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| Minifig Hips Rotation Point |
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Posted by: Daniel Goerner - 2012-05-23, 6:44 - Forum: Parts Authoring
- Replies (3)
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Is there a specific reason why the rotation point of the minifig hips is completely useless (IMHO), the position it's in now? The only way hips could turn is the same way the legs turn, so why don't the hips have the same rotation point?
Is there a way I could permanently change the rotation point of a part to my desire?
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| LDPatternCreator - Release 1.3.6 (was 1.3.5) |
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Posted by: Nils Schmidt - 2012-05-20, 20:27 - Forum: Parts Author Tools
- Replies (22)
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Hey,
I implemented a quick usability fix today.
As always you'll find the new version here.
Change log:
Usability improvements for 1.3.5 and older: - The right mouse click does not cancel “Add Triangle” while CTRL is pressed.
- “Add Triangle” and “Add Vertex” are no longer bound to the “Vertices Mode”.
Fixed Bugs - It is not possible to “deform” a primitive anymore.
Cheers,
Nils
Code: --------------------------------
Original thread from 2012-05-20:
--------------------------------
Hey,
Here is the new LPC 1.3.5.
Please uninstall older versions of this software before installing a new version.
Your configuration won't be deleted if you have already a version greater than 1.3.1 installed on your machine.
Change log:
New features: - Triangles which are connected to vertices from primitive/template are not copy protected anymore.
- You can merge selected vertices to their average X/Y coordinate.
- You can toggle the z-layer of the template lines.
- You can display/correct the BFC setting of primitives/groups.
- Primitive/template deletion does not delete adjacent triangles anymore.
- The template lines are drawn thicker.
- "Include Metadata" is checked by default.
- Exported LPC subfiles are rotated 180 degrees around the Y-axis.
- The subfile/DAT export is improved.
- The "superfast" triangulation is improved.
Fixed Bugs from 1.3.X:- The intersection calculation between triangles was defect.
- "Remove isolated vertices" removed vertices which belong to a group.
- The projection matrices were corrupted.
(see full list of tickets for 1.3.5)
I included a short README.pdf in the installation directory.
Cheers & Leg Godt
Nils
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| 53587 Technic Bionicle Weapon Axe Giant |
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Posted by: Arthur Sigg - 2012-05-15, 22:30 - Forum: Part Requests
- No Replies
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Not always a Bionical part ends up in a Bionicle :-) I looked through LDraw's part list and the Unofficial part list hoping to find this part but I couldn't find it. I need the part for my "pendulum clock documentation" using MLCad / LPub. Perhaps someone here around has built this part for his own use and would allow me to share it ? At the moment I'm not able to create such a .dat file but I'm working on it :-)
Thanks in advance for any help !
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