| Welcome, Guest |
You have to register before you can post on our site.
|
| Forum Statistics |
» Members: 5,966
» Latest member: dawly
» Forum threads: 6,526
» Forum posts: 53,885
Full Statistics
|
| Online Users |
There are currently 198 online users. » 0 Member(s) | 190 Guest(s) Applebot, Baidu, Bing, DuckDuckGo, Facebook, Google, Twitter, Yandex
|
| Latest Threads |
Slime Pack and Hat
Forum: Part Requests
Last Post: Gerald Lasser
1 hour ago
» Replies: 3
» Views: 1,349
|
Alien tourist parts reque...
Forum: Part Requests
Last Post: Gerald Lasser
1 hour ago
» Replies: 1
» Views: 523
|
Fedora 5188
Forum: Part Requests
Last Post: Gerald Lasser
1 hour ago
» Replies: 4
» Views: 3,099
|
2026 - New Parts -> Raw M...
Forum: Part Requests
Last Post: Gerald Lasser
3 hours ago
» Replies: 7
» Views: 4,893
|
Adding Minifig Categories
Forum: Official File Specifications/Standards
Last Post: Gerald Lasser
7 hours ago
» Replies: 19
» Views: 1,801
|
Parts Request: Ninjago Dr...
Forum: Part Requests
Last Post: Cobra
Today, 2:09
» Replies: 11
» Views: 3,221
|
Parts Request: Ninjago Dr...
Forum: Part Requests
Last Post: Gerald Lasser
Yesterday, 22:06
» Replies: 1
» Views: 97
|
Update your email
Forum: Parts Tracker Discussion
Last Post: Orion Pobursky
Yesterday, 20:00
» Replies: 8
» Views: 358
|
Part Request: 42029 - Dup...
Forum: Part Requests
Last Post: arron
Yesterday, 3:09
» Replies: 2
» Views: 193
|
LDraw.org 2026-06 Parts U...
Forum: LDraw.org Announcements
Last Post: Orion Pobursky
2026-06-28, 2:49
» Replies: 0
» Views: 415
|
|
|
| Small OpenGL survey for my LDCad 2.0 plans |
|
Posted by: Roland Melkert - 2017-10-03, 22:23 - Forum: LDraw Editors and Viewers
- Replies (16)
|
 |
Hi all, I'm at the (GUI only for now) rendering engine building stage of LDCad 2.0 and was wondering which minimal requirements to target.
OpenGL 3.3 has a couple of handy things over 3.2 (e.g. attribute layout etc), and 4.x has even cooler stuff but support for that version seems low unless I go into the extension soup.
So I was wondering which version of OpenGL do people currently using LDCad have available, you can see this by opening any log file
--- Edit by Willy ---
which usually can be found in: C:\Users\<Username>\AppData\Roaming\LDCad\logs
-----------------------
and do a search on "OpenGL" this should give you a line like:
00144 | 2017-10-03_20:06:49 | Info | Initializing render manager | OpenGL platform information: vendor "ATI Technologies Inc." renderer "AMD Radeon HD 7900 Series" version "4.5.13431 Compatibility Profile Context 16.150.2211.0".
In this example the OpenGL version supported is 4.5
LDCad 1.x can use OpenGL as low as 1.1, but I'm not planning to go that low for LDCad 2, currently I'm thinking 3.3 or maybe 3.2 depending on the answers on this thread.
|
|
|
| Export to LDraw Format from LeoCAD 0.80.1 |
|
Posted by: Thomas Reininghaus - 2017-09-21, 16:19 - Forum: Help
- Replies (6)
|
 |
LeoCAD offers to save lcd file. I assume this is the LeoCAD format, because LDView shows parsing errors when opening this file. The file->export menu offers formats 3D Studio, Bricklink, CSV, HTML, POV-Ray, Wavefront. Please guide me how to export in LDraw format.
|
|
|
| 322 Color: Medium Azure |
|
Posted by: Damien Roux - 2017-09-16, 17:21 - Forum: Help
- Replies (3)
|
 |
Hi all,
I would like to use the 322 color (medium azure).
According to here, it should be available, but it is an "unused" color in MLCAD and it shows as brownish in ldview.
What am I doing wrong?
Thanks for the help.
|
|
|
|