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  LSynth large tread definition
Posted by: Philippe Hurbain - 2016-11-10, 9:29 - Forum: LDraw Editors and Viewers - Replies (3)

Looks like there is an issue with definition of TECHNIC_CHAIN_TREAD_38, see http://r.jander.me.uk/index.php/2016/11/...nd-treads/ ...

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  Every nation...
Posted by: Willy Tschager - 2016-11-09, 14:43 - Forum: Off-Topic - Replies (3)

"Every nation gets the government it deserves".

Joseph de Maistre

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  Unable to edit main model LDCad with MLCad arrow present?
Posted by: Jaco van der Molen - 2016-11-09, 6:58 - Forum: LDraw Editors and Viewers - Replies (2)

Hi Roland,

Having a model with instructions that use MLCad arrows, prevents me from editing that model in LDCad?
It does load, slow, shows a big green + , then loads the model showing blue plus-signs on the studs and the anti-studs are shown in red.
Removing the MLCad arrow and loading the file again is fine.

Can this be fixed?

Jaco

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  Same color overlapping legal?
Posted by: Tore Eriksson - 2016-11-08, 22:13 - Forum: Parts Authoring - Replies (18)

I'm pretty sure I've asked this before many years ago, but my memory is not getting better.
Is it "legal" to let the polygons in a pattern overlap? Of course you can't allow this with different colors, that would look terrible. If I can use primitives in a pattern instead of handmade polygons, the result will look smoother. But if I can't do it without overlapping, is there any reason to disallow this method? I can't see that it would affect the quality in any way, but that hasn't stopped the leaders of the LDraw community from issuing standards rules before.


Code:
0 Brick  1 x  1 with Blue Bold "0" Pattern
0 Name: 3005pv0.dat
0 Author: Tore Eriksson [Tore_Eriksson]
0 Unofficial LDraw Part

0 BFC CERTIFY CCW

1 16  0 0 0  1 0 0  0 1 0  0 0 1  s\3005s01.dat

1 16  0 13 -10  5.5 0 0  0 0 7  0 1 0  4-4ndis.dat
1 16  0 13 -10  2.3 0 0  0 0 4  0 1 0  4-4disc.dat
1 1  0 13 -10  1.15 0 0  0 0 2  0 1 0  4-4ring2.dat
1 1  0 13 -10  1.5 0 0  0 0 2  0 1 0  4-4ring2.dat
1 1  0 13 -10  1.83333 0 0  0 0 2.33333  0 1 0  4-4ring2.dat

4 16  -10 0 -10  -10 24 -10  -5.5 20 -10  -5.5 6 -10
4 16  -10 24 -10  10 24 -10  5.5 20 -10  -5.5 20 -10
4 16  10 24 -10  10 0 -10  5.5 6 -10  5.5 20 -10
4 16  10 0 -10  -10 0 -10  -5.5 6 -10  5.5 6 -10
0

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  Colors of print on Classic letter and digit 3005's
Posted by: Tore Eriksson - 2016-11-07, 15:31 - Forum: Parts Authoring - Replies (4)

I believe lightblue has become a lot brighter after LDConfig.ldr was introduced. To the better, I think. Much more like the IRL color. The problem is, the bold "lightblue" patterns on the serires 3005pv*.dat are now much darker IRL than the LDrawn versions.

Also, the"blue" print on the older series are darker IRL and have a slight touch of purple (I think).

A third issue is that many of these files were made as a compromise between portraital accuracy and readability in smaller scales in original LDraw.

A forth issue is that these letters and digits have been made with several different fonts. I have no idea how many...

About the color issue, I'm about to complete the 3005pv*.dat series now. Should I continue coding it lightblue or should I pick a better color? If sp, which one?

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  Convert LGEO parts to other 3D formats
Posted by: Reuben Pearse - 2016-11-06, 12:53 - Forum: Parts Authoring - No Replies

I've been experimenting with options for converting native POV-Ray CSG objects to OBJ format, and now have a potential workflow to achieve this as detailed below:

Convert CSG to an Isosurface using William Pokorny's ObjectAsIso macro
Convert Isosurface to mesh using Jaap Franks macro
Convert mesh file to mesh2 format using meshcomp v3.0 (WinMeshcomp30_beta3.zip)
Convert mesh2 to OBJ using mesh22obj.py (a Python script written by ingo)

For more details on this approach see this post:
http://news.povray.org/povray.general/th...ay.org%3E/

I'm wondering if this approach would be useful for converting LGEO based parts to other 3D formats (or even reverse engineer parts that don't exist in LDraw). Are there any parts that only exist in LGEO?

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  LPub Background Picture issue
Posted by: Steve - 2016-11-06, 1:36 - Forum: Help - Replies (1)

Hi,

For some time i've tried to work out why in LPub, I cannot use the option under: Configuration - Page Setup - Background - Picture. I select an image from my pictures folder but it either hangs the system or greys out the page entirely. Is there a format / size that the picture needs to comply with? I am using Windows 7 Home. Everything else works well, I can add borders etc, I am using LPub 4.0.0.11.

Any help would be much appreciated.

Kindest regards
Steve

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  6010-1 - Supply Wagon [Castle, Lion Knights]
Posted by: Antony Lodge - 2016-11-05, 13:30 - Forum: Official Models - Replies (2)

Hi,

I'm a newbie so go gentle..!

[Image: 6010-1_-_supply_wagon.png]

6010-1 - Supply Wagon
Download MPD (OMR Compliant)

Done with MLCad 3.5
Known Errors: None

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  Looking for part 18587
Posted by: Jaco van der Molen - 2016-11-04, 8:55 - Forum: Part Requests - Replies (1)

Hi all,

I am looking for this part called "Six Shooter Trigger"
[Image: 6097090.jpg]
http://brickset.com/parts/design-18587

And the Minifig, Weapon Rapid Shooter Six Barrel too
[Image: 6100488.jpg]

http://brickset.com/parts/design-18588

Anyone has those?

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  Mirroring models?
Posted by: Michael Horvath - 2016-11-02, 5:39 - Forum: LDraw Editors and Viewers - Replies (3)

Is there a tool I can use to mirror a model across an axis? I couldn't find such a command in MLCad.

Thanks.

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