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| Ldraw: Bionicle parts for Brutaka |
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Posted by: Demuskha - 2019-08-16, 10:43 - Forum: Part Requests
- Replies (1)
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Hey guys!
Since I was a child I've been a huge fan of Brutaka, and after I've discovered LDD and studio.io, my interest in digital lego has steadily increased. I am making this post, since I am obviously trying to remake Brutaka - I have found most parts but unfortunately I struggle with som vital parts. I have not been able to find:
- Brutaka's mask - [color=#005ea6]53583
Bionicle Mask Olmak[/color]
- Brutaka's head - 47312
- Brutaka's brain - 47313
And some other parts, but I am mentioning these first since these are the vital ones. I have seen that one guy has already done what I want to do at this link;
http://board.ttvchannel.com/t/brutaka-ldraw-model/36725
But I simply cannot figure out how he got the mask, head etc. Could anyone help me out finding the rest of the pieces / or maybe if some experienced ldraw users would like to make the final parts?
If not, could you guide me to ressources on how to learn to make my own parts?
Kind regards
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| Primitives in non-LEGO parts libraries |
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Posted by: Chris Dee - 2019-08-13, 5:56 - Forum: Standards Board
- Replies (2)
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I have a side interest in the Other Parts Libraries and have a couple of stalled projects that I intend to add there (Nanoblock and Bayko) when time allows. Just like the main LDraw library these libraries benefit from the re-usable primitives concept. My question is should primitives used there include the '!LDRAW_ORG ....' lines and should they share the LDraw primitive naming conventions (e.g. 4-4cyli.dat)?
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