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Latest Threads |
Duplo 31070
Forum: Parts Authoring
Last Post: Gerald Lasser
1 hour ago
» Replies: 2
» Views: 53
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Make Part 45590 Flexible
Forum: Parts Authoring
Last Post: Gerald Lasser
11 hours ago
» Replies: 0
» Views: 47
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Request for parts 2438pb0...
Forum: Part Requests
Last Post: Vito Tarantini
Yesterday, 18:56
» Replies: 0
» Views: 55
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Friends Fawn 13393
Forum: Part Requests
Last Post: Takeshi Takahashi
Yesterday, 16:16
» Replies: 6
» Views: 702
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Friends Animal Series
Forum: Official Models
Last Post: Takeshi Takahashi
Yesterday, 15:53
» Replies: 20
» Views: 5,364
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MLCad.ini 2025-04 update ...
Forum: LDraw.org Announcements
Last Post: Willy Tschager
Yesterday, 12:48
» Replies: 0
» Views: 70
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Inquiry about the new sof...
Forum: LDraw Editors and Viewers
Last Post: Gerald Lasser
2025-05-11, 20:42
» Replies: 3
» Views: 295
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LDView 4.6 Released
Forum: LDraw Editors and Viewers
Last Post: Travis Cobbs
2025-05-11, 6:44
» Replies: 6
» Views: 425
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Parts request
Forum: Part Requests
Last Post: Takeshi Takahashi
2025-05-11, 0:20
» Replies: 1
» Views: 343
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LDraw Part Naming Stylegu...
Forum: Official File Specifications/Standards
Last Post: N. W. Perry
2025-05-09, 11:49
» Replies: 12
» Views: 1,096
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Call for votes: Stud Groups |
Posted by: Willy Tschager - 2011-12-08, 21:50 - Forum: Standards Board
- Replies (7)
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Please vote on the proposal below. Please modify the Subject to include your name and vote, in addition to giving your vote in the text.
Update the LDraw.org File Format Restrictions for the Official Library and Primitives Reference documents in the following way:
Quote:Stud groups
Stud groups are provided to reduce the size of part files with many regularly spaced studs. The naming convention is as following:
stugN-XxZ.dat
where:
N = type of stud (regular stud, hollow stud, underside stud, …)
X = number of studs on the x axis
Z = number of studs on the z axis
To prevent an overload of the library with all sort of combinations, the numbers on the x and z axis are limited to:
1xZ stugs
Xx1 stugs (Due to stud orientation you cannot rotate a 1xZ stud group by 90 degrees to get a Xx1 stud group)
XxZ stugs where X==Z
These primitives must not be scaled.
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Top 30 LDraw parts authors |
Posted by: Steffen - 2011-12-08, 1:36 - Forum: Website Suggestions/Requests/Discussion
- Replies (38)
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In lugnet.cad, Philippe Hurbain wrote:
> I'm said to be a prolific parts author, so I wanted to verify the truth
> behind... A few find in files, some Excel work and a bit of manual cleaning
> gives the result below. This was done on the full collection of official LDraw
> parts + unofficial ones up to march 2011.
>
> Have fun!
>
> Philo
source:
http://www.lugnet.com/cad/?n=17710
PS
I took this from Google's cached version of the site, as lugnet currently seems to be down
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Online Users |
Posted by: Steffen - 2011-12-08, 0:18 - Forum: Website Suggestions/Requests/Discussion
- Replies (1)
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The forums homepage shows at its bottom the users currently online.
How's that list being generated?
I wonder why while I am writing this, there are 4 people listed different than me,
and some guests, but not me.
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parts authors |
Posted by: Steffen - 2011-12-08, 0:08 - Forum: Website Suggestions/Requests/Discussion
- Replies (35)
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I just noticed that in the forums some roles are displayed for some users, for example:
Orion Pobursky
Website Administrator
LDraw.org Steering Committee Member
James Jessiman Memorial Award Recipient
That's nice, as it gives the readers and posters more context information of the poster.
However, I am missing that all part authors do not get such an attribute:
There should be an attribute "Part Author".
While adding this, I'd like to request a little cleanup. The attributes are not coherent currently:
some have a leading "LDraw.org", some don't. So for example one attribute reads
"Website Administrator", and not "Ldraw.org Website Administrator",
and the other reads
"LDraw.org Steering Committee Member" and not "Steering Committee Member".
As everything which happens on this site automatically and impliticly is ldraw.org stuff,
it is not necessary to precede each Attribute with "Ldraw.org ...".
So I suggest removing that prefix from all attributes.
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How to save comprehensive parts list for multiple models? |
Posted by: Derek - 2011-12-07, 21:53 - Forum: Help
- Replies (31)
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I want to take multiple models in one file (6 of this, 3 of that, etc) and save a big old master parts list that doesn't break it down by model, so that I can buy them all at once. This is a bunch of miniature game pieces that someone designed, and I want to buy enough to play a game with. The problem is that when I save a parts list, it's just one of every model and none of the parts are consolidated (lots of similar parts). Also, I would have to go in and manually edit the parts list by multiplying pieces by how many I need, ad nauseam. I was doing this, until 3/4 of the way through I realized I'd marked a color improperly, and had to generate all new parts lists. Can anyone help me out?
For simplicity's sake, let's say I have 50 different models.
I need 6 of some, 3 of some, 4 of some, and 5 of some others, while only 1 of a few of them. I want a master parts list, all consolidated, that I can use for ordering parts.
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BBEdit LDraw Module |
Posted by: Ramón Figueroa-Centeno - 2011-12-07, 18:09 - Forum: LDraw Editors and Viewers
- No Replies
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Aloha,
I have added to Jim DeVona's ldraw.plist, found in TextWrangler LDraw Kit (see below). So that it would do syntax highlighting in BBEdit.
Save it in text file, named ldraw.plist in
~/Library/Application Support/BBEdit/Language Modules/ldraw.plist
I would like to know how to get it to do code folding on the steps of an LDraw file.
Mahalo,
Ramón
Code: <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BBEditDocumentType</key>
<string>CodelessLanguageModule</string>
<key>BBLMLanguageDisplayName</key>
<string>LDraw</string>
<key>BBLMLanguageCode</key>
<string>LDrw</string>
<key>BBLMColorsSyntax</key>
<true/>
<key>BBLMScansFunctions</key>
<true/>
<key>BBLMIsCaseSensitive</key>
<false/>
<key>BBLMCanSpellCheckCodeRuns</key>
<true/>
<key>BBLMKeywordList</key>
<array>
<string>!CATEGORY</string>
<string>!CMDLINE</string>
<string>!COLOUR</string>
<string>!HELP</string>
<string>!HISTORY</string>
<string>!KEYWORDS</string>
<string>!LDRAW_ORG</string>
<string>!LICENSE</string>
<string>!LPUB</string>
<string>BFC</string>
<string>CLEAR</string>
<string>LDRAW_ORG</string>
<string>PAUSE</string>
<string>PRINT</string>
<string>SAVE</string>
<string>STEP</string>
<string>WRITE</string>
<string>Official</string>
<string>Unofficial</string>
<string>Un-official</string>
<string>Part</string>
<string>Subpart</string>
<string>Primitive</string>
<string>48_Primitive</string>
<string>Shortcut</string>
<string>File</string>
<string>Model</string>
<string>Submodel</string>
<string>Element</string>
<string>Sub-part</string>
<string>Hi-Res Primitive</string>
<string>Alias</string>
<string>Cross-reference</string>
<string>ABS</string>
<string>ADD</string>
<string>AREA</string>
<string>ASSEM</string>
<string>Author</string>
<string>AXLE</string>
<string>BACKGROUND</string>
<string>BASE</string>
<string>BEGIN</string>
<string>BGT</string>
<string>BI</string>
<string>BOM</string>
<string>BORDER</string>
<string>BORDERLESS</string>
<string>BUFEXCHG</string>
<string>CALLOUT</string>
<string>CENTER</string>
<string>CHAIN</string>
<string>CMDLINE</string>
<string>COLOR</string>
<string>COLORNAME</string>
<string>COLOUR</string>
<string>COLOURNAME</string>
<string>COLS</string>
<string>CONFIG</string>
<string>CONSTRAIN</string>
<string>CROSS</string>
<string>DIVIDER</string>
<string>ELECTRIC_CABLE</string>
<string>ELSEPOV</string>
<string>END</string>
<string>ENDPOV</string>
<string>FIBER_OPTIC_CABLE</string>
<string>FLEX_CABLE</string>
<string>FLEXHOSE</string>
<string>FLEXIBLE_AXLE</string>
<string>FLEXIBLE_TUBE</string>
<string>GHOST</string>
<string>GRAYED</string>
<string>GROUP</string>
<string>HEIGHT</string>
<string>HIDE</string>
<string>HORIZONTAL</string>
<string>ID</string>
<string>IFNOTPOV</string>
<string>IFPOV</string>
<string>IGN</string>
<string>INSIDE</string>
<string>INSTANCE_COUNT</string>
<string>LDRAW</string>
<string>LPUB</string>
<string>MARGINS</string>
<string>MATRIX</string>
<string>MLCAD</string>
<string>MULTI_STEP</string>
<string>Name</string>
<string>NUMBER</string>
<string>OFFSET</string>
<string>OUTSIDE</string>
<string>PACK</string>
<string>PAGE</string>
<string>PART</string>
<string>PLACEMENT</string>
<string>PLASTIC_TREAD</string>
<string>PLI</string>
<string>PLIST</string>
<string>PNEUMATIC_TUBE</string>
<string>POINT</string>
<string>POINTER</string>
<string>REL</string>
<string>REMOVE</string>
<string>RETRIEVE</string>
<string>RIBBED_TUBE</string>
<string>RIGID_TUBE</string>
<string>ROTATE</string>
<string>ROTATION</string>
<string>ROTSTEP</string>
<string>ROUND</string>
<string>RUBBER_BAND</string>
<string>RUBBER_BELT</string>
<string>RUBBER_TREAD</string>
<string>SCALE</string>
<string>SEPARATOR</string>
<string>SHOW</string>
<string>SIZE</string>
<string>SKIP_BEGIN</string>
<string>SKIP_END</string>
<string>SORT</string>
<string>SPRING</string>
<string>SQUARE</string>
<string>STEP_NUMBER</string>
<string>STORE</string>
<string>STRETCH</string>
<string>SUB</string>
<string>SUBS</string>
<string>SYNTH</string>
<string>SYNTHESIZED</string>
<string>TRANS</string>
<string>TRANSFORM</string>
<string>TRANSLATE</string>
<string>VERTICAL</string>
<string>WIDTH</string>
<string>YESNO</string>
</array>
<key>BBLMSuffixMap</key>
<array>
<dict>
<key>BBLMLanguageSuffix</key>
<string>.mpd</string>
</dict>
<dict>
<key>BBLMLanguageSuffix</key>
<string>.ldr</string>
</dict>
<dict>
<key>BBLMLanguageSuffix</key>
<string>.dat</string>
</dict>
</array>
<key>Language Features</key>
<dict>
<key>Function Pattern</key>
<string>^\s*0\s+FILE\s+(?P<function_name>\S+)\s*$</string>
<key>Identifier and Keyword Character Class</key>
<string>0-9A-Z_a-z!</string>
<key>Comment Pattern</key>
<string>^\s*0\s+(?!!|STEP|ROTSTEP|Name|Author|FILE|Official|Unofficial|Un-official).*</string>
<key>Skip Pattern</key>
<string></string>
<key>String Pattern</key>
<string></string>
</dict>
</dict>
</plist>
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Getting Started with LDraw, L3P, LP3Add On |
Posted by: Jonathan Smith - 2011-12-07, 2:20 - Forum: LDraw File Processing and Conversion
- Replies (6)
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Hello all,
I'm new to the forums and digital lego drawing and have a question regarding the ray tracing side of things.
I've installed the latest all in one installer from ldraw.org. I then downloaded l3p and l3pAdd-on. Upon running LP3Add-On GUI, it asks for the path for LEdit.exe. I'm trying to follow the ldraw.org tutorial, but I can't seem to find where this file goes. Is this the older dos program, of which doesn't get installed in the modern Windows installer? Is there a work around for this?
I tried to open the irunin.dat file to see if I could trick it, but it looks like it's not completely text.
MLCad, LEODraw, etc. all run fine - I'm running Windows 7 64 bit.
Any help would be appreciated.
Thanks!
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[Poll] To where should the top-left picture link? |
Posted by: Tim Gould - 2011-12-06, 22:35 - Forum: Website Suggestions/Requests/Discussion
- Replies (32)
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Personally I find it really frustrating that the LDraw.org logo in the top left corner links to the main website and not the forums. But I suspect that its 'natural destination' might vary depending on who you are.
So I'd like to take a poll of people here to see what users think. When it comes to UI issues like this I figure the users are collectively more accurate than the webmasters.
So please vote. I've left it open indefinitely but the sooner we get a bunch of votes (and a trend) the sooner decisions can be made one way or another.
Tim
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