| Welcome, Guest |
You have to register before you can post on our site.
|
| Forum Statistics |
» Members: 6,017
» Latest member: Nowak
» Forum threads: 6,542
» Forum posts: 54,001
Full Statistics
|
| Online Users |
There are currently 15 online users. » 2 Member(s) | 8 Guest(s) Applebot, Baidu, Bing, DuckDuckGo, Google, Christoph Reum
|
| Latest Threads |
Missing Roboforce 1997 Pi...
Forum: Part Requests
Last Post: Zack Uhlenhuth
4 hours ago
» Replies: 0
» Views: 35
|
Missing Ninja 1998 pieces
Forum: Part Requests
Last Post: Zack Uhlenhuth
4 hours ago
» Replies: 4
» Views: 156
|
Missing Stingrays/Hydrona...
Forum: Part Requests
Last Post: Zack Uhlenhuth
4 hours ago
» Replies: 0
» Views: 27
|
Parts Request: Ninjago Dr...
Forum: Part Requests
Last Post: James Simpson
10 hours ago
» Replies: 19
» Views: 4,458
|
Part request 7168 and 716...
Forum: Part Requests
Last Post: Jens Brühl
Yesterday, 18:08
» Replies: 1
» Views: 257
|
New parts from Lego Instr...
Forum: Parts Authoring
Last Post: Gerald Lasser
2026-07-20, 21:42
» Replies: 99
» Views: 127,936
|
[LDPE] 1.9.04 Released (b...
Forum: Parts Author Tools
Last Post: Magnus Forsberg
2026-07-20, 21:17
» Replies: 5
» Views: 346
|
Technic 2009
Forum: Official Models
Last Post: aefferen
2026-07-17, 7:24
» Replies: 5
» Views: 10,813
|
Stickers from 6000 - LEGO...
Forum: General LDraw.org Discussion
Last Post: Chris Böhnke
2026-07-17, 3:46
» Replies: 14
» Views: 12,530
|
v 1.7 beta 2a snapping fe...
Forum: LDraw Editors and Viewers
Last Post: Roland Melkert
2026-07-15, 21:22
» Replies: 12
» Views: 2,552
|
|
|
| Licenses |
|
Posted by: Michael Horvath - 2016-09-26, 14:22 - Forum: MOCs (My Own Creations)
- No Replies
|
 |
What is the best way to add a "Public Domain" or "CC BY-SA" license to a MOC?
I've been adding this for the latter:
Code: 0 !LICENSE Redistributable under CC BY-SA version 3.0 : see https://creativecommons.org/licenses/by-sa/3.0/
Not sure how to do public domain, though.
Thanks.
|
|
|
| HTML gallery |
|
Posted by: Michael Horvath - 2016-09-26, 6:26 - Forum: LDraw File Processing and Conversion
- No Replies
|
 |
Is there a tool I can use to generate an HTML gallery of my models? I want to be able to extract author, title, etc. information for each mode, as well as generate a thumbnail image.
What is a good workflow for accomplishing this?
|
|
|
| Datsville bottom and top layers |
|
Posted by: Michael Horvath - 2016-09-24, 21:06 - Forum: MOCs (My Own Creations)
- No Replies
|
 |
Currently, Datsville is split into city blocks. Each block is then split into top and bottom layers. The bottom layer has grass, driveways and other stuff you walk on. The top layer has buildings, trees and other stuff that is above the ground.
I did this because when converting Datsville into 2D video game sprites, you need this separation of layers or else your player character will walk over walls and underneath driveways, for instance.
The problem is that editing the blocks becomes a chore, since you can't edit all the layers at the same time. They are stored in separate files.
Is there an alternate way of using the concept of "layers" that I'm missing? Something in the LDraw specs I'm not aware of?
Thanks!
|
|
|
| Lg_Color #40 defs |
|
Posted by: Tom Burger - 2016-09-23, 0:34 - Forum: Rendering Techniques
- No Replies
|
 |
i have been working for years, even back then when i was still rendering under the grapeape name on brickshelf
heres my latest work on one of the hardest colors to get right in my opinion.
// 40
#declare lg_clear_brown = texture {
// pigment { rgbft <25/255, 24/255, 20/255, .9, .1>
// /\ darker 10%
// pigment { rgbft <51/255, 49/255, 42/255, .9, .3>
// /\ darker 20%
// pigment { rgbft <53/255, 50/255, 38/255, .9, .3>
// /\ photo color match
pigment { rgbft <99/255, 95/255, 82/255, .9, .85>
// /\ original color 39% bright 9/2016
#if (lg_quality > 1)
filter 0.8
#end
}
finish { lg_transparent_finish }
}
heres one of my latest renders with the smoke color.
http://www.brickshelf.com/gallery/GrapeA...m3222a.png
|
|
|
|