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| Modelling the inside of parts |
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Posted by: Ronald Vallenduuk - 2015-09-07, 16:20 - Forum: Parts Authoring
- Replies (3)
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Under what circumstances and to what extent should the inside of a part be modelled?
The reason I'm asking this is that I'm working on the PF Track points and their 9V counterparts have the entire inside detailed in the part; the bottom cover is a complete part and everything below it is modelled too.
Personally I don't see any use or need for these details. That bottom cover is not intended to be removed and I'd say 99% of owners never have and never will.
In comparison, for example the PF motors don't have their insides modelled; the shell components are only drawn as far as they can be seen without disassembling the part.
Are there rules or guidelines about this? My intention would be to build the track points like the PF motors; only model what you can see. This would also affect the Monorail track switch that's being discussed elsewhere.
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| LDPub3D 1.2.1 - medium motor fade test |
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Posted by: David Manley - 2015-09-07, 9:59 - Forum: LDraw Editors and Viewers
- Replies (9)
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I'm struggling to get LPub3D to successfully generate build instructions with a faded medium motor. I am trying to diagnose whether this is due to my install of LPub3D or a bug. If someone here (other than Trevor) would try running LPub3D 1.2.1 against the simple model reproduced below and reply here with whether or not they see a faded medium motor on the third page, I would appreciate it. When I run it, I do not get a motor (either faded or not faded) on the third page whereas Trevor does see a faded motor.
Code: 0 Untitled
0 Name: motor_test.ldr
0 Author: David Manley
0 Unofficial Model
0 ROTATION CENTER 0 0 0 1 "Custom"
0 ROTATION CONFIG 0 0
1 2 -81 0 35 1 0 0 0 1 0 0 0 1 3811.dat
1 0 0 -29 43 1 0 0 0 1 0 0 0 1 3024.dat
0 STEP
1 71 -72 -36 16 1 0 0 0 1 0 0 0 1 58120.dat
0 STEP
1 4 -126 -29 35 1 0 0 0 1 0 0 0 1 3005.dat
0 STEP
0 !LPUB INSERT MODEL
0 !LPUB INSERT PAGE
0 STEP
0
Regards,
David
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| Road base support |
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Posted by: Michael Horvath - 2015-08-29, 23:42 - Forum: MOCs (My Own Creations)
- Replies (1)
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I'm using Mike Gallagher's SNOT roads for my town model.
One problem that exists is that the road base is hovering 18 LDU above the baseplate the road is attached to. I need something that is 18 LDU tall and can be used to prop up the road base.
Any ideas? The only thing I've been able to come up with so far is part 2555.dat. It is sort of small and rare so I'm not sure it's a goo choice.
Thanks.
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