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  Rotation in LDraw
Posted by: Nathan S - 2012-11-24, 2:10 - Forum: LDraw Editors and Viewers - Replies (2)

I have loved working with LDraw, but I have noticed there are not enough rotation points when rotating a part or model.

Example would be when tiling a panel or windscreen or when builing a model with wheels that are built higher in the back.

If there were another rotation point between each of the current rotation angels now it would be great.

Anyone else experienced this need?

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  Some parts requested to add
Posted by: Nathan S - 2012-11-24, 2:06 - Forum: Part Requests - Replies (2)

Hello, if someone could please work to add these to an upcoming parts list, that would be great. Some of these parts are quite common or older parts. Thank you for taking a look at them.

Wheel Hard-Plastic Large 2515
Technic Tread Very Small x939
Wheel 18 x 14 with Holes on Both Sides 55981
Container Box 2 x 2 x 2 Door with Slot and Red and Yellow Controls Pattern 4346px14
Minifig Accessory Helmet Modern with Silver and Blue Machinery Pattern 2446px4
Minifig Head with Silver Sunglasses and Electronics Pattern 3626bpx157
Minifig Accessory Helmet Modern with Silver and Blue Vents Pattern 2446px14
Minifig Head with Blue Headband, Red Hair and Eyebrows Pattern 3626bpx193
Minifig Head with Moustache Thin, Stubble and Sideburns Pattern 3626bpx252Minifig Accessory Helmet Space 87781

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  Lego Space Collections
Posted by: Nathan S - 2012-11-24, 1:44 - Forum: Official Models - Replies (39)

Please add any Lego Space models you have put in LDraw.

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  973px231 Minifig Torso with Blue V-Neck and Buttons Pattern
Posted by: Christoph Mierowski - 2012-11-23, 19:03 - Forum: Part Requests - Replies (1)

Can somebody please make this simple pattern (simple if you compare it to pattern of the last years):

Minifig Torso with Blue V-Neck and Buttons Pattern

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  Using LPub for two steps on one page
Posted by: Miguel Valenzuela - 2012-11-23, 15:39 - Forum: LDraw File Processing and Conversion - Replies (2)

Anyone know how to use Lpub to publish two steps on one page?


Thanks
Miguel

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  Question on faces
Posted by: Nicola - 2012-11-22, 19:42 - Forum: Parts Authoring - Replies (10)

Hi, i have a question: are faces considered double sided in parts that are not "BFC certified"?
For example i'm rendering part 6595 and it renders wrong, it's not certified as far as i can see.

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  Orientation of flex parts
Posted by: Roland Melkert - 2012-11-20, 17:59 - Forum: Parts Authoring - Replies (19)

Hi all, I'm making good progress implementing flexible parts in my LDCad

[Image: flexPreview.png]

But now I'm wondering if I chose the right default orientation (namely positive z direction). I did notice most donor shapes (e.g. 166.dat) use y, but I felt that was 'weird' when I started out, but now I'm wondering if z is really all that great.

So my question to the part modeling experts is what are the considerations for choosing an (internal) base orientation for (flexible) parts.

Also what's a logical part center to use as a default (starting point, center of arc, etc) ?

Any thoughts / pointers would be appreciated.

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  Lpub error: Mingwm10.dll not found
Posted by: Justin Major - 2012-11-20, 5:49 - Forum: LDraw File Processing and Conversion - Replies (3)

I just installed Lpub4, but when I try to open the program I get the following error:

This application has failed to start because Mingwm10.dll was not found. Re-installing the application may fix this problem.

I tried to re-install the program but I keep getting the same error. Can anyone help me get this program working?

Thanks
Justin

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  Lines not on edges
Posted by: Ignacio Fernandez Galvan - 2012-11-19, 19:15 - Forum: Parts Authoring - Replies (8)

Is there some rule or recommendation against lines (type 2) not matching real edges of triangles or quads?

With this, I mean, for instance, lines that pass through some vertices, such as a line between (0,0,0) and (2,0,0), when the polygon's edges are (0,0,0)-(1,0,0) and (1,0,0)-(2,0,0). Or a set of lines that simply draw a figure inside a polygon.

Are these allowed or should I split the polygons or lines so that every line matches an actual polygon edge?

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  Arm and hand assembly
Posted by: Ignacio Fernandez Galvan - 2012-11-18, 11:50 - Forum: Help - Replies (2)

Is this arm correctly assembled or are the parts incorrectly modelled? The hole in the arm would allow a deeper insertion of the hand, but the wrist is already touching the sleeve. And doesn't it look like there's too much wrist visible?

1 47 0 0 0 1 0 0 0 1 0 0 0 1 3819.dat
1 14 5 18.914 -9.914 1 0 0 0 0.7071 -0.7071 0 0.7071 0.7071 3820.dat



Attached Files
.ldr   arm.ldr (Size: 109 bytes / Downloads: 0)
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