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Part request 7168 and 716...
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| PDF output LPub3D changed? |
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Posted by: Jaco van der Molen - 2016-02-04, 16:41 - Forum: LDraw Editors and Viewers
- Replies (5)
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Hi (Trevor),
Just today I noticed there has been a change in the way LPub3D makes a PDF.
Where first all text was still text and all images where individually put on the page, now one page is one whole image?
Why is this? I assume you have good reasons?
Can you undo this or make it optional?
I often rely on the ability to manipulate individual elements in the PDF (with Acrobat Professional) and would very much like this the way it was.
Thanks.
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| LPub3D rendering with POV-Ray ... INI error |
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Posted by: Brian - 2016-01-31, 10:03 - Forum: LDraw File Processing and Conversion
- Replies (10)
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Hi, I get several error messages when LPub3D attempts to render with POV-Ray v3.7 ... LPub3D rendering with LDView works; and POV-Ray v3.7 will render individual LDR and MPD files. The command line error seems to be a file that doesn't exist:
Could not find file ...\LPub\parts\40490_0_1650_150_DPCM_0.75_23_-45.png.ini
Cannot open INI file ...\LPub\parts\40490_0_1650_150_DPCM_0.75_23_-45.png
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| Patterned parts names |
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Posted by: Tomas Kralicek - 2016-01-29, 19:30 - Forum: Parts Authoring
- Replies (1)
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Hi all,
I'm new to the forum and I tried to create a new parts that I want to submit. I did two new patterned torsos and one 1x3 brick. Now I'm not sure about the naming. I went through the Patterned Part Numbers table and tried to assign them name that is not used in the library yet. All these parts are from the Town theme.
Torso Cargo Logo with Shirt Pattern
- Bricklink: 973pb0239
- Suggested name: 973p2n
Torso Space Port Logo, Tube and 'C1' with Two Yellow Bars Pattern
- Bricklink: 973px176
- Suggested name: 973p2q
Brick 1 x 3 with Green and Blue Stripe with Cargo Logo Print
- Bricklink: 3622pb008
- Suggested name: 3622p03
Can you help me with correct names?
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| Vulkan API / Next Software Project |
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Posted by: Nils Schmidt - 2016-01-28, 16:57 - Forum: Off-Topic
- Replies (2)
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Hello!
Just want to say that I am going to learn and master the Vulkan API from the Khronos Group with C++.
As a result, I want to produce a little game with LDraw parts and then, for sure, a new next-gen editor in two to five years after LDPartEditor is stable and ready-for-production.
Leg godt
Nils
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