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Latest Threads
Sticker boxes
Forum: Official File Specifications/Standards
Last Post: Orion Pobursky
22 minutes ago
» Replies: 30
» Views: 1,653
Part request: 2431pb0501 ...
Forum: Part Requests
Last Post: Allen
40 minutes ago
» Replies: 2
» Views: 32
New Unreal Brick Builder
Forum: LDraw Editors and Viewers
Last Post: Chief
5 hours ago
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Part 5497 - Windscreen 6 ...
Forum: Part Requests
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5 hours ago
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Part Request 3887 please ...
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5 hours ago
» Replies: 1
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Part 5498 - Windscreen 6 ...
Forum: Part Requests
Last Post: Peter Grass
7 hours ago
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Request for part 3037px7
Forum: Part Requests
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10 hours ago
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X1106 - Rubber Belt Extra...
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Modulex parts
Forum: Parts Authoring
Last Post: David Manley
Yesterday, 8:36
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Stitch head 24783pb01
Forum: Part Requests
Last Post: Allen
2025-06-18, 20:38
» Replies: 4
» Views: 257

 
  Texture specs are without an example
Posted by: Willy Tschager - 2025-05-29, 7:00 - Forum: Official File Specifications/Standards - Replies (8)

We need a fully working texture example (preferable a tile or something small) at the end of the specs:

https://www.ldraw.org/texmap-spec.html

showing how a code should look like. The explanation at the top is not enough. Please post something below.

w.

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  Decals and Stickers in a more mainstream format
Posted by: Seth Blackbrick - 2025-05-29, 4:04 - Forum: LDraw File Processing and Conversion - Replies (3)

Does anyone know of a repo of minifigure decals in a useable format like .png?

I've been working on a fan game for some time and I'm trying to get character customization going. Ideally I would have a folder full of all the decals for the torso, legs, face etc. which I can map onto the player model with shaders, but I cant find a reliable method to grab the images from the Ldraw files or Studio. I took a dive into the .dats and couldn't see any light at the end of that tunnel. 

The only method that has worked has been to export from MecaBricks into blender, which gives a great map like the one attached, but I'll be damned if I have to do that 100s of times over with varying results. 

Any help on this would be much appreciated, I have something cooking and it's going to be hot.

   

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  New click hinge parts from set 76968
Posted by: SNIPE - 2025-05-28, 21:15 - Forum: Part Requests - Replies (2)

Hi,

Is it possible to get these new parts, so I can start working on adding them to another set as a modification;
[Image: IMG_6036.jpeg]

Perhaps they can be extracted from the lego instructions app.

Regards,Snipe.

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  LDCAD about Add custom parts
Posted by: HWQ - 2025-05-28, 9:24 - Forum: LDraw Editors and Viewers - Replies (4)

After adding the custom parts, is there a way to refresh the software directly instead of closing it and reopening it? Or is it possible to refresh the software by scripting?

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  LDraw.org 2025-05 Parts Update Now Available
Posted by: Orion Pobursky - 2025-05-28, 3:57 - Forum: LDraw.org Announcements - No Replies

The 2025-05 LDraw Parts Update has been released. This update adds 372 new files to the core library, including 219 new parts and 27 new primitives.

Thanks are due to all the part authors who created or corrected parts for this release. The small, but dedicated, band of reviewers also play an important role in keeping files moving through the Parts Tracker and deserve just as much credit. This update wouldn't have been possible without their dedication and attention to detail.

You can preview the new parts in 2025-05 here, and download the zip-file update or Windows install package here.

Thank you to all the testers and parts authors who continue giving feedback on the PT software. This project would not be what it is without your help.

Orion Pobursky
LDraw.org Parts Library Admin

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  Friends Lamb 15695
Posted by: Takeshi Takahashi - 2025-05-27, 16:39 - Forum: Part Requests - Replies (5)

Hello,

Thanks again for creating my previous requested parts.

I'd like to request Friends Lamb 15695 for Friends OMR project.
https://forums.ldraw.org/thread-24146.html

https://www.bricklink.com/v2/catalog/cat...=1#T=C&C=1

I've found a raw mesh in digital-bricks
http://www.digital-bricks.de/en/index.ph...part=15695
but clean-up and split patternable surfaces would be highly appreciated.
I'll try to make printed patterns, so the part body is sufficient.

Thanks in advance,
Takeshi

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  7190 Millennium Falcon
Posted by: Jeff Jones - 2025-05-25, 10:05 - Forum: Off-Topic - No Replies

hola, this would be in one of the star wars threads on the OMR board. 
but this isnt omr compliant, anyways this is one of the 2000 sets that is 100% complete kind of a part of my poorly thought out plan*.
she may have parts in the wrong colors, parts clipping in to eachother, missing parts, parts built wrong etc etc
(anyone is free to fix it and upload it to the omr board with proper credit)
*what that poorly thought out plan is, is a complete mystery to everyone except me hehehehehehehe

   



Attached Files
.zip   7190 millennium falcon.zip (Size: 1.08 MB / Downloads: 4)
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  Partial torus naming
Posted by: Willy Tschager - 2025-05-25, 8:55 - Forum: Standards Board - Replies (1)

Guys,

please read an have your say on:

https://forums.ldraw.org/thread-28522.html

Various naming schemes have been layed out. Pick theone that suits best.

w.

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  Declaring multiple rotational points
Posted by: Peter Blomberg - 2025-05-25, 0:27 - Forum: Official File Specifications/Standards - No Replies

Is there a way to declare more than one rotational point? Usually, the point of origin is selected such that it is optimal for rotating a part around its rotational axis/hinge. However, many parts have more than one rotational point. What about adding a HELP or creating a new metacommand specifically for declaring rotational points, however many there may be in a part?

PS. This comes close to declaring clip snapping points, but that is a slightly different story.

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  Duplo parts with hinge AND rotation snap
Posted by: Peter Blomberg - 2025-05-25, 0:20 - Forum: Parts Tracker Discussion - Replies (10)

Official part 13358 Duplo Brick  2 x  2 Hinge Base
Unofficial part 13355 Duplo Plate  2 x  2 with Hinge Extended on Side
Unofficial part 25548 Duplo Plate  4 x  4 with Hinge Extended on Side

These parts have both a hinge and a rotational snap. Part 13358 has its origin at the top of the snapping hole, i.e. not at the center of the hinge.

Similarly, a large number of hinges have their origin at the centre of the topmost stud group and not at the hinge. E.g. 92582, 3640, 60471, 44568, 3597, and 30383. These are not following the current requirement of having the point of origin at the centre of the hinge.

Understandably, an origin at a hinge makes placement and rotation around that hinge easier. However, the three parts under scrutiny also have an another rotational axis. The question is now; which rotational axis is primary and which secondary for these three parts? The build order is AFAIK exclusively so that the rotational snap comes first (even if not used) and only then are parts added to the hinge.

What happens in the editor if hinge counterparts have different origin? Can the second part with origin at the hinge still be placed nicely? What about placing the first part if the origin is offset on the side at a different elevation than the studs/antistuds?

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