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OBI (Original Building Instructions) meta commands |
Posted by: Travis Cobbs - 2017-05-02, 2:34 - Forum: Standards Board
- Replies (3)
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I'd like to see if others on this board are interested in adding the !OBI meta command to the list of meta commands allowed in official files. It is used to allow rendering of building instructions in one of the styles used by LEGO, that is, the style with flat black sides on studs and various other geometry.
The !OBI command was created quite a few years ago by Joshua Delahunty (possibly with help from me and others; I honestly don't remember), and implemented as an undocumented feature in LDView. However, it was never made official, or allowed in official parts, and in order to work, some parts and primitives need to include !OBI commands.
An example of the style can be found here:
http://www.technicbricks.com/2011/07/uno...tions.html
I don't at this point know how invasive this meta-command has to be. I think it's mostly present in primitive files, being relatively rare in part files. If that's the case, initial population of the library should be relatively straightforward. If not, things could be more difficult. But there's no real point in doing a thorough study if the LSC at large doesn't consider the !OBI meta command to be appropriate in the official library.
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Post Attachement Issue |
Posted by: End Unsure - 2017-04-30, 13:46 - Forum: Website Suggestions/Requests/Discussion
- Replies (5)
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Wasn't sure if this should go in help or here.
I'm trying to post a few images of MOCs but either I don't understand how to do it properly or it could use a little updating, possibly some glitch work but since I'm generally lost on forums its probably me.
I have apx. 15 images of my MOCs to upload. It seems I have to upload them one at a time in a 3 step process of "Browse" "Select" "Add Attachment". It's pretty time consuming for 15 images, and on my 5th image when there was an issue uploading the image (file size over 500 kb) and I had told the previous 4 to "add to post" it removed all attachments, at which point I gave up.
Is there a way to upload batch images?
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LEGO Cable Car in LDCad |
Posted by: Mark Verbeek - 2017-04-29, 19:33 - Forum: MOCs (My Own Creations)
- Replies (4)
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Hey All,
recently I started browsing trough this forum and concluded that here would an excellent place to tell (and get some feedback) about my project I've been working on.
So what I try to do is to build a cable car of the model funitel, this is a cable car with one cable looped twice, so each gondola has two cables where it
I started this project digitally in LDD but soon became I limited by the grouping of parts and making of modules. Since this project has a lot of repetition, modularity is a must. I started with setting modules in separate LDD files be this became cumbersome and created merge issues and so forth. Therefore I converted all files into LDR files with one file for each module, allowing for easy reuse.
The current status of this project is that it for 80% complete (I guess). There are 18000+ parts used, grouped into 89 unique modules. The use of LDCad allows me to easily swap between files and work quickly between the modules. Also, I (mis-)use the pneumatic hoses as cable to complete the picture.
my to do list:
- I'm working on getting some animation done, I hope to get everything animated but that will take a while.
- Finishing the valley station as only a skeleton build now
- Adding an environment, (forest and ski slopes) and some architectural designs.
Finally a render of all described above:
![[Image: CableCarAtNight.jpg]](https://markverbeek91.github.io/images/CableCarAtNight.jpg)
POV-ray export from LDCad 1.6, I removed the default lighting and added lights as part of an one-stud part I placed on places in the model where I wanted a light.
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