some new primitives, which I've noted as private.
  • Tile face is guaranteed fully tesselated
  • Hand-sculpted for extra TLC



Attached Files
.dat   2431pb339.dat (Size: 4.31 KB / Downloads: 7)
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  Minifigure Faces
Posted by: Isaiah - 2017-11-08, 17:33 - Forum: Part Requests - Replies (2)

Good morning!

I know that LDraw doesn't offer every minifigure face, so is there any way of getting textures for the faces somewhere? I've tried drawing them, but they just don't look that good:
   

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