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| LPub3D Adding Multiple Twice-Used Callouts? |
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Posted by: Braden - 2016-07-16, 4:29 - Forum: LDraw File Processing and Conversion
- Replies (1)
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Hello, I'm very new to LPub3D (and LDraw as a whole for that matter), and I've encountered a problem that I haven't been able to figure out in LPub3D.
I have 2 different submodels that I want to be called out in a step, each submodel having 2 instances. When I convert one of them into a callout, it works as per normal, and the callout has a little "x2" at the bottom right-hand corner. When I try to call out the second submodel (which is a mirror image of the first), the callout pops up without the "x2", and the instructions for the submodel are still there in the previous pages, but the "x2" is gone there. I can then turn the previous remaining pages into a callout, but then I end up having 2 identical callouts on a page, where I should just have a single one with a "x2" at the bottom.
It seems that for one submodel, the instances are getting treated as instances of one unit, but in the other submodel, they get treated as individual submodels once converted to callouts.
Has anyone else experienced this? How can I fix it? Am I even making sense?
Thanks in advance!
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| favicon.ico |
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Posted by: Steffen - 2016-07-13, 21:11 - Forum: Website Suggestions/Requests/Discussion
- Replies (10)
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the server forums.ldraw.org currently no longer seems to have a working icon associated.
I wonder if we could copy the favicon.ico from the parts tracker to there (or use a different one, maybe, with a different brick color, e.g. blue)
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| [LDPatternCreator] Release 1.6.2 (Primitive Fix) |
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Posted by: Nils Schmidt - 2016-07-13, 18:15 - Forum: Parts Author Tools
- Replies (21)
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Hello,
I fixed just one critical bug in my pattern creator program (took half an hour).
Download and install the latest LDPatternCreator release directly from sourceforge.net.
Change log:
Fixed bug: - Fixed that you were not able to add primitives with a different colour than colour 16 (noticed on Win10)!
As always, I included a short readme.htm in the installation directory.
Cheers & Leg Godt
Nils
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| [LDPartEditor] 0.8.18 Beta Released |
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Posted by: Nils Schmidt - 2016-07-12, 22:00 - Forum: Parts Author Tools
- Replies (15)
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Hi :)
next small increase to version 0.8.18... well, this time its clear what 0.8.19 will bring ;)
![[Image: imgDuke2.png]](https://lh3.googleusercontent.com/-fi18ywwsEUo/VOOuvkpsdzI/AAAAAAAAASw/Ax0RRFkleKA/s64-no/imgDuke2.png)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(4 new features and 3 bug fixes)
With this release you will be able to...
- ...trigger "Show selection in Text Editor" from a button on the GUI of the 3D editor.
- ...benefit from the fact that selecting "Show Selection In Text Editor" jumps to the next selected line.
- ...benefit from the fact that a change to the colour palette is updated instantly on all editor windows.
- ...customize the colours of the selection cross (3D editor)
The following critical issues were fixed:
- Wrong BFC rendering for primitives (in the primitve area)
- TJunctionFinder eliminates lines at random (normal mode)
- The "(!)" sign is set for (part) files which are created by the PartReview tool. This is not desired. (the "(!)" sign indicates that the file is located outside the project or the library structure of the project)
What will the next release 0.8.19 deliver? Bug fixes (selection, icons, text editor selection highlight) , usability improvements (tabs on the 3D editor), maybe some new fancy features...
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.
Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
- Download the zip-Archive
- Extract the archive content to the location of your choice
- On windows, double-click "run.bat" to start LDPE.
- On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, LDPE 0.8.18 was tested, there are already known issues for this release. There is a potential risk of data loss.
You can search for updates if you do the following steps:
- On windows, double-click "update.bat" to search for updates.
- On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:- Java Runtime Environment (JRE) 1.8
- OpenGL 2.1 compatible Graphics Card
- Operating System (32/64bit): Windows [XP; Vista; 7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 512 MB
- Free Disk Space: 100 MB
Recommended Requirements:- Operating System (64bit): Windows 7, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >=1 GB
- Free Disk Space: 512 MB
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How to check your JVM version (32- or 64-bit):
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You can try on the command line:
If it's not a 64-bit version, you'll get a message that looks like:
Code: This Java instance does not support a 64-bit JVM. Please install the desired version.
In general, I recommend to install the 64-bit version of the JVM for Java 8.
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| LDView 4.2 Released |
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Posted by: Travis Cobbs - 2016-07-11, 21:59 - Forum: LDraw Editors and Viewers
- Replies (36)
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At long last, LDView 4.2 is available. I'm going to be honest here, and warn that I gave up on getting it out the door with all the bugs fixed that I could fix. I decided that having it released was more important than fixing all the known problems. I believe that it is better than either 4.1 or 4.2 Beta 1. Having said that, if you have problems with this release, you'll probably have to go back to one of the earlier releases, because this is likely to be the last release I make. (Anyone who wants to take over is welcome to contact me.)
You can download this release from the LDView Downloads page.
The Change History is here.
The main LDView page is here.
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