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| Part 4592 (control stick base) |
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Posted by: N. W. Perry - 2019-12-07, 5:13 - Forum: Parts Authoring
- Replies (6)
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Hi,
I noticed what seems to be a discrepancy in the small control stick base (4592.dat): the notch is not deep enough to allow the stick to rotate a full 180 degrees, although the real part does permit this behavior. However, this may be partially due to the snap meta being set too deep—in the real part, the rotational disc of the stick sits flush with the top of the base, rather than being concentric with its hemispherical portion. (Still, this adjustment allows the stick only about 174° of rotation, rather than the full 180° sweep—or even slightly more—available in the real part.)
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| Another rotation problem |
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Posted by: N. W. Perry - 2019-12-06, 6:41 - Forum: LDraw Editors and Viewers
- Replies (3)
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This one's really just for fun; I was able to figure it out by eye to within half a degree, and I think it's good enough. But I'm still curious how you'd go about finding the "right" answer…
So our task here is simply to have our spaceman get a grip on his control stick (you can see he's already grabbed it in the right hand, so we just have to figure out the left). To do this, we need to figure out the angle of four different rotations. The control stick has to be tilted upward (1) and, along with its base, rotated inward (2), while the spaceman's arm has to pivot at the shoulder (3) to meet it. Finally, the hand has to rotate at the wrist (4) so that it's aligned with the control stick. (This last one is tricky because the hand portion—the actual "clip", or claw—is not aligned with any axis of the part itself, and the part's origin isn't located within the hand but rather at the wrist.)
Because we are perfectionists, the ball of the control stick should be centered longitudinally within the minifig's hand, but flush with its top edge. Since it's an 8-LDU sphere, the center of the sphere should be 4 LDU below the top edge (and again, that's relative to the hand itself, not the part overall).
I was able to get close on the first 3 steps (see below) by using successive approximation along with my intersecting circles method, then made some final small tweaks to account for the wrist rotation—again, good enough, but necessarily imprecise by nature. Guess I'll have to break out the trigonometry again to find the truth!
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| Renaming Groups |
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Posted by: Moreau - 2019-12-04, 20:54 - Forum: LDraw Editors and Viewers
- Replies (2)
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New forum user, novice LDraw (1.6c) user.
I encountered an odd problem after more or less completing a map model for my D&D game. for the floor tiles i use several Plate 4x4 (3031.dat) in slightly alternating colors.
The problem is that when i try to rename a group to something more appropriate for D&D like Kitchen or Garden, by right-click-> Properties, the group disappears from the model. i can only bring it back via the undo button.
Is this a bug or a feature, and if either, what can i do about it?
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