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Wink Where can I download LDraw?
Posted by: Marco Driesen - 2016-04-18, 12:26 - Forum: Help - Replies (10)

Hey Guys,

I am German and not very good in English so it might be that I am just too silly to find the link to the download of LDraw...
It would be nice if someone could post a link to the MLCAD needed LDraw base package Smile

Thanks very much!

Marco

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  Ability to make seperate posts in a topic
Posted by: Damien Roux - 2016-04-17, 22:44 - Forum: Website Suggestions/Requests/Discussion - Replies (4)

I was trying to post my Futuron sets to the Official model part of the forum and I found something annoying.

I did it as usual : one post per set with a mdp file attached.
But instead of making a separate post, the forum was adding my replies to my last created post. I guess it is to avoid multiple posts but I wasn't able to structure the thread as I would have liked.

With everything into one single post, people would not be able to easily comment one particular model, and I cannot add more than 5 attached files (so how can I do if I have more that 5 sets to post).
So, I would like to get back the older forum way of dealing with this : no concatenation of posts if the same person is posting in a short amount of time.

I hope you see what I meant.

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  Space / Futuron
Posted by: Damien Roux - 2016-04-17, 22:22 - Forum: Official Models - Replies (32)

Topic for the Space / Futuron theme.

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  With LDD Being Discontinued I've elected to migrate to LDraw and would like some help
Posted by: Hamish Grace - 2016-04-16, 12:13 - Forum: LDraw Editors and Viewers - Replies (9)

I posted first in the topic here:  'LDD Is Dead?' and for the sake of ease on my part I'll just copy-paste what I wrote:

Quote:Hi, I'm a long-time user of LDD, love it to bits.  I love the simple UI, easy to use, nice layout of the pieces in an easy-to-search interface, and a pretty building interface.
I tried using LDraw once before but found the information and choices to be quite over-whelming.  A quick google for 'LDraw' came up with a parts list and a whole bunch of different editors and it was too much, so I stayed with LDD.
Now LDD is semi-dead, I'm trying to learn LDraw again.

I'm interested in learning about LDraw and want to know what the closest editor to LDD would be.
I've tried opening MLCad and was physically ill upon seeing the interface.  I've just now downloaded MLCad and SR-3D Builder and would like to know where the resources for learning how to use these would be.

As someone who uses advanced 3D applications on a day-to-day basis (I work in the games industry and use 3DS-Max and Maya), I'm not afraid of a complicated UI, but the information available to me for learning these LDraw applications is disparate and fragmented.
LDD was so easy to learn, all the info was right there in an easy-to-find options menu, and it was so simple to just get started and make some models, but with these LDraw applications I find myself completely lost.


My main gripe besides the hideous interfaces for MLCad, LDCad, and SR-3D Builder all, is the lack of part snapping and illegal colour/placement detection.  See here:

[Image: UlE1mQe.png]

That is both an illegal colour and an illegal placement.
This I do not like.

My needs are simple:
-easy to use
-not completely hideous
-legal part colours only
-collision detection/snapping

Any help would be appreciated, this is all quite overwhelming and I'm a bit lost.

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  LPub4 for Mac?
Posted by: Don Heyse - 2016-04-14, 12:09 - Forum: LDraw Editors and Viewers - Replies (1)

I'm sure this has been asked before but... Is there a recommended place to get LPub4 for OSX? The "Working with LPub" instructions look promising, but the link for LPub4 sends you to a "You don't have permission" message.

I'm tempted to try the dmg from 2010 on thinkbricks.net, but that says it's for 10.6 and my newest Mac is only 10.5, so I'm looking for other options.  If none exist I'll try it though.  Bricksmith says it's for 10.6 and so far it works ok on 10.5.

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  [LDPartEditor] 0.8.10b Beta Released
Posted by: Nils Schmidt - 2016-04-11, 21:42 - Forum: Parts Author Tools - No Replies

Hey!

ten is my lucky number... and here is LDPartEditor 0.8.10b ;)

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(8 new features and 4 bug fixes)

With this release you will be able to...

  • ...customise GUI colours with the new "Options" dialog (text / 3D editor).
  • ...activate/deactivate the error detection for new faces (with the new "Options" dialog)
  • ...activate/deactivate no-structure-aware sorting (text editor)
  • ...copy/cut/delete modifies the currently "selected" line in the text editor (without text selection, it works now on the line where the caret is placed, too)
  • ...benefit from better performance / usablility for "Toggle Comment / Toggle TEXMAP" (text editor)
  • ...benefit from better performance for "Synchronise Folders / Editor Content".
  • ...benefit from auto-removal of CR/LF line endings at the end of the file (on save)
  • ...benefit from usability improvements for Add... Line, Triangle, Quad & Condline (the selection rectangle does not create a new vertex anymore)
The following critical issues were fixed:


  1. Subfiles references with "s\" as prefix were not found when they were located in the same folder as the parent file
  2. Toggle comment/toggle !TEXMAP on multiple lines did not work as expected.
  3. SymSplitter: Result was shifted if there was a "0 BFC INVERTNEXT"
  4. Bounding-box calculation errors with empty sub-files (some sub-files were invisible).

What will the next release 0.8.11 deliver? A feature to edit CSG shapes in the 3D view, quick triangle-to-quad conversion, measuring tools, a unit converter...



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, LDPE 0.8.10 was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (32/64bit): Windows [XP; Vista; 7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 512 MB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=10.4]
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >=1 GB
  • Free Disk Space: 512 MB

--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:

Code:
This Java instance does not support a 64-bit JVM. Please install the desired version.

In general, I recommend to install the 64-bit version of the JVM for Java 8.

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  Toys 'R' Us Bricktober set
Posted by: Christian Maglekær - 2016-04-11, 14:18 - Forum: Official Models - Replies (13)

Topic for the Bricktober sets .

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  Overhang on turns for monorail
Posted by: Ben Supnik - 2016-04-11, 2:51 - Forum: Parts Authoring - No Replies

Hi Y'all,

I built a design that uses the old 4-wide monorail, e.g. this:

(picture of monorail)

From the picture, you can see that as the train goes around a turn, the front of the train extends outside the track.  Once the train straightens, the train fits within the 4-wide track's "airspace".

Does anyone know how far into a straight-away the train has to advance to no longer overhang the outside of the track?  Does the motor have to reach a straight segment to fully 'straighten' the nose?

(I fear that by building adjacent station platforms outside the loop just after a turn, I have built an "impossible" MOC...)

Thanks!
Ben

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  ldglite 1.3.1
Posted by: Don Heyse - 2016-04-10, 0:45 - Forum: LDraw Editors and Viewers - No Replies

So, after 12 years of dithering, I've finally incorporated the ldrawini sourceforge code into ldglite so it can use a part search strategy compatible with ldview and l3p.  The new code is in the ldglite CVS and github repositories.  And for now, I've built a pair of new Windows executables.  One is a regular ldglite release, and the other is a special build that automatically uses the new -2g,2x command line setting for any offscreen rendering.  The new setting renders a cleaner antialiased image.  That might be useful as a drop in replacement for ldglite in lpub4 or LPub3D.

You can find it at the same old ldglite.sourceforge.net location.  If I can convince myself that some version of lpub works on Macs,then I'll also try to crank out a new OSX build.

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  LPub3D How to Add Rotation Step
Posted by: Sean - 2016-04-08, 17:02 - Forum: LDraw File Processing and Conversion - Replies (11)

Hello,

The feature list for LPub3D mentions being able to add a rotation step with the 3D viewer.  I can get it to add a ROTSTEP tag to the code, but I can't get it to insert any rotation information.  Does it not do that, or am I missing something?  I can't seem to find any mention of this feature outside of that one list.

Thanks!

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