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  PDF output LPub3D changed?
Posted by: Jaco van der Molen - 2016-02-04, 16:41 - Forum: LDraw Editors and Viewers - Replies (5)

Hi (Trevor),

Just today I noticed there has been a change in the way LPub3D makes a PDF.
Where first all text was still text and all images where individually put on the page, now one page is one whole image?

Why is this? I assume you have good reasons?

Can you undo this or make it optional?
I often rely on the ability to manipulate individual elements in the PDF (with Acrobat Professional) and would very much like this the way it was.

Thanks.

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  Marvel SHIELD logo - sticker part 6869stk01
Posted by: Reuben Pearse - 2016-02-03, 22:00 - Forum: Part Requests - Replies (1)

Anyone fancy creating the stickers for this part (I'm mainly interested in the image on the left of the sticker). [Image: lego-transparent-sticker-sheet-for-set-6...839-25.jpg]


Thanks

Reuben

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  Animation fun with LDCad
Posted by: Philippe Hurbain - 2016-02-02, 14:57 - Forum: LDraw Editors and Viewers - Replies (14)

I wrote a few animation scripts for LDCad that build/explode/dissolve a model...
You may see the results in this Youtube playlist.
The scripts are attached here, as well as the model used for the videos: a "flattened" (submodels inlined) of Makou's CAD model of 10018 - Darth Maul

To test these scripts on you own model:

  • Load model in LDCad
  • Model -> edit header -> scripting tab
  • Browse to the script you want to try / OK
  • Click on model name on top right of edit window and choose "animation" mode
  • Play and enjoy!



Attached Files
.mpd   10018 - Darth Maul-flat.mpd (Size: 85.27 KB / Downloads: 54)
.zip   LDCad animation scripts.zip (Size: 6.76 KB / Downloads: 68)
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  LPub3D rendering with POV-Ray ... INI error
Posted by: Brian - 2016-01-31, 10:03 - Forum: LDraw File Processing and Conversion - Replies (10)

Hi, I get several error messages when LPub3D attempts to render with POV-Ray v3.7 ... LPub3D rendering with LDView works; and POV-Ray v3.7 will render individual LDR and MPD files. The command line error seems to be a file that doesn't exist:

Could not find file ...\LPub\parts\40490_0_1650_150_DPCM_0.75_23_-45.png.ini
Cannot open INI file ...\LPub\parts\40490_0_1650_150_DPCM_0.75_23_-45.png

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  Shell Germany Polybags
Posted by: Michael Heidemann - 2016-01-30, 20:41 - Forum: Official Models - Replies (1)

There are some polybags that you can gain at shell stations.

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  Does this pattern exist in real life??
Posted by: Christian Maglekær - 2016-01-30, 17:55 - Forum: Off-Topic - Replies (1)

I came across this pattern, in the videogame of LEGO City Undercover.
I have a feeling that I've seen it before. But I can not remember where or how.



Attached Files Thumbnail(s)
   
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  18459 wheel
Posted by: Michael Heidemann - 2016-01-30, 14:55 - Forum: Part Requests - No Replies

http://brickset.com/parts/6083427

I van Not finden this in the lbrary.

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  Part 22391 Nexo Knights part
Posted by: Tyler Clites - 2016-01-29, 20:25 - Forum: Part Requests - Replies (7)

Hello talented part authors.

Is there a chance someone could create the new wedge piece from the new Nexo Knights line?

http://alpha.bricklink.com/pages/clone/c...3#T=C&C=63

Thanks!

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  Patterned parts names
Posted by: Tomas Kralicek - 2016-01-29, 19:30 - Forum: Parts Authoring - Replies (1)

Hi all,

I'm new to the forum and I tried to create a new parts that I want to submit. I did two new patterned torsos and one 1x3 brick. Now I'm not sure about the naming. I went through the Patterned Part Numbers table and tried to assign them name that is not used in the library yet. All these parts are from the Town theme.

Torso Cargo Logo with Shirt Pattern
- Bricklink: 973pb0239
- Suggested name: 973p2n

Torso Space Port Logo, Tube and 'C1' with Two Yellow Bars Pattern
- Bricklink: 973px176
- Suggested name: 973p2q

Brick 1 x 3 with Green and Blue Stripe with Cargo Logo Print
- Bricklink: 3622pb008
- Suggested name: 3622p03

Can you help me with correct names?

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  Vulkan API / Next Software Project
Posted by: Nils Schmidt - 2016-01-28, 16:57 - Forum: Off-Topic - Replies (2)

Hello!

Just want to say that I am going to learn and master the Vulkan API from the Khronos Group with C++.
As a result, I want to produce a little game with LDraw parts and then, for sure, a new next-gen editor in two to five years after LDPartEditor is stable and ready-for-production.

Leg godt

Nils

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