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  feeling lost in the forums / reading difficulty
Posted by: Steffen - 2016-11-21, 12:26 - Forum: Website Suggestions/Requests/Discussion - Replies (9)

This is a difficult topic.

Now that we have switched to the new forum software, and now that some months have passed since that,
I find myself in the situation that I feel completely lost inside it.
I very much appreciate all the features it has, but I find its current skin containing too much distracting stuff,
too many buttons, too many things on the screen.
also, in the design there is "too much air".
in the previous software, I was able to mentally keep track of various threads, and I found it easy to jump
back and forth between them. today, whenever I go to my "home link" for the forum,
http://forums.ldraw.org/search.php?actio...ly&days=14
, I just see a long, confusing list
and do feel so lost inside our forums that I
(a) do not read much there anymore
(b) lose track of discussions going on
© lose track of my own posts

I wonder how this could be solved. My first request would be if it would be possible to get a much, much simplified skin,
with all the bells and whistles reduced to a bare minimum.
for example, in the link mentioned above, I would like a view which has 1 line per post.
it should not cite the contents, and not use 2 lines for showing the thread topic and the post topic, just the post.


does anybody feel the same?
Sad

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  https
Posted by: Steffen - 2016-11-21, 11:41 - Forum: Website Suggestions/Requests/Discussion - Replies (4)

to better safeguard ldraw passwords etc.
I'd like to request to adjust the server to serve both the forums and the PT
via https instead of http

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  [LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only)
Posted by: Nils Schmidt - 2016-11-20, 19:38 - Forum: Parts Author Tools - Replies (16)

Sorry, but version 0.8.26 is now marked as unstable / impossible to use.
I reverted all download paths (github / sourceforge) back to version 0.8.25.

J.C. Tchang found a bug, which triggered an infinite loop on the first start.
I apologize for any inconvinience! :/






Greetings,

here is version 0.8.26 with 8 bug fixes and 4 enhancements (including a completely new and fast render engine)!
You can see if the new engine is active when you take a look at the window title: "LD Part Editor 0.8.26 (OpenGL 3.3)"
In case of a hardware or software incompatibility it would be written as "LD Part Editor 0.8.26 (OpenGL 2.0)".

I did a few improvements here and there, too,  which I do not describe in detail.
Unfortunately, I have to drop the 32bit support for a moment.

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(4 new features and 8 bug fixes)

With this release you will be able to...
  • ...benefit from a brand new render engine (thanks to the power of OpenGL 3.3, which makes better use of the GPU).
  • ...activate "Smooth Shading" (requires the new render engine).
  • ...benefit from a faster program start.
  • ...benefit from better performance for "Show All".

The following critical issues were fixed:

  1. Toggle comment / TEXMAP didn't adjust the text selection.
  2. Sometimes a time-consuming selection with the selection rectangle did select nothing.
  3. Background Image: "Previous" and "Next" buttons skipped images.
  4. Edger2 wrongly added condlines in the middle of slightly warped quads
  5. Edger2 put condlines/edge lines between surfaces and... protractors.
  6. Double click doesn't select the last character of a value if it was at end of line.
  7. !TEXMAP PLANAR: Wrong winding for CCW faces (with INVERTNEXT)
  8. Fixed a rare exception regarding directory I/O

What will the next release 0.8.27 deliver? Bug fixes, more header validation features, usability improvements...



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux, you have to excecute the shell script "run.sh" to start LDPE.

Please note that this software is in the beta stage. Although, LDPE 0.8.26 was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux, you have to excecute the shell script "update.sh".

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:


Minimum System Requirements:
  • 64-bit Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 512 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on a SSD.

--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.

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  looking Bionicle mask
Posted by: Facu Rojas - 2016-11-20, 5:39 - Forum: Part Requests - No Replies

Hi! Iam new!
Iam looking for a complete Bionicle set.
anyone have one set complete? thanx

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  PDF CONVERT and Arrow - LPUB3D
Posted by: Tango - 2016-11-18, 7:52 - Forum: LDraw Editors and Viewers - Replies (2)

Hi!

When i convert my LPUB3D instructions to PDF, arrows of some callout move, they don't stay at the same place. But only in the PDF document.

Have you an idea to solve this problem?

Thanks in advance and best regards!

Tango

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  Mac and linux pages up-to-date?
Posted by: Willy Tschager - 2016-11-17, 13:17 - Forum: Website Suggestions/Requests/Discussion - Replies (1)

Are our get-started-pages for Mac and Linux:

http://www.ldraw.org/help/getting-started/mac.html

http://wiki.ldraw.org/index.php?title=Ge...ed_-_Linux

up-to-date?

w.

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  Linux for newbie
Posted by: Willy Tschager - 2016-11-17, 13:13 - Forum: Off-Topic - Replies (3)

Guys,

I'd like to see how all works. What would you recommand:

https://www.linuxmint.com/ or https://www.ubuntu.com/

w.

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  Find my posts
Posted by: Michael Horvath - 2016-11-17, 9:38 - Forum: Website Suggestions/Requests/Discussion - Replies (2)

Is there an easy way to find all my own posts? I found the option in CP to find all my *threads*, but I want to find my posts in other people's threads as well. Thanks.

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  Old URL conversion?
Posted by: Philippe Hurbain - 2016-11-15, 16:34 - Forum: Website Suggestions/Requests/Discussion - Replies (8)

Is there an easy way to convert old forum URL in order to find again content? (eg. http://forums.ldraw.org/read.php?19,1161...#msg-11619)

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  flat legobrick rendition of a JPEG image
Posted by: lee rees - 2016-11-14, 14:45 - Forum: General LDraw.org Discussion - Replies (4)

Dear Users,

We are looking to build a huge real life flat "2d" lego mosaic of a jpeg image and I was wondering if anybody could point me in the direction of any software that would facilitate this task.

The nearest I've come so far is a website called brickit however because it's going to be so big we want the job split up into standard lego sized backplates each with its own brickmap, the reason for this is a) multiple people can work on building it and b) once complete the assembled backplates can be packaged up and transported. Once it's been assembled and delivered the backplates can then be easily matched up like a giant puzzle.

All of the bricks will be standard squares. Obviously the brickmap would need to contain colors or codes that correspond to brick parts, the image conversion algorithm would need to have customisable color quantization options so that we can get it just right.

I hope somebody can help or point me in the right direction. It's for a good cause and I would be happy to make a financial contribution to anybody that can help me out with a solution as well as a small donation to ldraw.org as well.

If nothing exists could someone point me in the direction of a programmer who could assist with this task?
Regards

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