[LDPartEditor] 0.8.30 Beta Released (YTruder) - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html) +--- Thread: [LDPartEditor] 0.8.30 Beta Released (YTruder) (/thread-22133.html) |
[LDPartEditor] 0.8.30 Beta Released (YTruder) - Nils Schmidt - 2017-04-02 Hi, again, a new month starts with a new version (no April fool)! As always, you can download LDPE from this page: http://nilsschmidt1337.github.io/ldparteditor/ Changelog: (4 new features and 6 bug fixes) With this release you will be able to...
The program was tested intensively with "real world" files. However, it is still a beta version and something can go wrong in about 100.000 lines of code. Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit). A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
You can search for updates if you do the following steps:
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well. System Requirements: Minimum System Requirements:
How to check your JVM version (32- or 64-bit): -------------------------------------------------------------------------------- You can try on the command line: Code: java -d64 version If it's not a 64-bit version, you'll get a message that looks like: This Java instance does not support a 64-bit JVM. Please install the desired version. RE: [LDPartEditor] 0.8.30 Beta Released (YTruder / Usability / bugfix) - Philippe Hurbain - 2017-04-03 Thanks, will test when I'm back home Minor bug: SyncEdit does not enframe !LPE VERTEX anymore. - Nils Schmidt - 2017-04-04 With the release of 0.8.30, a little bug was introduced. SyncEdit does not enframe the coordinates of the !LPE VERTEX meta command anymore. I'll fix this cosmetic issue with release 0.8.31. [0.8.31] Features for !LPE VERTEX - Nils Schmidt - 2017-04-04 (2017-03-28, 7:36)Philippe Hurbain Wrote:(2017-03-27, 18:30)Nils Schmidt Wrote: Should I change the behaviour of the deletion (if "Move Adjacent Data" is not activated)? I implemented all these features now (#522, #526, #527). RE: [LDPartEditor] 0.8.30 Beta Released (YTruder / Usability / bugfix) - Magnus Forsberg - 2017-04-06 As a user I want an easy way to add: 0 BFC INVERTNEXT. I want to right-click on a primitive in the 3D-viewer and choose: Invert this primitive. Or, I want to select a line in the text editor and choose: Invert this primitive. As a user I want an easy way to add a new history statement: 0 !HISTORY ("today date") ["username"] in the header. RE: [LDPartEditor] 0.8.30 Beta Released (YTruder / Usability / bugfix) - Philippe Hurbain - 2017-04-06 (2017-04-06, 16:20)Magnus Forsberg Wrote: As a user I want an easy way to add: 0 BFC INVERTNEXT.Maybe I don't understand what you need, but selecting a primitive or a line in text editor and hit the "swap BFC winding" button in either editor does just that. Quote:As a user I want an easy way to add a new history statement: 0 !HISTORY ("today date") ["username"] in the header.+1 ...and keywords too ! RE: [LDPartEditor] 0.8.30 Beta Released (YTruder / Usability / bugfix) - Philippe Hurbain - 2017-04-06 Quote:...use Ytruder.Tested a bit... - I don't think that deleting the lines that were extruded is a good idea, generally the extruded surface has an edge... - It seems impossible to use symmetry or projection with value=0 while both are meaningful (opposite to translation!) - Not utterly annoying, but I don't understand why triangles are sometimes generated for translation mode. This should only produce quads? RE: [LDPartEditor] 0.8.30 Beta Released (YTruder / Usability / bugfix) - Magnus Forsberg - 2017-04-06 (2017-04-06, 16:33)Philippe Hurbain Wrote: hit the "swap BFC winding" button Yes, that's exactly what I wanted. Why didn't I think of trying that button... [0.8.31] Shortkey for !HISTORY - Nils Schmidt - 2017-04-07 (2017-04-06, 16:20)Magnus Forsberg Wrote: As a user I want an easy way to add a new history statement: 0 !HISTORY ("today date") ["username"] in the header. I implemented this feature a few moments ago (#528). [0.8.31] Shortkey for !KEYWORDS - Nils Schmidt - 2017-04-07 (2017-04-06, 16:33)Philippe Hurbain Wrote:Quote:As a user I want an easy way to add a new history statement: 0 !HISTORY ("today date") ["username"] in the header.+1 I finished the implementation of this feature a few moments ago (#529). Implementation challenge with stacked hide/unhide - Nils Schmidt - 2017-04-08 (2017-03-09, 9:20)Philippe Hurbain Wrote: Wish of the day: a function to unhide the elements hidden by the last hide, leaving previous hiding active. Ideally, hiding should work like a multi level stacked hide/unhide, but having a "unhide last hidden" would already be great! Unfortunately, it is not trivial to restore just the hide/show state (you can hide subfile content, too). It's hard to synchronize this state with all changes (e.g. changing line numbers, colours, coordinates, matrices). It looks so easy if you do a selection, click hide and the selection stays hidden. Even if you do a modification in the 3D editor. To my regret, it is really complex to implement a multi level "hide/show" stack. Chances are high, that I will never going to implement this. Ytruder issues - Nils Schmidt - 2017-04-08 (2017-04-06, 17:02)Philippe Hurbain Wrote: - I don't think that deleting the lines that were extruded is a good idea, generally the extruded surface has an edge... I fixed these issues (#531 and #532). (2017-04-06, 17:02)Philippe Hurbain Wrote: - Not utterly annoying, but I don't understand why triangles are sometimes generated for translation mode. This should only produce quads? I don't understand it either. The criteria to split a quad into two triangles is this: Code: Tri_Angle(Surf[k][0], Surf[k][1], Surf[k][2], Surf[k][0], Surf[k][2], Surf[k][3]) > 0.5 The "Tri_Angle" function seems to be correct: Code: // Tri_Angle computes the cosine of the angle between the planes of two triangles. RE: Ytruder issues - Philippe Hurbain - 2017-11-27 (2017-04-08, 10:11)Nils Schmidt Wrote: Philippe Hurbain- Not utterly annoying, but I don't understand why triangles are sometimes generated for translation mode. This should only produce quads? This issue is still there. Since ytruder makes a parallel extrusion, it should never produce triangles except if a generation line vertex happen to be in mirroring/projection plane |