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| parts tracker history |
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Posted by: Steffen - 2012-06-30, 14:44 - Forum: Parts Authoring
- Replies (2)
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I just wanted to mention that something simply great is happening on the PT this year:
A major breakthrough in bringing down the huge backlog of parts to get out has been achieved:
the first big flush of parts happened around Christmas last year. It brought many, many parts out officially.
Then, quite quickly following, again over 1000 files were released with the next release.
And now, despite all the server problems etc., again over 800 files are Admin-certified:
http://www.ldraw.org/cgi-bin/tracker/activity.cgi
This will again bring a huge parts release with the next coming update.
The - for me - most interesting fact is that the parts waiting for Admin-certify are down to just 2 files right now
(not counting subfiles, ~ files and primitives) - see here:
http://www.ldraw.org/cgi-bin/ptlist.cgi
This can also be seen by the now dramatically shrinked portion of todos for Chris in this graph (blue portion):
http://www.ldraw.org/cgi-bin/pthist2.cgi?h=10&i=15
What I find so important about this is that I in the past found the queue of parts waiting for an Admin review
to be the bottleneck of parts releases. This no longer is true now. In fact, we as reviewers are not even able
to bring up so many parts for Admin cert as Chris "consumes" them. So the bottleneck is finally gone,
thanks to Chris' permanent and close-tracked reviews.
The sequence of the upcoming parts release together with its 2 recent predecessors marks
a true milestone in our library.
My hope is that at some point in the future, the parts tracker will only contain a handful of parts,
leading to the effect that a newly submitted part will have a much faster way through it than in the last years,
where it took eons for it to get through. With not so many old parts waiting anymore, "younger" parts
will have a better chance being seen.
Just wanted to share these thoughts with you.
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| Sphere primitive |
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Posted by: Philippe Hurbain - 2012-06-30, 6:31 - Forum: Parts Authoring
- Replies (4)
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I copy here a discussion between Travis and myself about sphere primitive. Question is - should we change this primitive?
Travis Cobbs Wrote:I don't think it would have mattered in this case, but please be aware that LDView's sphere primitive substitution produces a sphere with geometry significantly different from the LDraw sphere file's internal geometry. (Enable and disable primitive substitution with this file loaded and wireframe mode enabled to see what I mean.) The three "edges" of the eighth sphere that is the basic sphere primitive sub-unit are the same in LDView's version and LDraw's version, but the geometry between the edges is very different, so will produce different results when viewed with primitive substitution on vs. off if geometry is intersecting the middle of the sphere. (Note that the 48/ version of the sphere was actually produced by me using LDView's algorithm, so that one exactly matches LDView's substitution when the substitution is kicked up two notches.) Philippe Hurbain Wrote:About sphe primitive - wouldn't it be best to change primitive to match LDView primitive substitution version? I have always been annoyed by the warped quads in present primitive. Granted, a few parts would get weird edge lines at junctions with other elements, but at least it would no longer change with primitive substitution (16x resoluton at least).
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| Webmaster request for missing article info |
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Posted by: Tim Gould - 2012-06-28, 23:19 - Forum: LDraw.org Announcements
- Replies (12)
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Hi all,
Given the unexpected transition to the new site, and the limited time of the webmasters I've started this thread for people to post any glaring holes they notice on the new site. If you go to find some important information (eg. the colour config files) and find it absent please leave a note here so we can prioritise transition.
We do have the original articles handy but reformatting for the new site takes time so obviously we should ensure that vital information goes up first.
Tim
PS. I think some things (like software lists) should be moved over to the wiki where corrections can be made by anyone. These will need to be linked to or embedded on the main site. But such decisions can be made on an ad hoc basis for now.
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| Train Logo |
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Posted by: Max Martin Richter - 2012-06-28, 22:16 - Forum: Parts Authoring
- Replies (2)
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Hej everyone,
in the past I've added s\4181p08a.dat and s\4181p08b.dat to the PT. But I did a mistake, the part was already there as s\4865p01b.dat and s\4865p01c.dat. The old one are official since last year. But they aren't looking well. (The arrows are wrong formed and the rings are too thin and too thick.)
Due to the fact, that 973p8h.dat was submitted a couple of days ago. I'm thinking about solve the duplicate problem.
This is my proposal, what I will do: Correct and scale MY old files and upload them as s\4865p01b.dat and s\4865p01c.dat. (No errors will occur at official parts). I will change all unofficial files except of the torso, here I will add a comment and hope that the author will change this file.
Other way: Change all references in official parts using the old, "wrong" files to my version and correct the problems due to the chance, change unofficial parts in a way, that the "hold" can be removed in the early future. Problem for me: I'm not sure, which official parts are using the s\4865p01b.dat and s\4865p01c.dat. So I would need help here.
If there are not more than 10 or 15 official parts involved, I would prefer the 2nd way.
Any comments or suggestions?
/Martin
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| [Attention part authors] Olive Green vs Yellowish Green |
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Posted by: Scott Wardlaw - 2012-06-28, 16:53 - Forum: Parts Authoring
- Replies (4)
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It looks like I was too hasty in adding Olive Green and assuming that it was the The LEGO Group's Color 326 Spring Yellowish Green. Now that Bricklink is selling Yellowish Green; it is obvious that Yellowish Green matches TLG's Spring Yellowish Green. Olive Green seems to match as close to Spring Yellowish Green as it does Faded Green, so it will be matched with LEGO ID 210 Faded Green.
I plan on changing our LDraw Color ID of Olive_Green from 326 to 210, and adding the new color Yellowish_Green with Color ID 326.
Please let me know if anyone has any major objections to this, but this post is mostly to inform anyone working on these parts:
973pb990
3626cpb669
98166pb02
DARaptor2
DATRex3
DAPtera3
98086pb02
bb539c02
that Olive_Green will soon be code 210 instead of code 326.
I won't be so hasty in the future to release a new LDconfig at the beginning of the year...I'll wait until enough of the new colors are out in the wild that making matching decisions will be more straight forward.
Thanks,
Scott
EDIT: Added an [attention part authors] to help those who should read this to read this. TG
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