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  Referencing primtives from primitives
Posted by: Roland Melkert - 2017-03-18, 21:22 - Forum: Parts Authoring - Replies (1)

Hello all,

I was playing with 'overriding' the stud primitive for HQ povray exports when I noticed some part not using the replacement primitive.

I did the override using a second library tree containing only a p/stud.dat file and place it at the top in the LDCad search order.

Problem is with parts using stud grids (e.g. stug-3x3.dat) the complete.zip stud.dat is still used as those files reference "stud.dat" without the leading "p/" dictating a program should first look inside the same folder as the referring part.

So my question/observation shouldn't parts inside "p/" also use "p/stud.dat" as a reference in order to maintain consistency?

EDIT: Never mind I was confusing "s/" with "p/" so there is no clean way to override them Sad

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  Minecraft Utensils Orientation
Posted by: Evert-Jan Boer - 2017-03-16, 16:16 - Forum: Parts Authoring - Replies (5)

I have modelled the Minecraft Sword, Axe, Shovel and Pickaxe (from LDD data), but when looking at similar minifig utensils I see there is a great difference in orientation and origin.

I have placed the origin at the center of the handles: http://www.brickshelf.com/cgi-bin/gallery.cgi?i=6478371

Before I submit these, any changes I would need to do to orientation and origin? Perhaps rotate the sword, axe and pickaxe 90 degrees to match the current utensils?

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  LDCad 1.6 Beta 2a (win+linux)
Posted by: Roland Melkert - 2017-03-15, 22:04 - Forum: LDraw Editors and Viewers - Replies (57)

I've release Beta 2a of LDCad 1.6

It mainly fixes a potential crash related to the header dialog combined with generated parts.

To make it worth the download I've also applied some spelling fixes, (very) minor tweaks and added some new part snapping info.

And I added the 8860 example including its animation as shown here:
https://forums.ldraw.org/thread-22081.html

Do note playback at 25fps might be to slow on some older (laptop) machines .

As of this version I've taken all the older versions except the latest major ones offline, as stupid robots (I assume they are robots) keep downloading every single file on the site now and then.

If anyone really need an older non final version let me know and I put it backup of a couple of days.

Grab the new version while it's still hot from the oven Smile
http://www.melkert.net/LDCad/download

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  Minifig, Head Female with Peach Lips, Open Mouth Smile, Black Eyebrows Pattern
Posted by: Jaco van der Molen - 2017-03-15, 10:03 - Forum: Part Requests - Replies (4)

Also looking for this one:

https://www.bricklink.com/v2/catalog/cat...=3#T=C&C=3

Which is it in LDraw or is there a head that comes close?

Thanks!

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  Fireman torso and legs
Posted by: Jaco van der Molen - 2017-03-15, 9:55 - Forum: Part Requests - No Replies

Hi all,

I am looking for these Fireman minifig parts:

http://brickset.com/parts/6143834
[Image: 6143834.jpg]
http://brickset.com/parts/6143335
[Image: 6143335.jpg]

Are these done in LDraw?

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  12864
Posted by: Jaco van der Molen - 2017-03-15, 9:35 - Forum: Part Requests - Replies (3)

Hi all,

Is this cute cat available in LDraw?

[Image: 6022447.jpg]
http://brickset.com/parts/6022447

Thanks.

Jaco

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  buffer exchange / helper parts
Posted by: Jetro de Château - 2017-03-13, 22:28 - Forum: LDraw Editors and Viewers - Replies (7)

I need to add an arrow and buffer exchange to some instructions I am making. I have't had time to check out the new feature in LDCad so I'm using MLCad for this. I have a set of helper files from holly-wood.it and I can use them in MLCad (placed under /Unofficial/Helper, path added to MLCad.ini, but the parts don't turn up in LDCad or LPub for that matter. 

What am I missing? Is there a better way to go about this? Should I use Buffer Exchange to show where to insert a pin or is there a better option with LPub commands?

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  Part 13608
Posted by: Merlijn Wissink - 2017-03-12, 13:42 - Forum: Part Requests - Replies (3)

Is there anyone who can make part 13608? I believe it is available in LDD.
http://rebrickable.com/parts/13608/minif...diffusers/

I would appreciate it very much  Smile

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  submodels & callouts
Posted by: Kathleen Kampf - 2017-03-11, 8:53 - Forum: General LDraw.org Discussion - Replies (2)

When LPUB talks about converting "assembled callouts", how do you make them in the first place in MLCAD? Could someone please explain this and how it relates to submodels. I have seen the code for this and seen how to convert it in LPUB. My questiion is how did that "dat" code become an "ldr" code in MLCAD?

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  Elves
Posted by: Philippe Hurbain - 2017-03-10, 13:43 - Forum: Official Models - Replies (7)

Elves sets

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