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  Connect road to bridge
Posted by: Michael Horvath - 2017-10-07, 18:31 - Forum: MOCs (My Own Creations) - No Replies

Can anyone think of a better way to connect the road to the bridge in the attached model? I'm not an expert in SNOT design, and would like to see other people's ideas. Thanks!



Attached Files
.mpd   infrastructure_roadbridge_xlarge.mpd (Size: 18.5 KB / Downloads: 23)
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  Parts Tracker > Patterned Part Reference, e.g. 98138
Posted by: Gerald Lasser - 2017-10-06, 16:41 - Forum: Website Suggestions/Requests/Discussion - Replies (8)

Hello,

For whatever reason I decided to do all the missing patterns for the 1 x 1 Tile Round. Having a lot on my own and including three BL orders I have finished and uploaded thirtyseven (37) additional patterns, puh...

One small complaint on the PT, though:

The renderings of the patterned parts are extremely small and nearly impossible to distinguish. It would be great if the images for this page could be rendered a bit larger, especially for 1 x 1 and 2 x 2 parts. Torsos are better, but slightly larger would be great.

And here's the overview of all patterns the 98138 comes in (in their original color):
   
Gerald

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  Import/insert ldr/dat file in LDCad
Posted by: Jaco van der Molen - 2017-10-06, 11:54 - Forum: LDraw Editors and Viewers - Replies (7)

Hi all,

Perhaps a silly question from a meanwhile die-hard LDCad user ;-)

Is it possible to import or insert an LDraw model file (.ldr or .dat for that matter) like in good-old MLCad Import submodel?


Thanks.

Jaco

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  Masonry for iPad/iPhone - now live on the App Store!
Posted by: Paul Griffin - 2017-10-04, 5:36 - Forum: LDraw Editors and Viewers - Replies (1)

After about six years' hard work, I am excited to share my Ldraw-compliant 3D CAD application for the iPad (and iPhone)!

As I completely appreciate the hard work put in by my predecessors into the Ldraw System of Tools, the Ldraw Parts Library, and all the related components, I am more than willing to give out some free copies out here!  If you've been an active Ldraw.org forum member, send me a PM and I'll hook you up!

https://masonryapp.com

https://youtu.be/QQrQKpNKwcw

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  Small OpenGL survey for my LDCad 2.0 plans
Posted by: Roland Melkert - 2017-10-03, 22:23 - Forum: LDraw Editors and Viewers - Replies (16)

Hi all, I'm at the (GUI only for now) rendering engine building stage of LDCad 2.0 and was wondering which minimal requirements to target.

OpenGL 3.3 has a couple of handy things over 3.2 (e.g. attribute layout etc), and 4.x has even cooler stuff but support for that version seems low unless I go into the extension soup.

So I was wondering which version of OpenGL do people currently using LDCad have available, you can see this by opening any log file

--- Edit by Willy ---

which usually can be found in: C:\Users\<Username>\AppData\Roaming\LDCad\logs

-----------------------

and do a search on "OpenGL" this should give you a line like:
00144 | 2017-10-03_20:06:49 | Info     | Initializing render manager | OpenGL platform information: vendor "ATI Technologies Inc." renderer "AMD Radeon HD 7900 Series" version "4.5.13431 Compatibility Profile Context 16.150.2211.0".

In this example the OpenGL version supported is 4.5


LDCad 1.x can use OpenGL as low as 1.1, but I'm not planning to go that low for LDCad 2, currently I'm thinking 3.3 or maybe 3.2 depending on the answers on this thread.

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  LDCad 1.6a (win+linux)
Posted by: Roland Melkert - 2017-10-01, 19:45 - Forum: LDraw Editors and Viewers - Replies (30)

Ok, I've hadn't any bug reports for awhile so I'm releasing the 1.6a version.

It's mainly a maintenance version but as there won't be a 1.7 version it also includes a couple of minor new features, namely:

- Direct color selection by number. This is done by typing the number followed by enter while the mouse is over a color name inside any color bin. Or click that text to open a input dialog for typing the number/hex code.
- Transparent color indication inside the color bin history bar.

It also includes a couple of new templates and a handful of snapping corrections etc.


Linux note: It might be needed to delete the whole partBin location before starting the program to really fix some of the template group problems resulting from the (now fixed) dos folder seps inside dirList bin groups bug.

   

Hope it's worth the upgrade Smile
http://www.melkert.net/LDCad/download

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  Imperial State Crown - Please support!
Posted by: Matthew Renner - 2017-09-28, 18:21 - Forum: MOCs (My Own Creations) - No Replies

Please support my project that it may become an official LEGO model.  It cannot be done without all of you!

https://ideas.lego.com/projects/3c759d2d...mments_tab

A special thanks to LDraw & MLCad, without which this project would not be possible!  It has truly make LEGO limitless and the dream of LEGO dreamers a reality!

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  Up to 45deg smoothly operating articulated shaft
Posted by: Thomas Reininghaus - 2017-09-28, 7:54 - Forum: MOCs (My Own Creations) - Replies (4)

I managed to build a very smoothly operating articulated shaft (constant velocity joint) using only lego parts. See my project page at http://rcvj.reininghaus.org for details including a HD youtube video https://youtu.be/okMCTcgzmAw.



Attached Files Thumbnail(s)
   

.ldr   RCVJ.ldr (Size: 10.74 KB / Downloads: 3)
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  Novice question -- orientation/scale matrix.
Posted by: Jarema - 2017-09-23, 16:37 - Forum: LDraw File Processing and Conversion - Replies (2)

How in mathematician way I can detect angle of rotation? From Line type 1 as simple|primitive file reference. The generic format is:

Code:
1 <colour> x y z a b c d e f g h i <file>

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  Export to LDraw Format from LeoCAD 0.80.1
Posted by: Thomas Reininghaus - 2017-09-21, 16:19 - Forum: Help - Replies (6)

LeoCAD offers to save lcd file. I assume this is the LeoCAD format, because LDView shows parsing errors when opening this file. The file->export menu offers formats 3D Studio, Bricklink, CSV, HTML, POV-Ray, Wavefront. Please guide me how to export in LDraw format.

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