| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 7 online users. » 0 Member(s) | 1 Guest(s) Applebot, Baidu, Bing, DuckDuckGo, Google, Yandex
|
| Latest Threads |
Part Request: 85946pb01
Forum: Part Requests
Last Post: Gary
5 hours ago
» Replies: 0
» Views: 37
|
Part Request
Forum: Part Requests
Last Post: Gary
5 hours ago
» Replies: 2
» Views: 206
|
Technic 1994
Forum: Official Models
Last Post: Takeshi Takahashi
Yesterday, 13:58
» Replies: 33
» Views: 65,091
|
Missing Stingrays/Hydrona...
Forum: Part Requests
Last Post: Zack Uhlenhuth
2026-09-22, 23:21
» Replies: 8
» Views: 1,550
|
Speed Champions
Forum: Official Models
Last Post: Magnus Forsberg
2026-09-22, 21:49
» Replies: 30
» Views: 62,824
|
3d modelling
Forum: Off-Topic
Last Post: Jeff Jones
2026-09-22, 21:06
» Replies: 2
» Views: 265
|
Parts Request: LEGO Zelda...
Forum: Part Requests
Last Post: SNIPE
2026-09-21, 1:39
» Replies: 1
» Views: 519
|
Town, Trains and Paradisa...
Forum: Official Models
Last Post: Takeshi Takahashi
2026-09-19, 2:11
» Replies: 29
» Views: 14,781
|
Spider-Ham
Forum: Part Requests
Last Post: James Simpson
2026-09-16, 21:34
» Replies: 1
» Views: 593
|
Missing Snowtrooper Parts
Forum: Part Requests
Last Post: Chirila
2026-09-16, 18:19
» Replies: 3
» Views: 416
|
|
|
| Submodel naming and organization |
|
Posted by: Orion Pobursky - 2020-04-15, 19:41 - Forum: Official Models
- Replies (12)
|
 |
I'm starting to rethink my design philosophy regarding how I put together a model for the OMR. Currently I name things by step number (e.g. step45.ldr) or an appropriate noun name and step if there are multiple sections that start with step one (e.g. book1-step5.ldr). Since I've now run into multiple instruction sets where even LEGO can't keep the step numbers consistent, I'm thinking about abandoning the step numbering system and instead focus on submodeling to make positioning movable elements easier. Maybe not even include steps at all?
How does everyone else go about organizing their submodels? Do you put instruction steps in?
|
|
|
| Missing Thread |
|
Posted by: Johann Eisner - 2020-04-15, 19:09 - Forum: Help
- Replies (5)
|
 |
I'm either stupid or too stupid.
I am quite sure that I recently replied to a topic that involved updating the unofficial parts library in LPub3D.
But I can not find the thread anywhere, even if I search in the User CP under my comments, I can not find it.
Can this be due to the downgrading of a SteerCo to a "normal" user?
Regards Johann
|
|
|
| LDraw Mobile Client |
|
Posted by: weilkein - 2020-04-14, 11:44 - Forum: LDraw Editors and Viewers
- No Replies
|
 |
Currently I've been using Buf3D+ on my Google Pixel 2 XL but I was curious to know if LDraw team has any plans to release a dedicated mobile client in near future.
|
|
|
| Installation -- Bricks Partly or Not Visible in LDCad 1.6c |
|
Posted by: Chad Voller - 2020-04-12, 23:54 - Forum: LDraw Editors and Viewers
- Replies (11)
|
 |
n00b here, please excuse me if this post is in the incorrect forum. I've searched a good bit but have not found an answer.
My son is just getting to learn computers and he loves Lego, so I searched and found LDraw.
I downloaded the All in One, then installed pretty much everything on his computer.
After setting the search/library paths official location to c\users\public\documents\ldraw\parts on his machine, when using LDCad the parts are not all there. They sort of render in bits and pieces... sometimes the full part. Just talking about simple bricks.
However, following the same pattern on my computer, I'm able to see all of the parts, just fine.
I tried an uninstall / reinstall on his machine, but the problem persists.
I would be very grateful for any suggestions that could help me.
|
|
|
An introduction to digital LEGO |
|
Posted by: Philippe Hurbain - 2020-04-12, 13:50 - Forum: General LDraw.org Discussion
- Replies (2)
|
 |
A great introduction to digital LEGO: Interview of Neil Marsden ("Pennyforge") by Matt Elder.
Quoting YouTube video description:
In this video interview Neil Marsden aka Pennyforge presents a primer masterclass on virtual/digital LEGO building (originally presented at London AFOLs April 2020). Neil discusses LEGO modelling, rendering and instruction creation comparing current software tools such as LEGO Digital Designer, Bricklinks Stud.io and LDCad. Other software touched u[font=Helvetica, Arial, sans-serif]pon includes Blender, MLCad, Modo, Sketchup and Maya[/font]
[font=Helvetica, Arial, sans-serif]Neil gives an overview of taking a traditional 3D model and converting it to real LEGO via voxel data. Pennyforge also covers scripting and touches upon the opensource nature of ldraw, underpinning all this digital LEGO building. Scripting has also been used to build words and fonts out of LEGO. A discussion of machine learning is had (so if you are able to contribute, be sure to get in touch).[/font]
[font=Helvetica, Arial, sans-serif]https://youtu.be/MIzWuOxkUdc[/font]
|
|
|
|