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  LPub3D (2.0.4) - crash when generate fade colour parts list
Posted by: David Manley - 2016-07-07, 2:19 - Forum: LDraw File Processing and Conversion - Replies (3)

Hi Trevor,

I'm selecting the menu option "Configuration/Generage Fade Colour Parts List" (yes "Generage" - a typo I suspect). After a long time, just aster displaying the message "Writing Colour Part List" in the LPub3D window status line, I am seeing LPub3D crashing. Refer to the attached screenshot.

Any suggestions as to what might be causing the problem?

Regards,

David



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  [LDPartEditor] Link to the latest release post (1.9.01)
Posted by: Nils Schmidt - 2016-07-06, 17:28 - Forum: Parts Author Tools - Replies (25)

You'll find the latest release discussion in this forum thread.

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  LDCad 1.6 Alpha 3 (win+linux)
Posted by: Roland Melkert - 2016-07-03, 21:09 - Forum: LDraw Editors and Viewers - Replies (42)

Hi all,

I've released LDCad 1.6 Alpha 3.

Quite a few bugfixes and general tweak/changes in this one.

But it also introduces some (hopefully handy) new features, like:

- Selection MPD embedding.
- Selection MPD detachment.
- Full LDraw org header editing (Including full history and help).
- LPub, LSynth, MLCad meta are recognized and highlighted / editable in the source window.

It also vastly improves the new region selection feature, it is actually usable now Smile

And I finally got to include a 64 bit Windows version as the mingw-64 now includes a suitable threading model for use with my static linkage setup.

I'm not sure if and how I will include the 64 bit version in the installer though, any thoughts on that are welcome.

This is still an Alpha version so it might be (very) unstable use it separate from your normal LDCad installation and make backups of the files you want to edit.

Download it here:
http://www.melkert.net/LDCad/nextVer

I again only made the 64 bit Linux version as the 32 bit VM is currently (way) out of date. Nobody seems to need the 32 bit version anyway but if you really do need it please let me know.

Any feedback / thoughts / suggestions are welcome.

ps: Fun fact I've passed the 1000 commits mark in svn Smile

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  Sticker primitives
Posted by: Magnus Forsberg - 2016-07-02, 20:37 - Forum: Official File Specifications/Standards - Replies (5)

Hi all.

Following the changes in the Sticker Specs discussed in this thread we now need to deside how to change the round 3D primitives without conditional lines. Most of them are now obsolete.

Currently available primitives - without conditional lines :
Regular resolution (n-fcyli2) : 3-16, 1-4, 5-16, 2-4, 3-8, 4-4
High resolution (n-fcyli2) : 1-4, 2-4, 5-8, 4-4

Currently available primitives - without conditional lines:
Regular resolution (n-fcylc2) : 1-4, 4-4
High resolution (n-fcylc2) : 4-4

Should all of these simply become Move to-files?
Or should we add condlines to all of them?

nb.
The info on the prim ref page is not correct. There is no 48\5-8cyli2.dat

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  [LDPartEditor] 0.8.16 Beta Released
Posted by: Nils Schmidt - 2016-06-29, 19:23 - Forum: Parts Author Tools - Replies (7)

Hey :)

this month I am a little bit late, but anyway.... I found and fixed a lot more bugs!  0.8.16 has new features, too.

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(3 new features and 14 bug fixes)

With this release you will be able to...

  • ...benefit from automatically deselection of a construction tool (create quad/line/triangle...), if you select a modification tool (select/move/rotate etc...)
  • ....use a shortkey to move the manipulator to the selection center (the "A" key)
  • ...use linear interpolation for a complete vertex selection with the "Move On Line" feature
The following critical issues were fixed:


  1. Invalid parsing of 0 BFC INVERTNEXT (the parser implementation was wrong)
  2. "Conditional Control Point Vertices" caused flickering on multiple views.
  3. The behavior of automatically selecting as well the neighboring line when clicking in the line numbers bar was incorrect.
  4. Flipping two triangles was only possible with a different triangle colour than colour 16.
  5. While are able to select a surface by clicking on it, even if only a small portion is visible, you were able to select only lines/condlines if BOTH end vertices were visible.
  6. Rounding issues (NullPointerException)
  7. Helper function issues with vertices and their relationship to LDraw data (NullPointerException)
  8. "Hide & Show" issues (NullPointerException)
  9. Clipboard issues (NullPointerException)
  10. Colour change issues (NullPointerException)
  11. Cut and delete issues (NullPointerException)
  12. The subfile compiler meta command (" 0 !LPE INLINE") created sometimes a new virtual part file, but it did not remove the old one!
  13. There was a synchronisation bug regarding the 3D manipulator.
  14. When you mirrored a selection, the winding of triangle/quads was correctly inverted. But primitives in selection were not BFC inverted!
Thanks Willy, for your bug report!

What will the next release 0.8.17 deliver? Usability improvements, maybe some new fancy features...



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, LDPE 0.8.16 was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (32/64bit): Windows [XP; Vista; 7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 512 MB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >=1 GB
  • Free Disk Space: 512 MB
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:

Code:
This Java instance does not support a 64-bit JVM. Please install the desired version.

In general, I recommend to install the 64-bit version of the JVM for Java 8.

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  How.Where Do I Start
Posted by: [email protected] - 2016-06-29, 18:49 - Forum: General LDraw.org Discussion - Replies (3)

I'm brand new to LDraw and I'm confused before I got started.  I successfully downloaded and installed the two files noted on the home page.  When I clicked on the installed shortcut I found several files but nothing that I could run or open.  Obviously I'm missing something, can someone tell me what it is you need to do to access the LD program?
Thanks,
Peter

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  LPub3D (2.0.3) - Fading not applied to step 2?
Posted by: David Manley - 2016-06-29, 0:01 - Forum: LDraw File Processing and Conversion - Replies (3)

Hi Trevor,

I'm encountering unexpected behaviour where the fading is not being applied to step 2 but it is applied from step 3 onwards. If you take a look at this PDF, you will see that wherever a step 2 occurs (e.g. within a sub-assembly, a callout), the prior parts have not been faded. For steps 3 onwards it applies the fading as expected. I've attached the LDraw mpd file used to create the PDF to this thread.

Do you encounter similar behaviour for this LDraw file?

Regards,

David



Attached Files
.mpd   zigzag stairs.mpd (Size: 22.97 KB / Downloads: 4)
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  LPub3D 2.0 - "Failed to create CSI" - Empty PDF
Posted by: David Manley - 2016-06-27, 8:43 - Forum: LDraw File Processing and Conversion - Replies (7)

I've installed LPub3D version 2.0.2.721.2_20160624) and I'm attempting to generate a PDF. The PDF that is generated is empty. The behaviour I am encountering is;
(a) after trying to generate every page, it displays a dialog window titled "LPub3D" containing the message "Failed to create CSI".
(b) said dialog window is actually hidden under the "Print pdf" dialog window. You can't ALT-TAB to the dialog window in (a) nor can you actually see it unless you cunningly move the "Print pdf" dialog window. I say "cunning" because there is a limited time window when you can move the "Print pdf" window. Once dialog window (a) is displayed, it is too late to move dialog window (b). But, unfortunately, dialog window (a) is displayed underneath dialog window (b) and can't actually be seen!

I've attached a screenshot to try to illustrate what is occurring.

   

Two questions;
a) any suggestions as to what might be causing the "Failed to create CSI" dialog window and
b) can you somehow make the "Failed to create CSI" dialog appear on top of the "Print pdf"dialog so at least it can be seen.

Regards,

David

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  2016 Parts
Posted by: Nathan S - 2016-06-24, 5:23 - Forum: Part Requests - Replies (7)

Hello, I recently went through all of the new parts that TLG published this month.  And no, I am not going to request the all the part be done right now.  I went through the list and selected some of the newer pieces that are unique and will probably be popular.  I searched through everything being worked on, and I do not believe these pieces are in process.  I would think these pieces would be good to focus on for the near future.

25269 1/4 Circle Tile 1x1
22402 Minifig Armor
21849pb01 Windscreen 8x4x2 with handle (base 21849 is done from LDD, but not with detailing from X-Wing)
23448 Windscreen 8x4x2 Curved with Handle
26287 Technic Axle Connector 3L
24122 Large Figure Weapon Lightsaber Hilt with Axle Hole and Two Bar Holders
[color=black]3070bpb096 Tile 1x1 with Black Cross and Dark Red and Dark Bluish Gray Button Pattern (new pattern)[/color]
18971 Panel 1x2x1 with Rounded Corners and Center Divider
23444 Lattice 3x6 Module W/knobs
18827 Minifig Armor Space with Shoulder Protection and 2 Clips (Pattern: 18827pb01)
11260 Minifig Armor Space with Square Shoulder Protection
11597 Minifig Wing with Clip
24445 Tile 1x2 with Minifig Head Post
23930 Rudder 1x8 with Shape
24078 Torso Mechanical Nexo Bot

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  Building on scaled blue prints?
Posted by: Philippe Hurbain - 2016-06-23, 13:15 - Forum: General LDraw.org Discussion - Replies (3)

...a good question: http://www.eurobricks.com/forum/index.ph...try2528157
Any idea?

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