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| lgeo colors not working with pov ray |
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Posted by: Jono - 2013-12-10, 23:16 - Forum: Help
- Replies (2)
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Hello. I am having trouble getting Pov Ray 3.6 to do a render of any ldraw model. I keep getting this error that opens up in another tab under lg_color.inc
[color=#33FF33]/********************/
/* SOLID COLORS */
/********************/
// 0 BLACK / 26 BLACK [ORIGINAL LGEO srgb]
// LDRAW
// PEERON <27,42,52> (LOOKS TOO BLUE)[/color]
#declare lg_black = texture {
pigment { color srgb <33,33,33>/255 } [color=#000000]((on this line it is high lighted yellow with a flashing marker))[/color]
finish { lg_solid_finish }
}
at the bottom of the Pov Ray window it states 'Parse Error; No mathching } in pigment', undeclared identifier 'srgb' found instead'
Ive used the all in one installer and from what ldraw states the parts library is up to date. Im using win 7 64 bit.
Does anyone know what this problem is and how I can either fix it or get past it.
also I have only used the colors that are on MLCad to do the model then exported it from ldraw to pov ray.My pov ray ini file states this:
;
Library_Path="C:\Program Files (x86)\POV-Ray for Windows v3.6\INCLUDE"
Library_Path="C:\Windows\Fonts"
Library_Path="C:\Program Files (x86)\LDraw\LGEO"
Library_Path="C:\Program Files (x86)\LDraw\LGEO\lg"
Library_Path="C:\Program Files (x86)\LDraw\LGEO\ar"
Cheers Jono
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| Any Train fans that could make instuctions for me? |
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Posted by: Gr8Trains - 2013-12-06, 17:14 - Forum: General LDraw.org Discussion
- Replies (9)
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I'm a huge train fan and wanted to make instuctions of my designs to share with my LUG. I've only recently learned of ldraw and it seems a bit out of my leauge. I have about 10 right now that I would want done. Would anyone want to make them for me? I'd be willing to let you pic one for free if you were willing to make say, 5 of them? I just don't have the time to learn another program, let alone sit down and actually make the instuctions.
If you're interested just reply and we can chat.
Thanks!
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