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  bug in forum software: posts are attributed to wrong user
Posted by: Steffen - 2011-12-10, 18:21 - Forum: Website Suggestions/Requests/Discussion - Replies (6)

I've just posted this new topic, asking for help with a Primo 1x1 brick:

http://forums.ldraw.org/showthread.php?t...90#pid2290

But when I look at the recent posts

http://forums.ldraw.org/addon.php?0,modu...t_messages

, it does not show me correctly as author, but instead "Jude".

There must be a bug in the forum software.


See the attached screenshot (rename from *.png.txt to *.png)



Attached Files
.txt   wrong_author.png.txt (Size: 91.19 KB / Downloads: 0)
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  need info: primo brick 1x1 with LEGO logo pattern
Posted by: Steffen - 2011-12-10, 18:12 - Forum: Parts Authoring - No Replies

Hi, I just have created the Primo 1x1 brick with LEGO logo pattern:

[Image: 31000px1.1113085301.jpg]
[Image: 31000p01.png]

http://www.ldraw.org/cgi-bin/ptdetail.cg...000p01.dat

However, as I just created that from the peeron photo and do not possess this part,
I do not know if the pattern is just on 1 side (the front)
or on 2 sides (the front and the rear).

Does someone possess this part and can tell?

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Thumbs Up Part Wishlist/Most Wanted Parts
Posted by: Jude Parrill - 2011-12-10, 7:00 - Forum: Part Requests - Replies (14)

Jude's Most Wanted Parts

  1. 61191 - Windscreen 4 x 8 x 3 Curved
  2. 44359 - Cylinder Hemisphere 3 x 3 Ball Turret
  3. 50990 - Dish 10 x 10 Inverted
  4. 44572 - Hinge Panel 2 x 4 x 3.333 Locking
  5. 30483p01 - Minifig Head Wookiee with Silver Bandolier / Black Nose Pattern
  6. x50px1 - Minifig, Headgear Helmet SW Rocket Pack with Boba Fett Colors Pattern, Dark Brown Highlights
  7. 88293 - Brick Round Corner  3 x  3 x  2 Dome Top - Both files just need Admin Review.
  8. 87559 - Brick, Round Corner 6 x 6 x 2
  9. 60616 - Glass for Door 1 x 4 x 6

Since we now have a dedicated forum for this (which is a good thing, that old thread was getting out of hand), I'll move my main list into this post and use the next post for other parts of interest.

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  Sticker dimension errors
Posted by: Chris Dee - 2011-12-09, 20:59 - Forum: Parts Authoring - Replies (9)

In the final stages of putting together the 2011-01 Parts Update, I mistakenly transposed the dimensions of some of the sticker parts, using "Sticker X-dimension x Z-dimension ...", instead of putting the Z-dimension first.

I'd like to correct these, but does anyone feel they need to be cycled through the Parts Tracker to do this?

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  Can't Scale Callout LPUB4
Posted by: Chris Eyerly - 2011-12-09, 16:25 - Forum: LDraw File Processing and Conversion - No Replies

I've been using both the official LPUB 4.0.0.10 from Sourceforge and LPUB 4.0.0.12 compiled by Ramón as mentioned in a previous thread. Here is my issue, I have a set of directions that start with a submodel x2. Then it is finished with the taking the the 2 submodels and connecting them with some additional pieces. (File attached) My issue is that when I do "Add assembled image to parent page", It gives me a callout appropriately on pg 12, counting the cover. The callout is WAY too big, but there is no way to scale it. When I right click on the assembly in the callout, and choose "change scale" the callout doesn't change.

Does anyone know how to fix this? I'm assuming there are some metacommands I put right in the file, but I looked through the list of metacommands from the help menu, and couldn't figure it out.

Thanks!

Chris Eyerly



Attached Files
.ldr   Micro Tower Bridge - Full-b.ldr (Size: 6.73 KB / Downloads: 2)
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  Part Rotation using buffer exchange
Posted by: Alasdair Ryan - 2011-12-09, 14:11 - Forum: Help - Replies (2)

Hello i am makeing instructions for one of my own models,to make it easier for the builder i wanted to animate a part getting rotated .I have not used buffer exchange before,i have read the page about it from 'working with lpub' google site but this did not help me.

Step 1)

[Image: axlebeam11.jpg]

Step 2)

[Image: axlebeam21.jpg]

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  Underside stud group scaling
Posted by: Travis Cobbs - 2011-12-09, 0:13 - Forum: Standards Board - Replies (1)

As Tore just pointed out, if stud groups are ever created for underside studs, then they should probably be allowed to be scaled in the Y axis so that the same stud groups can be used for both plates and bricks. I suggest that we add the text that just passed (4 YES votes as of now), then come up with a modification of the wording to allow for scaling in the Y axis for stud groups used on the underside of bricks/plates/tiles.

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  Applescript to "center" in Bricksmith
Posted by: Ramón Figueroa-Centeno - 2011-12-08, 23:59 - Forum: LDraw Editors and Viewers - Replies (2)

Aloha,

Below is an Applescript to "center" parts in Bricksmith. It computes the averages, denoted x, y, and z, of the coordinates of the selected parts and then shifts -x, -y and -z (and snaps to grid).

It requires UI Scripting to be on (and does not check if it is).

Enjoy!

Ramón

Code:
property wait : 2 -- seconds to wait for Bricksmith to react

set the clipboard to "0"
activate application "Bricksmith"
tell application "System Events"
    tell process "Bricksmith"
        -- Copy
        keystroke "c" using {command down}
    end tell
end tell

-- Wait for the clipboard to update "wait" seconds
repeat wait * 10 times
    if (the clipboard) is "0" then
        delay 0.1
    else
        exit repeat
    end if
end repeat

if (the clipboard) is not "0" then
    set parts to the clipboard as text
    try
        set oldDelims to AppleScript's text item delimiters -- save their current state
        set AppleScript's text item delimiters to {" "} -- declare new delimiters
        
        set n to 0
        set x to 0
        set y to 0
        set z to 0
        
        repeat with part in paragraphs of parts
            try
                if text item 1 of part is "1" then
                    set n to n + 1
                    set x to x + (text item 3 of part) as real
                    set y to y + (text item 4 of part) as real
                    set z to z + (text item 5 of part) as real
                end if
            end try
        end repeat
        
        if n > 0 then
            -- Compute averages
            set x to round (x / n)
            set y to round (y / n)
            set z to round (z / n)
            
            activate application "Bricksmith"
            tell application "System Events"
                tell process "Bricksmith"
                    
                    -- Open the "Move" window
                    click menu item "Move…" of menu 1 of menu bar item "Edit" of menu bar 1
                    
                    -- Wait for the move window to open "wait" seconds
                    set flag to false
                    repeat wait * 10 times
                        try
                            get focused of window "Move"
                            set flag to true
                            exit repeat
                        end try
                        delay 0.1
                    end repeat
                    if not flag then
                        return
                    end if
                    
                    -- Type the new x coordinate
                    if (value of text field 3 of window "Move") is not (-x as string) then
                        set focused of text field 3 of window "Move" to true
                        repeat with c in characters of (-x as string)
                            keystroke c
                        end repeat
                    end if
                    
                    -- Type the new y coordinate
                    if (value of text field 2 of window "Move") is not (-y as string) then
                        set focused of text field 2 of window "Move" to true
                        repeat with c in characters of (-y as string)
                            keystroke c
                        end repeat
                    end if
                    
                    -- Type the new z coordinate
                    if (value of text field 1 of window "Move") is not (-z as string) then
                        set focused of text field 1 of window "Move" to true
                        repeat with c in characters of (-z as string)
                            keystroke c
                        end repeat
                    end if
                    
                    -- Move
                    click button "Move" of window "Move"
                    
                    -- Close the move window
                    keystroke "w" using {command down}
                    
                    -- Snap to grid
                    keystroke "g" using {command down}
                    
                end tell
            end tell
        end if
        set AppleScript's text item delimiters to oldDelims -- restore them
    on error
        beep
        set AppleScript's text item delimiters to oldDelims -- restore them in case something went wrong
    end try
else
    beep
end if

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  Call for votes: Stud Groups
Posted by: Willy Tschager - 2011-12-08, 21:50 - Forum: Standards Board - Replies (7)

Please vote on the proposal below. Please modify the Subject to include your name and vote, in addition to giving your vote in the text.



Update the LDraw.org File Format Restrictions for the Official Library and Primitives Reference documents in the following way:

Quote:Stud groups

Stud groups are provided to reduce the size of part files with many regularly spaced studs. The naming convention is as following:

stugN-XxZ.dat

where:

N = type of stud (regular stud, hollow stud, underside stud, …)
X = number of studs on the x axis
Z = number of studs on the z axis

To prevent an overload of the library with all sort of combinations, the numbers on the x and z axis are limited to:

1xZ stugs
Xx1 stugs (Due to stud orientation you cannot rotate a 1xZ stud group by 90 degrees to get a Xx1 stud group)
XxZ stugs where X==Z

These primitives must not be scaled.

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  Top 30 LDraw parts authors
Posted by: Steffen - 2011-12-08, 1:36 - Forum: Website Suggestions/Requests/Discussion - Replies (38)

In lugnet.cad, Philippe Hurbain wrote:
> I'm said to be a prolific parts author, so I wanted to verify the truth
> behind... A few find in files, some Excel work and a bit of manual cleaning
> gives the result below. This was done on the full collection of official LDraw
> parts + unofficial ones up to march 2011.
>
> Have fun!
>
> Philo


source:
http://www.lugnet.com/cad/?n=17710


PS
I took this from Google's cached version of the site, as lugnet currently seems to be down

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