[LDPartEditor] 0.8.20 Beta Released - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html) +--- Thread: [LDPartEditor] 0.8.20 Beta Released (/thread-21685.html) |
[LDPartEditor] 0.8.20 Beta Released - Nils Schmidt - 2016-07-30 Hello, this could be version 0.9.0... but it's still 0.8.20... the best is yet to come. As always, you can download LDPE from this page: http://nilsschmidt1337.github.io/ldparteditor/ Changelog: (11 new features and 5 bug fixes) With this release you will be able to...
The following critical issues were fixed:
What will the next release 0.8.21 deliver? Bug fixes, selection and manipulator features, more features for the angle protractor... * well..., I need to reproduce the errors first. I was not able to... The program was tested intensively with "real world" files. However, it is still a beta version and something can go wrong in about 100.000 lines of code. Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit). A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
You can search for updates if you do the following steps:
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well. System Requirements: Minimum System Requirements:
How to check your JVM version (32- or 64-bit): -------------------------------------------------------------------------------- You can try on the command line: Code: java -d64 version If it's not a 64-bit version, you'll get a message that looks like: Code: This Java instance does not support a 64-bit JVM. Please install the desired version. In general, I recommend to install the 64-bit version of the JVM for Java 8. RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Philippe Hurbain - 2016-07-31 Looks like Github still shows 0.8.19 version executable only? Old links to 0.8.19 are now corrected - Nils Schmidt - 2016-07-31 (2016-07-31, 6:44)Philippe Hurbain Wrote: Looks like Github still shows 0.8.19 version executable only? Arrgh... :) I corrected the links on the page. Now it should be up to date. RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Magnus Forsberg - 2016-07-31 Is it just me, not knowing any other CAD programs, but what's the difference between Local/Global buttons? How am I supposed to use the Scale tool? It seems to be connected to te Scale Snap setting, but it seems to multiply instead of rescaling, and only primitives. If I set the Scale Snap to 1.1 it goes from 1 to 1.1, to 1.21, to 1.331, to 1.4641 and so on. How do I set the Manipulator to move a vertice away from, or closer to, the origin? How do I resize a "ring" of loose vertices relative the origin, or the Manipulator. RE: Old links to 0.8.19 are now corrected - Philippe Hurbain - 2016-07-31 (2016-07-31, 10:26)Nils Schmidt Wrote: Now it should be up to date.Works fine Selection/deselection, etc works fine now! Quote:..."group" a selection. Select non-subfile content in the 3D editor. Open the context menu over the 3D view and select "Join selection (Text Editor)" to bring together what belongs together!I like this one! but is there a good reason to restrict it to non-subfile elements? Group function details - Nils Schmidt - 2016-07-31 (2016-07-31, 12:41)Philippe Hurbain Wrote:Quote:..."group" a selection. Select non-subfile content in the 3D editor. Open the context menu over the 3D view and select "Join selection (Text Editor)" to bring together what belongs together! No and yes... In fact, it is not restricted to non-subfile elements. You can still select subfile elements "to group", but then you'll group only a copy of the element, since LDPE is not allowed to modify the contents of a subfile directly (that would be a way to complicated). RE: Group function details - Philippe Hurbain - 2016-07-31 Quote:No and yes... In fact, it is not restricted to non-subfile elements. You can still select subfile elements "to group", but then you'll group only a copy of the element, since LDPE is not allowed to modify the contents of a subfile directly (that would be a way to complicated).Got it! it does group subfile+lines+quads. Note to self: subfile != subfile elements... Otherwise, seems that the context menu "open in text editor" does nothing? RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Philippe Hurbain - 2016-07-31 Quote:Is it just me, not knowing any other CAD programs, but what's the difference between Local/Global buttons?Good question, would like to know the answer too Quote: How am I supposed to use the Scale tool?I find the Scale tool almost completely useless too. Just used it a bit to do some "eyeballing" to make a selection visually similar to the real part without precise measurement. And even for this it's clumsy to use as you can't lock two or more axis together to get the same scaling in several direction at the same time (maybe I missed something here?). Otherwise I only use Merge/split -> scale selection. Speaking of LDPE mysteries, I still wonder the purpose of "reverse manipulator axis" or "swap x and y manipulator axes" buttons except to eat some valuable toolbar space? RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Magnus Forsberg - 2016-07-31 (2016-07-31, 14:10)Philippe Hurbain Wrote: ... eat some valuable toolbar space? If we now can have both 3D and text editor in the same window, why do we still have two sets of Save buttons and two sets of colour pallettes? Why can't I "Select all with same colour", use "Join Selection" in the 3D viewer, but not hide them with the "Toggle Comment"-button in the Text editor? It' behaves as if it still is two different programs, even if they now are joined in the same window. RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Magnus Forsberg - 2016-07-31 Here's why I want to have resizable, "non-standard" primitives as a possibility in LDPE. A five spoke rim front, divided into ten spokes, adapted to a sixteen sided primitive. I had to make this using a set of fifteen sided primitives. Easy to make with PrimGen2. Duplicate buttons / "Toggle Comment" in 3D - Nils Schmidt - 2016-07-31 (2016-07-31, 15:51)Magnus Forsberg Wrote: If we now can have both 3D and text editor in the same window, why do we still have two sets of Save buttons and two sets of colour pallettes? Well, I kept these two sets because of the fact that a 3D editor is not a text editor. There are also shorter mouse distances to the corresponding save buttons and it is clear that "Save" (in the text editor) will save the file there and not the active file from the 3D editor (the file in the text and the 3D editor can be the same, but this is not a must-have). With only one save button you have to select one file in the text editor and take care to not activate another file in the 3D editor. You have Ctrl+S as a shortkey to save a file. You can use it. I should tell you more about the design philosophy of this program... You can open different files in the text editor and different files in the 3D editor. And you can edit a file in both editors at the same time. But: The user should not be forced to edit a file in both editors at the same time. It is also possible to open different files in the 3D editor at the same time (in different views). I will not take away that degree of freedom from the user. However..., I will remove one colour palette, since a second one is really superflous. I can't do this. There is a function scope ambiguity if I remove the second colour bar. Why can't you hide with the "Toggle Comment" in the 3D editor? Well, in 3D, there are no comments visible. You can hide a selection or show all 3D objects. But you can't hide subfile elements with a comment... that is not so easy*. What is a comment in 3D? Does it exist? How can you see it? Will it be manipulated? How can you know that a comment is hiding a valid object that you want to show again or even edit? How do you want to show/uncomment the object again? How should the program implement this? This lead to some idea of another meta command like "0 !LPE GHOST "... But is this necessary, since there is the possibility...
To hide the selection with a comment. But that leads to another function scope ambiguity I would rather continue to write more text for the user manual instead of implementing a new fancy toggle comment feature. * unless you are familar with the !LPE INLINE meta command... RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Willy Tschager - 2016-08-02 Feature request of the day: * As a user I'd like to have icons to quickly "fullscreen" either the Text or 3D editor and a third icon which restores the divided view: * As a user I'd like to have the position of the divider between Text and 3D editor saved so that at start-up I do not have to move it to my preferred position every time * As a user I'd like that issue https://github.com/nilsschmidt1337/ldparteditor/issues/120 gets high priority * As a user I'd like that issue https://github.com/nilsschmidt1337/ldparteditor/issues/118 gets high priority Thanks, w. RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Willy Tschager - 2016-08-02 Guys, is there a setting I missed to have LDPE report identical line errors? w. RE: Duplicate buttons / "Toggle Comment" in 3D - Magnus Forsberg - 2016-08-02 I do understand the need for duplicated sets of tools, since we have the possibillity of having different files open in each editor. What I'm asking for is, if I remember correctly, similar to what Willy also have asked for, making the selected object directly editable in the text editor. As a user I want to select objects in the 3D viewer, use Show Selection in Text Editor, and then edit them in the text editor. As it is made now, I have to select the highlighted objects again, before I can edit it. (And maybe it should stay like that.) To me, the Ghost button is not good enough. I don't like the Unhide All-function. I want to have better control of my hidden objects. I hide different sections of the part I'm working on using the Toggle comment-button instead. And I can't see which objects are "hidden" in the text editor. I do like the "Join Selection (Text Editor)". It made turning them into comments easier. (but it also wrecks the structure of my file....) I can learn to work with the Ghost-button and use Toggle Comments if I want to. I appreciate that you want to add more to the User Manual instead. Bug report: Having many open tabs in either editor, and hovering over the Close-cross, the cross turns red. I can click on any of the crosses, but only the active tab will be closed instead. Not the tab I clicked in. RE: [LDPartEditor] 0.8.20 Beta Released (3D+Text in 1 Window / Join / Selection+ / Tabs+) - Willy Tschager - 2016-08-02 Bug of the day: * C2L and L2C is broken It's working, not working. Cannot figure out when things go wrong. w. RE: [LDPartEditor] LPE Mirror - Philippe Hurbain - 2016-08-03 Wish of the day: In order to ease the creation of symmetrical parts, I would like to have a new meta command, !LPE MIRROR <X,Y,Z> ... !LPE MIRROR END. All elements placed in MIRROR section would show up in normal orientation and in mirrored one. A button would allow to add new elements to the mirror section if pressed, or to the "middle" section if released. Another button would allow to hide the mirrored elements (to see inside part). Of course vertices of the mirrored elements would be active when not hidden, allowing to easily attach elements of the "middle". At the end, the mirror section could be converted to a subpart if size justify, or "compiled" into truely mirrored elements. Remove duplicated lines? - Nils Schmidt - 2016-08-03 (2016-08-02, 11:27)Willy Tschager Wrote: is there a setting I missed to have LDPE report identical line errors? Currently, it is only possible to silently remove duplicates with the "Remove Duplicates" button in the text editor. A decent approach to detect duplicates is independent of the vertex position. E.g. Quote:3 16 0 0 0 1 0 0 0 1 0 and Quote:3 16 1 0 0 0 1 0 0 0 0 are different text lines, but logical duplicates. The detection should ideally run after the text was modified (even a single letter input can create a duplicate). So it can be quite time consuming to detect duplicates properly on a file with e.g. 16.000 lines. A realtime detection is still possible... It is an asynchronous task which runs in the background and the user does not wait for it to complete. The implementation and testing will take about a week, if I decide to implement this feature (It's multi-threading. It is not easy.). I created a ticket for this... I have to finish milestone 0.8.21 first and I really would like to spend more time on writing the wiki/manual pages... Divider position not saved. - Nils Schmidt - 2016-08-03 (2016-08-02, 11:26)Willy Tschager Wrote: * As a user I'd like to have icons to quickly "fullscreen" either the Text or 3D editor and a third icon which restores the divided view: Thanks! I created some tickets (#398, #397). Quote:* As a user I'd like that issue https://github.com/nilsschmidt1337/ldparteditor/issues/120 gets high priority Well, as a product owner, I am in control of the backlog. I will decide when issue #120 and issue #118 will be fixed... not you, Willy 50 issues are open. I closed in total 348 issues, implemented 156 features and fixed 185 bugs on my own (LDPE has about 115.000 lines of code). I have to set my priorities to continue the good and solid work on this project. Instead of spamming new buttons on the GUI, I should provide options to make the GUI more customizable and I really should write more text on the wiki. Every significant change to the GUI makes it harder to plan my wiki writing tasks... I need up-to-date screenshots from the GUI for the wiki. RE: [LDPartEditor] LPE Mirror - Nils Schmidt - 2016-08-03 I really like this feature However, it...
Non-standard "primitives" / PrimGen2 clone - Nils Schmidt - 2016-08-03 I am working on a PrimGen2 clone... But you'll have to wait for release 0.8.22. I can't include it in the upcoming milestone 0.8.21. 0.8.21 has 7 bug-fixes and 7 enhancements. I want to release it first ...and then I'll focus on primitive generation and identical line detection. (fixed) Tabs and the close-cross - Nils Schmidt - 2016-08-03 (2016-08-02, 11:44)Magnus Forsberg Wrote: Bug report: Yeah... I know this. I guess the bug is located in the SWT widget toolkit (out of scope from my source code). I can try to fix it (with 0.8.22), but I cannot ensure to solve it. I was able to fix this :) This issue will be gone with release 0.8.21. RE: [LDPartEditor] LPE Mirror - Philippe Hurbain - 2016-08-04 Glad you like it! Quote:Oh - really??? Quote:will need some tricks to allow the modification on both sides of the mirror (so you don't have to care which side is editable).I was rather thinking of some visual coding (special color? transparency?) for the mirrored section. But then you are the guy who does coding... RE: [LDPartEditor] 0.8.20 meter on line - Philippe Hurbain - 2016-08-04 Little annoyances:
RE: [LDPartEditor] 0.8.20 meter on line - Magnus Forsberg - 2016-08-04 (2016-08-04, 12:34)Philippe Hurbain Wrote: ... The "move adjacent data" button is now much too volatile. Yes. I don't like it. I have to click it all the time.... "Move Adjacent Data" button is now much too volatile... - Nils Schmidt - 2016-08-04 (2016-08-04, 15:46)Magnus Forsberg Wrote:(2016-08-04, 12:34)Philippe Hurbain Wrote: ... The "move adjacent data" button is now much too volatile. I am working on it. I will fix this with the release of version 0.8.21. LDPE prevents creation of a distance meter on top of an edge line - Nils Schmidt - 2016-08-04 (2016-08-04, 12:34)Philippe Hurbain Wrote: Little annoyances: The issue was fixed (#401). I had to adapt it for angle protractors (on top of triangles), too. RE: Divider position not saved. - Willy Tschager - 2016-08-05 (2016-08-03, 21:04)Nils Schmidt Wrote:Quote:* As a user I'd like that issue https://github.com/nilsschmidt1337/ldparteditor/issues/120 gets high priority Nils, there is no question about it. I simply didn't understand why some requests we post here on an almost daily basis get done in the wink of an eye while some pile up in the backlog ;-) w. |