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  Technic 2019
Posted by: Philippe Hurbain - 2019-01-08, 16:40 - Forum: Official Models - Replies (36)

Technic 2019 models thread.

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  [LDPatternCreator] Release 1.6.9 (increased the background image scale to 100)
Posted by: Nils Schmidt - 2019-01-08, 10:59 - Forum: Parts Author Tools - Replies (2)

Hello,

again, this is just a minor change, but it includes already some refactoring work on LPC's code base.

Download and install the latest LDPatternCreator release directly from sourceforge.net.

Change log:

New features:

  • Increased the default background image scale value to 100 (was 1).
  • I did small refactorings on the code base, which is important for the future development of LPC.
As always, I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils

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  Star Wars Dish
Posted by: Nathan S - 2019-01-08, 4:09 - Forum: Part Requests - Replies (8)

Could someone do the printing for 18675pb01 and 18675pb08?  I attempted to, but I just don't understand the subfiles enough.  

Thank you.

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  Coaster designer
Posted by: Ronald van der Velden - 2019-01-07, 19:26 - Forum: LDraw Editors and Viewers - Replies (7)

Hello there!

After a few years of not using the LDraw-family of tools, I bought the Lego coaster set 10261 and decided to start a little hobby programming project on the side. I'm working on a roller coaster designer tool. Specifically, I'm trying to include two pieces of functionality that will be useful additions to the already existing tools:

  • Instead of positioning each brick individually, just add them at the end of the track automatically, similar to RollerCoaster Tycoon (anybody? Tongue  )
  • And... it will automatically generate a nice support structure, based on the position of the tracks, avoiding collision with the track itself or having too many pillars and ideally also connecting them with horizontal bars like in the 10261 set
The first bit is working including a simple renderer, open/save functionality, parts list and (obviously) export to LDR; I'm roughly halfway the support structure algorithm (it places pillars optimally at the right X/Z coordinates based on the track, but only uses the 2x2 round brick so far and doesn't generate horizontal connections  Cool  )

In the coming weeks I hope to add some screenshots here. Really curious to hear any suggestions or ideas you may already have!!

Best regards,
Ronald

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  LDCad Flex Hose problems
Posted by: Orion Pobursky - 2019-01-07, 12:42 - Forum: LDraw Editors and Viewers - Replies (9)

I'm trying to update some of my models for the OMR and I'm having problems with generating new parts for the Hose Flexible 8.5L without Tabs. This part should generate with a fixed 51 segments, 50 754.dat and 1 756.dat. This doesn't happen. Even if I force the length to be 170 ldu, the extra segments just generate with a null matrix. Any help on how to force LDCad to render the correct fixed length is appreciated.

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  Racers
Posted by: Orion Pobursky - 2019-01-07, 1:52 - Forum: Official Models - Replies (5)

8652 - Enzo Ferrari 1:17
OMR Complaint

   



Attached Files
.mpd   8652 - Enzo Ferrari 1-17.mpd (Size: 25.22 KB / Downloads: 10)
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  Angled shortcuts
Posted by: Willy Tschager - 2019-01-06, 9:05 - Forum: Parts Tracker Discussion - Replies (5)

Guys,

I find all these shortcuts:

http://www.ldraw.org/cgi-bin/ptdetail.cg...c01-f1.dat
http://www.ldraw.org/cgi-bin/ptdetail.cg...c01-f3.dat

with all the different angles unnecessary, as it would bloat our library if we start adding variants of all the hinges. The Flexible_Section has been added for parts such as books, laptops or suitcases which cannot be naturally separated.

Please delete the above variants from the PT.

w.

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Photo first screenshot of continuous variable displacement compressor
Posted by: Joscha - 2019-01-05, 21:02 - Forum: MOCs (My Own Creations) - No Replies

Hi everybody

After half a year I would like to come back to my announcement. After re-designing the compressor into studless, building and testing it, I finally made a design which pleases my demand (compactness and functionality). For those of you who are interested, please find a first screenshot below.

I put already all animations into the script and I just need to render it and cut it together to a video. But as I have learnt, making movies with POV is a time consuming thing.


Happy new year!


[Image: compressor_new4.jpg]

ps. It'll take some time to release a video, because I'd like to provide audio comments and explanations for it.

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  SR3d Builder Fail
Posted by: Thorsten - 2019-01-04, 17:35 - Forum: All Other Programs. - Replies (12)

After a partial update, I received this error message. How can I get that away?
Deleting and reinstalling alone is not enough


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at SR3DBuilder.cPartMGM.LoadPartList()
at SR3DBuilder.cCache.FillCache()
at SR3DBuilder.Main.b8(Object A_0, EventArgs A_1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8937 (WinRelRS4.050727-8900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SR3DBuilder
Assembly Version: 0.9.7.81
Win32 Version: 0.9.7.81
CodeBase: file:///C:/Program%20Files%20(x86)/SR%203D%20Builder/SR3DBuilder.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8934 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8937 (WinRelRS4.050727-8900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
ImageCombo
Assembly Version: 1.1.2991.21158
Win32 Version: 1.1.2991.21158
CodeBase: file:///C:/Program%20Files%20(x86)/SR%203D%20Builder/ImageCombo.DLL
----------------------------------------
Microsoft.VisualBasic.PowerPacks
Assembly Version: 12.0.0.0
Win32 Version: 12.0.21005.1
CodeBase: file:///C:/Program%20Files%20(x86)/SR%203D%20Builder/Microsoft.VisualBasic.PowerPacks.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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  LDraw compatible Hubelino parts
Posted by: Rolf Osterthun - 2019-01-04, 14:55 - Forum: Off-Topic - Replies (10)

Hey,

half a year ago I started creating Hubelino (Duplo compatible Marble Run) parts for LDraw. Now someone at eurobricks asked if it would be possible to create them. Since I uploaded them, someone here might also be interested (some are still not finished).

You can find a preview of the currently existing LDraw compatible parts here; and you can download them: hubelino.zip (I hope I did not miss anything).

Rolf

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