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  SteerCo Announcement: LDraw attribution and a minor change to Policies and Procedures
Posted by: Tim Gould - 2012-11-14, 20:51 - Forum: LDraw.org Announcements - No Replies

We have now added a page with code snippets to make LDraw attribution easy for software developers and websites, as required by the license for software or sites that offer the LDraw Parts Library. This is not the only way to attribute LDraw, but allows for a standardised attribution.

http://www.ldraw.org/the-ldraw-organizat...ldraw.html

To reflect this we have also made a minor change to the LDraw.org Policies and Procedures (sec 2.05) by adding a parenthetical mention. Thus

Quote:We would appreciate that the LDraw logo, as well as a link to the website are included and possibly featured prominently.
has been changed to
Quote:We would appreciate that the LDraw logo, as well as a link to the website are included and possibly featured prominently (for an example of how this can be done please see the "Link to LDraw" page on the LDraw website).

Tim (on behalf of the SteerCo)

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  New to Lpub and sub models not loading
Posted by: Miguel Valenzuela - 2012-11-14, 7:33 - Forum: LDraw File Processing and Conversion - Replies (12)

HI Everyone, this is my first post on this forum.
I am new to Lpub and am trying to figure out how all this works.
I have made a model in MLCAD 3 and am using an older version of LPUB and POVRay and running windows XP.
First of all, can you recommend places to download the latest version of Lpub that is simple to get to?
I feel it's hard to find what the latest version is and also to get it to work.
Second, I first had problems with the parts list. Lpub would return an error saying it couldn't find the sub model so I added the name of the sub model to the parts list to get around this.
So I got it to render the initial parts but it hangs up when it gets to the first sub model and can't find it.
I know there was a recent post about this but I didn't get a clear answer on what I should do.
Any help is appreciated.
Thanks
Miguel
Oh, and last, what is the easiest way to publish instructions, is there another program instead of Lpub?

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Thumbs Up x120 fabuland shovel
Posted by: Roland Melkert - 2012-11-13, 20:30 - Forum: Part Requests - Replies (10)

I would love to have the x120 shovel part for use in the 5510 set, can't find it anywhere though.

http://peeron.com/inv/parts/x120


edit oeps, found it

http://www.ldraw.org/cgi-bin/ptdetail.cg...s/x556.dat

but it looks wrong. I do own 5510 but it's in storage together with all my kid years lego, so i have to dig for the part. But if pictures or something would help just give a yell.

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  New Lead Theme "How To"
Posted by: Michael Heidemann - 2012-11-13, 19:08 - Forum: Website Suggestions/Requests/Discussion - Replies (1)

I would like to see a new lead theme where everybody can send his How to's to.

Here an example:

The first line should be the subject/headline:

How to fix a portion of wrong winding in a file with DATHeader

If you have for example a file where at some point the winding is changed:

Code:
0 BFC CW
1 16 5.899 86 -55.174 1.029 -0.751882 0 0 0 2 1.1735 1 0 rect2p.dat
5 24 4.8702 88 -56.347 4.8702 84 -56.347 6.9282 88 -54 2.0705 88 -57.7273
5 24 6.9282 88 -54 6.9282 84 -54 4.8702 88 -56.347 10.9282 88 -47.0718
4 16 -4 88 -56.9282 -2.0706 88 -57.7274 -2.0521 88 -55.6382 -3 88 -55.1962
4 16 2.0706 88 -57.7274 4.8702 88 -56.347 3.6526 88 -54.7603 2.0521 88 -55.6382
4 16 4.8702 88 -56.347 6.9282 88 -54 5.1961 88 -53 3.6526 88 -54.7603
0 BFC CCW
Go to the Editor Tab. Mark the lines between both BFC statements. Click the right mouse button and choose from the context menu „Reverse Winding“.

You will got the following code:
Code:
0 BFC CW
1 16 5.899 86 -55.174 1.029 -0.751882 0 0 0 2 1.1735 1 0 rect2p.dat
5 24 4.8702 88 -56.347 4.8702 84 -56.347 6.9282 88 -54 2.0705 88 -57.7273
5 24 6.9282 88 -54 6.9282 84 -54 4.8702 88 -56.347 10.9282 88 -47.0718
4 16 -3 88 -55.1962 -2.0521 88 -55.6382 -2.0706 88 -57.7274 -4 88 -56.9282
4 16 2.0521 88 -55.6382 3.6526 88 -54.7603 4.8702 88 -56.347 2.0706 88 -57.7274
4 16 3.6526 88 -54.7603 5.1961 88 -53 6.9282 88 -54 4.8702 88 -56.347
0 BFC CCW
Now delete both BFC statement lines.
Code:
1 16 5.899 86 -55.174 1.029 -0.751882 0 0 0 2 1.1735 1 0 rect2p.dat
5 24 4.8702 88 -56.347 4.8702 84 -56.347 6.9282 88 -54 2.0705 88 -57.7273
5 24 6.9282 88 -54 6.9282 84 -54 4.8702 88 -56.347 10.9282 88 -47.0718
4 16 -3 88 -55.1962 -2.0521 88 -55.6382 -2.0706 88 -57.7274 -4 88 -56.9282
4 16 2.0521 88 -55.6382 3.6526 88 -54.7603 4.8702 88 -56.347 2.0706 88 -57.7274
4 16 3.6526 88 -54.7603 5.1961 88 -53 6.9282 88 -54 4.8702 88 -56.347
Now hit the "commit code changes" button. You can now save the file.

Finished.

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  view diff is broken?
Posted by: Matthew W. Noel - 2012-11-12, 23:00 - Forum: Help - Replies (14)

On the parts tracker whenever I click on "view diff" my browser (Google Chrome) downloads a file called "ptdatdiff.cgi" which i can't open. I know chrome is compatible with .CGIs because it had to use ptdetail.cgi to get to the "view diff" link. Anybody know why this might be happening?

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  Time stamping messages?
Posted by: Philippe Hurbain - 2012-11-12, 9:15 - Forum: Website Suggestions/Requests/Discussion - Replies (12)

Could it be possible to get absolute time stamp on messages in addition to relative time stamp ("2 days ago")? It would be easier to use to reference things (eg. "when was this version of xxx program published?")

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  Bricksmith 2.6.1: Texture your world (now with more standards compliance!)
Posted by: Allen Smith - 2012-11-12, 5:38 - Forum: LDraw Editors and Viewers - No Replies

[Image: icon32.png]

Bricksmith 2.6.1 adds the following features:

  • Automatically checks for and installs application updates

It also fixes the following bugs:
  • Fixed texture search path (now correctly searches ldraw/parts/textures)
  • Fixed issues with drag handles inside textures
  • Fixed object selection inside textures

Hot on the heels of a whole raft of new features in Bricksmith 2.6, this bugfix release corrects several errors with the original TEXMAP implementation. Furthermore, the oft-requested update feature will also help you snag future improvements without watching this message board obsessively.

Bricksmith requires Mac OS X 10.6 or later, and may be download it at <http://bricksmith.sourceforge.net/>.

Sincerely,
Allen Smith

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  solving the remaining problems for Electric Plugs on the Parts Tracker
Posted by: Steffen - 2012-11-11, 14:13 - Forum: Parts Authoring - No Replies

The electric plugs of the 4.5V and 12V era are nearly 99% completed.
They currently all sit on the Parts Tracker:
http://www.ldraw.org/cgi-bin/ptreviewsum...ctricplugs
However, there are a small handful of problems to be solved,
and I would like to ask for help, advice and/or a caliper in this case,
as I am not at my LEGO collection currently (sadly).

PROBLEM A: Plugs Intersect with Parts in Assemblies
Here's an example:

Code:
1 16 0 0 0 1 0 0 0 1 0 0 0 1 4169.dat
1 0 0 -122 -1 0 0 -1 1 0 0 0 -1 0 512p01.dat
1 0 0 -122 23 1 0 0 0 0 1 0 -1 0 266bc02.dat
1 16 0 -102 10.5 1 0 0 0 0 1 0 -1 0 766ac02.dat
What you can see here is that the plug intersects with the signal main body.
There are 2 possible reasons for this:
(i) the plug is too thick
(ii) the sockets in the 2x2 lightbrick are misplaced
How should we solve this?

Problem B: Vertical Sockets Placement in Lightbricks
When you look at the 2x2 lightbricks in this example, you can see that the vertical placement
of the electrical sockets is different at the white 12V brick than at all others.
As far as I remember from my childhood, this was not the case.
Code:
1 7 20 12 0 1 0 0 0 1 0 0 0 1 765c03.dat
1 1 -230 12 0 1 0 0 0 1 0 0 0 1 u9228c04.dat
1 7 -180 12 0 1 0 0 0 1 0 0 0 1 u9228c04.dat
1 7 120 12 0 1 0 0 0 1 0 0 0 1 766ac03.dat
1 7 170 12 0 1 0 0 0 1 0 0 0 1 766ac03.dat
1 7 -30 12 0 1 0 0 0 1 0 0 0 1 2775c03.dat
1 7 -80 12 0 1 0 0 0 1 0 0 0 1 766bc03.dat
1 7 70 12 0 1 0 0 0 1 0 0 0 1 766ac03.dat
1 7 -130 12 0 1 0 0 0 1 0 0 0 1 766bc03.dat
1 1 -397 12 0 1 0 0 0 1 0 0 0 1 567c03.dat
1 4 -357 12 0 1 0 0 0 1 0 0 0 1 567c03.dat
1 4 -277 12 0 1 0 0 0 1 0 0 0 1 592c03.dat
1 4 -180 0 225 -1 0 0 0 1 0 0 0 -1 265ac01.dat
1 14 -130 0 225 -1 0 0 0 1 0 0 0 -1 265ac01.dat
1 14 70 0 225 -1 0 0 0 1 0 0 0 -1 265bc01.dat
1 15 -80 0 225 -1 0 0 0 1 0 0 0 -1 266ac01.dat
1 15 120 0 225 -1 0 0 0 1 0 0 0 -1 266bc01.dat
1 0 170 0 225 -1 0 0 0 1 0 0 0 -1 266bc02.dat
1 1 -317 12 0 1 0 0 0 1 0 0 0 1 592c03.dat
1 1 -557 12 0 1 0 0 0 1 0 0 0 1 567c06.dat
1 4 -517 12 0 1 0 0 0 1 0 0 0 1 567c06.dat
1 4 -437 12 0 1 0 0 0 1 0 0 0 1 592c06.dat
1 1 -477 12 0 1 0 0 0 1 0 0 0 1 592c06.dat
1 5 170 4 -186 1 0 0 0 1 0 0 0 1 2757.dat
1 47 223 12 0 1 0 0 0 1 0 0 0 1 933c02.dat

Problem C: Diameter of Foil Plugs
The diameter problem of the foil plug
http://www.ldraw.org/cgi-bin/ptdetail.cg.../u9238.dat
is still unsolved. Choosing a radius for it which would make it fit snugly into its plastic parent
would make it no longer fit into existing socket holes.
Choosing a radius such that the latter works would no longer make it fit into its plastic parent.

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  LDPatternCreator - Release 1.4.5
Posted by: Nils Schmidt - 2012-11-11, 12:19 - Forum: Parts Author Tools - Replies (2)

Hey,

Here is the stable and hopefully bug-free LPC 1.4.5.


Please uninstall older versions of this software before installing a new version.
Your configuration won't be deleted if you have already version greater than 1.3.1 installed on your machine.

Change log:

New features:

  • The toolbar contains more icons.
Fixed bugs from 1.4.4 and older:
  • It is possible to modify primitives when the triangle mode is activated.

(see full list of tickets for 1.4.5)

I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils

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  No Standard mention the usage of "s\"
Posted by: Michael Heidemann - 2012-11-11, 9:31 - Forum: Parts Authoring - No Replies

As I did not find any documentation on the usage of "s\" I suggest to change the Official Header Standard:

Official Library Header Standard

Filename is the file name

extend to:

Filename ist the file name relative to <LDRAWBASEDIR>/parts or <LDRAWBASEDIR>/p

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