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  Filtering out patterned bricks
Posted by: Rune - 2017-05-03, 22:09 - Forum: Help - Replies (2)

Is there a way to do this? There's a billion varieties, an extra drilldown would probably be better than putting them all in the same category. I apologize if it's been answered before, I can't seem to find anything more than one or two references to the problem, but no solution.

And on a related note, is there a way to filter bricks by what colors they actually exist in irl?

I'm using LDCad, but if a different program has a solution I'm happy to switch.

Thanks in advance.

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  There will be a web-based part review tool in the future...
Posted by: Nils Schmidt - 2017-05-03, 20:15 - Forum: Parts Author Tools - Replies (2)

Hi,

I have some interesting news: I am planning to implement an open source web-based part review/edit tool (platform independent).
This will take (again) some time, before I publish the first beta release, but I keep you informed!

In the short-term, there will be a new LDPatternCreator release soon.
LDPartEditor 0.8.32 is planned for July 2017.

Leg godt,

Nils

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  Part 61199
Posted by: Merlijn Wissink - 2017-05-03, 14:05 - Forum: Part Requests - Replies (5)

For a (very big...) project, I'm in need for part 61199. The part is available in LDD.
Thanks!  Smile

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  OBI (Original Building Instructions) meta commands
Posted by: Travis Cobbs - 2017-05-02, 2:34 - Forum: Standards Board - Replies (3)

I'd like to see if others on this board are interested in adding the !OBI meta command to the list of meta commands allowed in official files. It is used to allow rendering of building instructions in one of the styles used by LEGO, that is, the style with flat black sides on studs and various other geometry.

The !OBI command was created quite a few years ago by Joshua Delahunty (possibly with help from me and others; I honestly don't remember), and implemented as an undocumented feature in LDView. However, it was never made official, or allowed in official parts, and in order to work, some parts and primitives need to include !OBI commands.

An example of the style can be found here:

http://www.technicbricks.com/2011/07/uno...tions.html

I don't at this point know how invasive this meta-command has to be. I think it's mostly present in primitive files, being relatively rare in part files. If that's the case, initial population of the library should be relatively straightforward. If not, things could be more difficult. But there's no real point in doing a thorough study if the LSC at large doesn't consider the !OBI meta command to be appropriate in the official library.

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  Lpub3D - display brick ID in BOM?
Posted by: davidvc - 2017-05-01, 22:55 - Forum: LDraw Editors and Viewers - Replies (1)

Hi. Is there any way to have ID/part number of each brick display in BOM in Lpub3D?

Currently the BOM in Lpub3D only shows picture and quantity of each brick.

Prefer not to type in the ID/part number manually, as it is too time consuming


ThanksSmile

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  UFO DBL-X Wing Battle Cruiser
Posted by: End Unsure - 2017-05-01, 17:46 - Forum: MOCs (My Own Creations) - Replies (1)

This is an original ship I designed for the UFO sub-theme. It features:

Two minifigure seats (one for pilot, one for gunner) with two opening hatches two cockpits.

A large under cannon that can shoot in a full hemisphere under the vessel. The only place safe is above it. It also has 4 smaller cannons on the front.

Areas I'm particularly proud of include:
Well the damn cannon obviously bc that's just cool.
The 8 Wing design (see rear image)
The hose work and engine design
How genuinely close it looks to being an actual part of the UFO sub-theme.

Only the cannon really separates it from the UFO sub-theme, as no UFO had such a weapon, but it would have fit in pretty well. I think it would have looked a little different but I'm not quite sure how, more grey probably.

Anyways I like the black. It also lacks the typical UFO landing gear, it would not fit due to the cannon. Instead the ship will eventually receive a different docking system which I will unveil when its done.



Attached Files Thumbnail(s)
                           
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  LegoWindow 2 x 6 x 2 Train Front
Posted by: Martin - 2017-05-01, 11:05 - Forum: Part Requests - Replies (4)

Hi

I can't believe it, the parts I need are from 2014 but not in the database
I need the following parts for a new Train:

https://www.bricklink.com/v2/catalog/cat...=17454#T=C

Part: 17454 (Window 2 x 6 x 2 Train Front / Boat)
Part: 17457 (Glass for Train Front 2 x 6 x 2)

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  Post Attachement Issue
Posted by: End Unsure - 2017-04-30, 13:46 - Forum: Website Suggestions/Requests/Discussion - Replies (5)

Wasn't sure if this should go in help or here.

I'm trying to post a few images of MOCs but either I don't understand how to do it properly or it could use a little updating, possibly some glitch work but since I'm generally lost on forums its probably me.

I have apx. 15 images of my MOCs to upload. It seems I have to upload them one at a time in a 3 step process of "Browse" "Select" "Add Attachment". It's pretty time consuming for 15 images, and on my 5th image when there was an issue uploading the image (file size over 500 kb) and I had told the previous 4 to "add to post" it removed all attachments, at which point I gave up.

Is there a way to upload batch images?

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  Is there somewhere I can download the LDraw image library?
Posted by: Carsten - 2017-04-30, 5:13 - Forum: LDraw Editors and Viewers - Replies (11)

I want to use SR3D Builder which still works fine. 
I imported all new and experimental parts and they are all missing an image file so it's really hard to use them (See figure 1)
If you don't know what I'm talking about, see figure 2.
Alternatively, could someone just upload their own library for me?

Figure 1
[Image: 65ae613023.png]

Figure 2
[Image: 32ab0ee312.jpg]

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  How to render black pins?
Posted by: Waclav Fort - 2017-04-29, 20:09 - Forum: Rendering Techniques - Replies (3)

Hi, friends.

How can i render black pins and havy wight edges, like lego-style?

[Image: clip2.png]

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