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| LDraw All-In-One-Installer 2012-01 now available |
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Posted by: Willy Tschager - 2012-04-10, 12:02 - Forum: LDraw.org Announcements
- Replies (3)
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An updated version of the LDraw All-In-One-Installer, in short AIOI, has been released:
- It comes with the latest LDraw Parts Library update 2012-01 as well as MLCad.ini file.
- SR 3D Builder has been added to the package.
The AIOI supports Windows XP (Home and Pro), Windows Vista (all versions) and Windows 7 (all versions). On 64-Bit Operating Systems it will install in the "Program files (x86)" folder. The Installer will NOT run on Windows 95, 98, ME, NT Ver 4, 2000, or XP below SP2.
You can download the AIOI by going to the download database under the heading Critical Files and Libraries.
w.
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| Cloudflare |
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Posted by: Orion Pobursky - 2012-04-09, 20:16 - Forum: Off-Topic
- No Replies
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Has anyone here have some first hand accounts of using the Cloudflare service? The hosted I used just enabled it for my domains and I'm curious if this is something I should activate or ignore?
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| LDView 4.2 Beta 1 Released |
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Posted by: Travis Cobbs - 2012-04-08, 20:59 - Forum: LDraw Editors and Viewers
- Replies (114)
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It's been an extremely long time in coming, but LDView 4.2 Beta 1 is now available for download from the LDView downloads page here (reload the page if you don't see the Test Release section at the top of the Quick Jump section).
This is a Beta release, which means that I’m hoping to get as much feedback as possible. This also means that it is likely not as stable as a final release, so you probably don’t want to try it out if you absolutely hate using buggy software.
Some notable changes: - Support for texture maps. Hopefully an official texture mapping extension will be approved by the LSC, and the final 4.2 release will work with the official extension.
- Support for blue neutral faces for BFC verification.
- Added "Right Side Up" feature, along with "Keep Right Side Up" setting while in fly-through mode.
- Quite a lot of bug fixes.
Please see the full change history in the ChangeHistory.html file included in the packages.
If you are still using a Windows OS prior to Windows 2000, please let me know. I still have the ability to create a legacy installer, but I have not yet done so for the Beta release. If I don't get any requests, I won't do so for the official release.
If you are still using a version of Mac OS X prior to Snow Leopard, please let me know if the Mac version works for you. Note that it is Intel-only, so it definitely won't work on a PowerPC Mac. If you have one of those and want to run LDView on it, please let me know. I can't make any promises that I will even be able to create a release for you, but given that I know it will be a lot of work, I'm not going to even try unless it's specifically requested.
Please send any bugs, suggestions, or other feedback to [email protected]. As mentioned above, the main reason for this release is to get feedback so that the official release will be as high-quality as possible.
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| LDPatternCreator - Release 1.3.2 |
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Posted by: Nils Schmidt - 2012-04-08, 17:15 - Forum: Parts Author Tools
- Replies (8)
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Hey,
Here is the new and fast LPC 1.3.2.
I do not recommend to continue using the previous version 1.3.1 due to the massive performance and stability improvements I have included in this release.
Please uninstall older versions of this software before installing a new version.
New features: - You can save with one click on the toolbar floppy icon.
- You can merge a vertex to a triangle/template border (with the new functions in the “Merge/Split..” menu).
- You can deactivate the triangle overlap detection when it's active (just click on the menu entry again).
- You can keep your Config.cfg file (this file stores all your settings) after you have uninstalled the LPC and use it for future versions of this program.
- The "very fast triangulation" will prevent the generation of malformed triangles.
- The DAT import will now recognize deprecated ring#.dat/ring##.dat primitives.
- Post progressing will be done with Rectifier 1.8
- The drawing performance is improved and overall performance was improved. The “Performance Mode” should be superfluous.
From now on the undo/redo history will be cleared if you start a new pattern.
Fixed Bugs from 1.3.1: - Several language translation bugs
- Filled triangles disappear when all vertices aren't placed in the viewport
- "CSG rotate" does not update the internal data structure
- Fatal undo/redo errors
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| LSC: Texture Mapping extension |
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Posted by: Travis Cobbs - 2012-04-08, 3:45 - Forum: Standards Board
- Replies (14)
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As has been mentioned in the past, a fair bit of work has been put in behind the scenes to create a texture mapping extension for LDraw. The original work was done by Joshua Delahunty, and then a bunch of back and forth work was done between him and me after he contacted me and I worked on supporting the extension in LDView.
I've been meaning to bring it up here with the LSC for discussion for a long time now, and just never got around to it. Well, I finally got around to converting the specification Word Document that Joshua sent me to HTML, and I feel that LDView is at a point where it can be used as a proof-of-concept renderer for LDraw parts with textures. So, now I'd like us to discuss the extension as it exists now, and work towards getting it ratified.
The current specification (written mostly by Joshua, I think, but edited by me to remove certain features) is here. (I was going to put it into the LSC scratch pad, but ldraw.org was going so painfully slow that I decided not to.)
My development LDView (hopefully) conforms to the above specification. Additionally, a number of files have already been created that conform to this specification by Joshua. A sample of some of them are available here. Because of this, I'd like to request that syntax changes only be made if a relatively major problem is found with the current syntax. I realize this isn't normally how the LSC works, but it seemed that there was little hope of getting this ratified without a working sample implementation, and doing that involved a lot of work.
Obviously, you cannot view the above sample files with any current official LDraw viewer. However, I am currently in the process of releasing LDView 4.2 Beta 1, and have uploaded the installers to SourceForge.net. You can find them below.
Windows 32 bit
Windows 64 bit
Mac Intel 32/64 bit
Linux 32 bit .deb
Linux 64 bit .deb
Some notes. The Linux versions were built using Ubuntu 11.10. They may or may not work on any other Linux versions. The Mac version probably requires Snow Leopard or later. Please let me know if you try it on Leopard or earlier.
The original specification Word Document I got from Joshua Delahunty is here. In addition to some formatting changes, I removed the description of the CYLINDRICAL projection method, and removed its optional GLOSSMAP. Based on the recent discussion of filenames in type 1 lines, I don't think that the syntax for gloss maps was appropriate. If gloss maps are added as a future feature, I would expect them to be in a subsequent !TEXMAP line with a new command. Finally, I removed the OpenGL sample code. That sample code should probably go somewhere, but I don't think the official spec is the right place for it.
Note: I added LSC: to the thread title to differentiate it in the recent messages list from the thread in the public group. I did this to all messages in the thread, which is why I'm listed as the last editor on them. I did NOT change the text of any of the other messages.
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