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  Generate custom LDCad set part bin
Posted by: Trevor Sandy - 2016-09-08, 23:27 - Forum: LDraw Editors and Viewers - Replies (5)

This walkthrough will demonstrate how to generate a LDCad Set part bin using my fork of BrickUtils.

You can download BrickUtils2.5.exe or BrickUtils2.5.jar archive distribution.

As set is defined as the collection of parts needed to digitally configure a model.

A set part bin will contain a set's parts and, optionally, quantity of each part.

This walkthrough will use example set LEGO Technic 42046 - Getaway Racer.

You can also download the 42046-01.zip walkthrough archive.

1.   Download Bricklink Set xml file
1.1 Be sure to check the "Inventory" radio button
1.2 Select "Set" at the inventory dropdown dialog
1.3 Add suffix "-01" to the set number and enter into "Item No:" dialog - e.g. 42046-01
1.4 Select "XML" at the "Download Format:" dropdown dialog
1.5 Rename S-42046-01.xml to 42046-01.xml

2.   Do Google Image Search for "Technic 42046.png"
2.1 Select and save .png image (best with transparent background) as 42046-01.png
   

3. Import 42046-01.xml into BrickUtils using "Bricklink XML dump" menu button 
   

4.   Configure imported set data
4.1 Define set attributes using search dialog button
4.2 Click "Search", enter "42046" in "By set #" dialog and click "Search"
4.3 Select available row and click "OK"
4.4 Remove extra parts and sticker sheet
   

5.   Map missing LDraw part numbers in "Part Mapping" tab(as necessary)
5.1 Parts with missing LDraw number are automatically transferred to the "Part Mapping" tab
5.2 Delete sticker set from part mapping
5.3 Search for parts in LDraw part library
5.4 Add part to part mapping
   

6.   Rebuild working list
6.1 Confirm no more missing LDraw part numbers
   

7.   Generate part bin (.pbg) file
7.1 Export parts bin set .pbg file using "LDCad Parts-bin Set" menu button
7.2 Select "Include quantity" set option if you want to see in the LDCad parts bin the quantity of each part used
7.3 Save file as 42045-01.pbg
7.4 Confirm Save status
7.5 Open .pbg file in text editor and confirm image name - e.g. 42046-01.png
7.6 Copy 42045-01.pbg and 42046-01.png to ".\LDCad\partBin\default\sets"
7.7 Launch LDCad and navigate to part bin: "Part Listings of LEGO Sets/Parts in the 42046-01 set"
   

8. Configure your model !
   

Note: The .pbg notation for adding LDCad template parts are as follows:
- wheel_15038+44771.ldr:[sourceInv=templates] [color=0]
- path\technicFlexAxle.ldr:[sourceInv=templates] [color=0]
- shortcut\hinge_2429+2430.ldr:[sourceInv=templates] [color=72]

Cheers,

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  How to use LEGO EV3 Core and Expanded Set with LDCad
Posted by: Ankur Gupta - 2016-09-07, 22:06 - Forum: General LDraw.org Discussion - Replies (9)

Hello I am completely new to LDCad and would like my students to learn modeling their Robots using the LDCad software. I don't know how to get the EV3 Core and Expanded Set parts included in my LDCad Editor interface. By EV3 Core and Expanded set,  I am alluding to parts such as Motors, Sensors, Axles, Beams, Connectors, etc. etc included in the Core Set (45544) and Expanded Set (45560). 

So far I have successfully installed the following components of LDraw : 
a) LDCad b) POV Ray c) LSculpt d) MPDCenter & e) LDFind. 

Can someone please guide me through the steps ....

Thanks & Regards
Ankur Gupta

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  AIOI problem
Posted by: Michael Horvath - 2016-09-07, 6:59 - Forum: LDraw Editors and Viewers - Replies (1)

The image below shows that the official models are installed in My Documents.

The problem is that they go in the Administrator's documents by default. This is an account I avoid using.

I think they should go in the public documents instead, like parts.

Ditto for LGEO parts library. I've had to mess with them quite a bit lately, and getting interrupted by UAC all the time is a PITA.

My 2 cents.



Attached Files
.png   Clipboard-1.png (Size: 51.35 KB / Downloads: 21)
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  MPDCenter and LDraw folder
Posted by: Michael Horvath - 2016-09-06, 23:04 - Forum: LDraw Editors and Viewers - Replies (2)

What folders do I choose for "pure official folder" and "ldraw base folder" in MPDCenter? By default, the program chose "E:\Programs Windows\LDraw", which is the folder I use for programs without real installers, and does not contain any parts. The program has no documentation. Thanks.



Attached Files Thumbnail(s)
   
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  Camera.dat workflow
Posted by: Michael Horvath - 2016-09-06, 21:33 - Forum: MOCs (My Own Creations) - Replies (17)

I have added several "camera.dat" files to my scene to mark the locations where I want to place a camera in POV-Ray. What do I do after that? How do I get the camera positions after I have made the conversion to POV-Ray? Does LDView support these parts in the conversion process? Do I need to inline the entire MPD model first? I know I've done this in the past, but I don't remember how. And I no longer have those files in my backups.

Thanks!

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  Pannellum 360 degree panoramas
Posted by: Michael Horvath - 2016-09-06, 3:26 - Forum: LDraw File Processing and Conversion - No Replies

I learned this week from a guy on the POV-Ray newsgroup about Pannellum. It is a WebGL/JSON based panorama viewer, and works real well. It is easier to set up and runs smoother than the older Flash based viewer, PanoSalado, in my opinion. Here's a link to one of my projects:

http://isometricland.net/panorama/pannel...house.json

Here's their homepage:

https://pannellum.org/

I recommend everyone give it a try. Smile

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  Update Wiki skin
Posted by: QwertyChouskie - 2016-09-06, 3:04 - Forum: Website Suggestions/Requests/Discussion - Replies (1)

Any chance of making the "Vector" theme the default for the wiki? It is what Wikipedia uses, and it looks WAY better than "MonoBook".

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  Minifig heads
Posted by: Michael Horvath - 2016-09-05, 8:34 - Forum: Official Models - Replies (2)

I'm not very familiar with most of the attached minifig heads. How would I go about finding out what the "correct" colors are for the special ones? Thanks.



Attached Files
.ldr   ldr_heads_grid_new.ldr (Size: 7.63 KB / Downloads: 15)
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  Missing Ldraw Colors
Posted by: Sven v. Beuningen - 2016-09-04, 17:39 - Forum: General LDraw.org Discussion - Replies (165)

Hi Folks,

I want to render parts for a huge amount of models. Therefore I scanned over a lot of available part lists form TLG and came across some colors, where I couldn't find an equivalent in LDconfig.ldr. Is there any chance that we can add the missing colors, so that we can render parts whith these colors?
I found the ID which is used by TLG and the official names for the color. I also have some RGB values if this would help, but these are not official ones and may be wrong.

  • LEGO color: 296 | Cool Silver => Ldraw  135 | Pearl Light Grey
  • LEGO color: 131 | Silver => Ldraw: 135 | Pearl Light Grey
  • LEGO color: 315 | Silver Metallic => Ldraw: 135 | Pearl Light Grey
  • LEGO color: 302 | Transparent Light Blue with Glitter 2% => Ldraw: 302 | Glitter_Trans_Light_Blue - VALUE[color=black] #AEE9EF -[/color] EDGE #72B3B0 - MATERIAL GLITTER VALUE #923978 FRACTION 0.17 VFRACTION 0.2 SIZE 1
  • [color=#333333]LEGO color: 339 | [color=#333333]Transparent Fluorescent Green with Glitter 2% => Ldraw: [/color]339 | Glitter_Trans_Neon_Green - VALUE[color=black] #C0FF00 -[/color] EDGE #84C300 - MATERIAL GLITTER VALUE #923978 FRACTION 0.17 VFRACTION 0.2 SIZE 1[/color]
  • [color=#333333][color=#333333]LEGO color: 285 | Transparent Light Green => Ldraw: 285 | Trans_Light_Green - VALUE[color=black] #7DC291 -[/color] EDGE #52805F[/color][/color]
  • [color=#333333][color=#333333][color=#333333][color=#333333]LEGO color: 218 | [/color][color=#333333]Reddish Lilac[/color][color=#333333] => Ldraw: 218 | Medium Purple - VALUE[/color][color=black] #8E5597 -[/color][color=#333333] EDGE #333333[/color][/color][/color][/color]
  • LEGO color: 234 | Transparent Fire Yellow => Ldraw: 218 | Trans_Fire_Yellow VALUE #FBE890 - EDGE #baab6a
  • LEGO color: 295 | Flamingo Pink => Ldraw: 295 | [color=black]Flamingo Pink[/color] - VALUE[color=black] #FF94C2 -[/color] EDGE #333333
  • [color=#333333]LEGO color: 219 | Lilac => Ldraw: 219 | [color=black]Medium[/color] Violet - VALUE[color=black] #564E9D -[/color] EDGE #333333[/color]
  • LEGO color: 336 | Silver Ink => Ldraw: 383 | Metalized Silver - VALUE #6D6E5C - EDGE #333333
  • LEGO color: 293 | Transparent Light Royal Blue => Ldraw: 293 | Trans_Light_Blue_Violet - VALUE #6BABE4 - EDGE #[color=#333333]4d7ba3[/color]
  • [color=#333333]LEGO color: 227 | Transparent Bright Yellowish Green => Ldraw: 35 | Trans_Bright_Green - VALUE #56E646 - EDGE #9DA86B[/color]
  • [color=#333333]LEGO color: 128 | Dark Nougat => Ldraw: 128 | Dark_Nougat - VALUE #[color=#333333]AD6140 - EDGE #333333[/color][/color]
  • [color=#333333]LEGO color: 300 | Copper Drum Lacq =>Ldraw: 300 | Metallic_Copper - VALUE #C27F53 - EDGE #333333[/color]
  • LEGO color: 189 | Reddish Gold => Ldraw: 189 | Reddish_Gold - VALUE #AC8247 - EDGE #333333 PEARLESCENT
  • LEGO color: 329 | White Glow=> Ldraw: 329 | Glow_In_Dark_White - VALUE #F5F3D7 - EDGE #B5B49F - ALPHA 250 - [size=small]Luminance 15[/size]
  • LEGO color: 231 | Transparent Flame Yellowish Orange => Ldraw: 231 | Tans_Bright_Light_Orange - VALUE #FCB76D - EDGE #BD8951
  • LEGO color: 335 | Gold Ink => Ldraw: 82 | Metallic_Gold - VALUE #DBAC34 - EDGE #333333
  • LEGO color: 184 | Metallic Bright Red => Ldraw: 184 | Metallic_Bright_Red - VALUE #D60026 - EDGE #333333
  • LEGO color: none                                    Ldraw: 63 | Chrome_Pink - VALUE #AA4D8E - EDGE #6E1152 CHROME
  • LEGO color: 186 | Metallic Dark Green => LDraw: 186 | Metallic_Dark_Green - VALUE #008E3C - EDGE #333333 - Material Metal
  • LEGO color: 284 | Transparent Reddish Lilac => LDraw: 284 | Trans_Light_Purple - Value #C281A5 - EDGE #82566E 

So Long

Sven

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  Multiple LGEO parts libraries
Posted by: Michael Horvath - 2016-09-03, 23:34 - Forum: LDraw File Processing and Conversion - Replies (11)

I'm looking through some old files and am confused about all the different LGEO parts libraries. I have the following subdirectories in my LGEO folder, which may or may not be standard (if there is a standard).

Code:
ar            Anton Raves?
lg            Lutz Uhlmann?
lg_darats        http://www.eurobricks.com/forum/index.php?showtopic=108739
lg_owen        https://dl.dropbox.com/u/59864198/LDraw/Other%20Files/LGEO-Update.zip
lgeofix        http://www.hassings.dk/l3/lgeofix.html
stl_darats

Do any of them look familiar to you? What order do I include them in my POV-Ray INI file library paths?

This would make a good tutorial subject assuming we can figure it out.

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