Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 4,462
» Latest member: I am Fork
» Forum threads: 5,680
» Forum posts: 48,545

Full Statistics

Online Users
There are currently 323 online users.
» 1 Member(s) | 318 Guest(s)
Applebot, Bing, Google, Yandex

Latest Threads
LDView 4.5 Released
Forum: LDraw Editors and Viewers
Last Post: Eugen
1 hour ago
» Replies: 27
» Views: 8,225
Flag 2 x 2 with Blue and ...
Forum: Parts Authoring
Last Post: Eugen
1 hour ago
» Replies: 0
» Views: 12
Looking for a simple (fre...
Forum: Off-Topic
Last Post: Eugen
6 hours ago
» Replies: 5
» Views: 11,720
FreeStyle 1995-1998
Forum: Official Models
Last Post: Eugen
7 hours ago
» Replies: 5
» Views: 67
Datsville
Forum: MOCs (My Own Creations)
Last Post: Eugen
10 hours ago
» Replies: 54
» Views: 93,996
Milky Way Magic Chest 199...
Forum: Official Models
Last Post: Eugen
Yesterday, 23:52
» Replies: 2
» Views: 89
New moulds with hollow st...
Forum: Parts Authoring
Last Post: Rene Rechthaler
Yesterday, 13:14
» Replies: 10
» Views: 6,841
Plug34.dat and related pa...
Forum: Parts Authoring
Last Post: Magnus Forsberg
Yesterday, 7:34
» Replies: 23
» Views: 6,313
Town and Trains 1993
Forum: Official Models
Last Post: Takeshi Takahashi
2024-10-04, 16:27
» Replies: 31
» Views: 19,048
Technic 2024
Forum: Official Models
Last Post: Nico71
2024-10-04, 16:20
» Replies: 21
» Views: 16,170

 
  LeoDraw snapping parts
Posted by: Andrew Rhodes - 2024-08-23, 2:59 - Forum: LDraw Editors and Viewers - Replies (3)

I am new to the LDraw All-In-One programs and, after installing, I began a project (MOC Classic Battlestar Galactica) and found that snapping parts doesn't appear to be working for parts that I star with.

I tried using the Movement Snap option to adjust snapping parts together, but it doesn't seem to work exactly right.

Being able to precisely adjust X, Y, and Z coordinates might help, but an actual snapping certain parts would help.

For example, Part Technic Beam 7x5 With Open Center 5x3, 64179 is the first part.  I attempted to plug in Technic Pin With Friction Type 2, 61332 into the vertical holes (or even the horizontal holes, and though it "fits" not precise, being offset and phasing through, it doesn't appear to "snap" into place precisely.  There are offsets that need adjusting both Z and the X or Y just slightly.  

Is there a way to make the fine tuned adjustments either using exact typing of X, Y, and/or Z coordinates or create true snapping abilities?  These parts apparently aren't true "solids" as parts phase through one another, and it would be nice if they actually were "solids", but I'll take whatever I can get.

In case you couldn't tell, I'm completely new to this program, so I may be easily missing something.

Thanks.

Print this item

  Rescale Stickers with AI
Posted by: Vito Tarantini - 2024-08-21, 11:00 - Forum: General LDraw.org Discussion - Replies (1)

I wanted to share with you a program that is able to upscale low-resolution stickers, with the help of artificial intelligence, and bring them to high resolution.
The results are very good, especially if they are mostly graphic images and not small writings.
Different algorithms can be used for optimal results.
Any imperfections in the original file can be easily retouched with Photoshop before or after upscaling.
I use it with satisfaction. Try it!
You can download and use it for free.
I hope I did something appreciated!

https://upscayl.org/

I attach an example.



Attached Files Thumbnail(s)
       
Print this item

  [LDPE] 1.8.86 Released (CSG Sphere / CSG bugfix)
Posted by: Nils Schmidt - 2024-08-20, 18:34 - Forum: Parts Author Tools - No Replies

Hey,

the new sphere from LDView is now used for LDPartEditor's CSG logic.
Here you see a CSG example:

Code:
0 BFC CERTIFY CCW

0 !LPE CSG_QUALITY 16

0 // SYNTAX 1 0 !LPE [CSG FORM] [ID] [COLOUR] [MATRIX]
0 !LPE CSG_CUBOID    a  4 0 0 0 1 0 0 0 1 0 0 0 1
0 !LPE CSG_ELLIPSOID b  1 0 0 0 1.35 0 0 0 1.35 0 0 0 1.35

0 !LPE CSG_CYLINDER  c  2 0 -1 0 .7 0 0 0 2 0 0 0 .7
0 !LPE CSG_CYLINDER  d  2 -1 0 0 0 2 0 .7 0 0 0 0 .7
0 !LPE CSG_CYLINDER  e  2 0 0 -1 .7 0 0 0 0 .7 0 2 0

0 // SYNTAX 2 0 !LPE [CSG FUNCTION] [ID] [ID2] [ID3]

0 !LPE CSG_UNION c d d
0 !LPE CSG_UNION d e d
0 !LPE CSG_INTERSECTION a b f
0 !LPE CSG_DIFFERENCE f d f

0 // SYNTAX 3 0 !LPE CSG_COMPILE [ID]
0 // Inline the following line to get the triangles from the CSG object "f"
0 !LPE CSG_COMPILE f

[Image: imgDuke2.png]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(2 new features and 1 bug fix)

With this release you will be able to...
  • ...use the sphere mesh from LDView for CSG operations, too (!LPE CSG_ELLIPSOID).
  • ...adjust a unification threshold for the CSG optimizer (0 !LPE CSG_UNIFY_EPSILON 0.1).

The following critical issue is fixed:

  1. !LPE CSG_UNION "consumed" a few triangles. Other triangle defects could still occur, but only with very complex union intersections.

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.86.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.86-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.86.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 150 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 500 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.

Print this item

  Update 2024-7
Posted by: Orion Pobursky - 2024-08-20, 18:24 - Forum: Parts Tracker Discussion - No Replies

I'm targeting 8/24-8/25 for the next release. Get your reviews in. 

P.S. Going forward releases will generally happen on the last full weekend of the month.

Print this item

Thumbs Up Error with 44568 (official part) ?
Posted by: Bertrand Lequy - 2024-08-17, 7:46 - Forum: Parts Authoring - Replies (11)

Hi again.

It seems there's an error with 44568. The usage of p\clh6 is not correct since it's symetrical and the two fingers are not on this part.

I have this part on my desk right now and I see the same that's shown on this picture :
[Image: 6276045.jpg]

Does it exist two versions of this part, one with symetrical fingers and one without ?

Print this item

  [LDPE] 1.8.85 Released (primitive substitution / 3D grid intersections /better icons)
Posted by: Nils Schmidt - 2024-08-16, 18:02 - Forum: Parts Author Tools - Replies (6)

Hey,

this release adds primitive substitution to LDPE. It is very similar to LDView's primitive substitution.
I even used some code from LDView and mentioned Travis Cobbs and Peter Bartfai in the credits :)
It also delivers better icons for the dark mode and enhances the 3D grid visualisation.

[Image: imgDuke2.png]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(4 new features and 2 bug fixes)

With this release you will be able to...

  • ...use primitive substitution (blue circle button at the upper left corner, ctrl-click to modify substitution quality).
  • ...benefit from a 3D grid that shows 3D model intersections and has a lager size.
  • ...benefit from inverted icons for a better contrast with dark buttons.
  • ...create a coplanar quad within the "Coplanarity Heatmap" mode.

The following critical issues are fixed:

  1. PartReview had loading problems under MacOS (the 3D view was gone).
  2. (Linux/Mac) case-sensitivity when following a reference from the text editor with a mouse click when the target file was already opened caused problems.

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.85.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.85-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.85.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 150 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 500 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.

Print this item

  Correction of a offical Part
Posted by: Manfred Schaefer - 2024-08-16, 11:43 - Forum: General LDraw.org Discussion - Replies (2)

Hello,

on the figure head 3626bp41 the moustache is a bit too high, see the following picture (source: Rebrickable).


.png   Bildschirmfoto vom 2024-08-16 13-34-13.png (Size: 108.59 KB / Downloads: 39)

Please also insert the Bricklink reference 3626bpx120.
This head is used e.g. in the sets 6009, 6057, 6086.
Can someone please make this adjustment.
Thanks.

Greetings

Manfred

Print this item

  Naming of minifig torsos
Posted by: Manfred Schaefer - 2024-08-15, 17:53 - Forum: Parts Tracker Discussion - Replies (5)

Hello,

There are several minifigure torsos on the part tracker (76382). These are so-called shortcuts. The numbering is 76382pccc, where ccc stands for the printing.
Shouldn't c01 be added as it is a shortcut and there can be several versions, e.g. different color of the arms?

Greetings

Manfred

Print this item

Thumbs Up Wrong Bricklink reference
Posted by: Manfred Schaefer - 2024-08-15, 17:15 - Forum: Parts Tracker Discussion - Replies (3)

Hello,

I have noticed that the Bricklink reference for the printed official part 98138p0k is incorrect. The reference is 98138pb204 and correct is 98138pb086.
The following pictures should show the error. Note the position of the lens. One time it is off center, the other time it is centered.

   

I would like to correct this error using the “Fast Track” function. But this is not possible for me. Are only certain people allowed to use this function? 
I would send the modified file to the administrator, if that is okay?

There are many other printed official parts where the Bricklink reference is missing. For these parts I would like to specify this reference and a reference to one to three sets. I would also do this using the “Fast Track” function. Alternatively, I can send the changed files to the administrator.
How are these files checked if they have been uploaded to the part tracker via the “Fast Track” function or the administrator. I would only adjust the KEYWORDS and HISTORY lines and cannot judge whether the graphic is error-free. If there were an overlap or a gap here, for example, I would not be able to correct it due to a lack of experience.
What would happen then?

Greetings

Manfred

Edit:

Is this the function for the Fast Track, F at the end of the status in the Parts Tracker?


.png   Bildschirmfoto vom 2024-08-15 19-56-04.png (Size: 3.22 KB / Downloads: 50)

Print this item

  Monkie Kid kitten picture wanted
Posted by: Willy Tschager - 2024-08-13, 14:50 - Forum: Parts Authoring - Replies (2)

Guys,

does any of you have this kitten:

[Image: 80686pb03.png]


https://www.bricklink.com/v2/catalog/cat...&C=156

I would appreciate a frontal hires picture as you can see here:

https://allegro.pl/oferta/lego-zwierzeta...4967416185

to be used as template.

w.

Print this item