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Thumbs Up Move hub 103479c01
Posted by: Ad Huigben - 2024-09-03, 12:52 - Forum: Part Requests - Replies (1)

I"am searching for the part 103479c01, the move hub belonging to the set 42176-1 - Porsche GT4 e-Performance.
I have build the Buggati 50 T with this hub. Now I want to draw it in studio so I can publish it.
I've been searching for the hub on internet for a long time but haven't found anything. I then tried to draw the hub with partdesigner, but this did not work.
I've searched in LDraw but cannot find it.
Can someone help me please.

Kind regards
Ad

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  Lego Elephant cleaning request and add eyes on its head
Posted by: Zoltán Tibor - 2024-09-02, 17:53 - Forum: Part Requests - Replies (3)

Dear All! :-)

Here are some raw dat files for the Lego Elephant.


.dat   77071_raw.dat (Size: 534.74 KB / Downloads: 7)

.dat   77046_raw.dat (Size: 213.61 KB / Downloads: 7)

.dat   37297_raw.dat (Size: 499 bytes / Downloads: 6)

.dat   37297a_raw.dat (Size: 58.55 KB / Downloads: 8)

.dat   37297b_raw.dat (Size: 23.21 KB / Downloads: 7)

https://www.bricklink.com/catalogItemInv...ephant2c01

Could you please somebody cleaned it? And could you please somebody add eyes on the elephant head?

Thank you very much! :-)

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  Changed Fabuland_Red in LDConfig
Posted by: Willy Tschager - 2024-09-02, 13:45 - Forum: Official File Specifications/Standards - Replies (2)

Guys,

I response to this discussion:

https://library.ldraw.org/tracker/39885

I changed Fabuland_Red to C65127

Attached the updated:


.ldr   LDConfig.ldr (Size: 39.76 KB / Downloads: 4)

w.

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  Part Request: 77193 Dragon Wings with Talons
Posted by: Lucas Carvalho - 2024-09-01, 14:29 - Forum: Part Requests - Replies (3)

Please could someone add this part to the parts list? Apparently its a very exclusive piece from the Vidiyo line that can't be found as a 3D mold, its a very interesting, unique and useful dragon wing
.jpg   lego-red-dragon-wings-with-talons-77193-1602357.jpg (Size: 13.97 KB / Downloads: 418)
.jpg   lego-red-dragon-wings-with-talons-77193-1602357.jpg (Size: 13.97 KB / Downloads: 418) .

Design ID: 77193

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  [LDPE] 1.8.87 Released (center axes/ BFC selection colour/ tori descr. digits/bugfix)
Posted by: Nils Schmidt - 2024-09-01, 11:25 - Forum: Parts Author Tools - Replies (10)

Hey,

this release fixes a rare crash(!) concerning the experimental OpenGL 3.3 3D renderer.
And all good things come in threes. There are three new features, too!


[Image: attachment.php?aid=12753]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(3 new features and 1 bug fix)

With this release you will be able to...

  • ...display the axes of coordinates in the center of the 3D screen (it is also used in the first 3D view for PartReview)
  • ...set and see a different selection color than red in backface-culling modes.
  • ...have 4 digits in the last section of a mixed-mode torus description (e.g. 1 x 2.0000 x 0.2500).

The following critical issue is fixed:

  1. [OpenGL 3] Crash when adding a line, triangle, quad, condline, distance meter or protractor to an empty file.

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.87.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.87-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.87.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 150 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 500 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.

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  Calling all reviewers
Posted by: Orion Pobursky - 2024-08-26, 22:37 - Forum: Parts Tracker Discussion - Replies (4)

As of right now (8/26/2024) I have 42 parts on my "Ready for admin" list, almost all of which I intentionally held back because they are part of larger, not ready assemblies. 

There are over 7000 parts that need at least one certify. 

The next update will be very small unless those with Part Reviewer status step up. Right now we have about 4-7 regulars reviewing parts, I'd like to see more than that. This is a group effort so if your are a long time author but only submit but don't review, I kindly ask you to review a batch of parts for every part you submit. I've added a few tools to make this easier and LDPE makes it fairly trivial to do reviews.

That said, if you are part author and think you are ready, ask me for review permission.

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  LDraw.org 2024-07 Parts Update Now Available
Posted by: Orion Pobursky - 2024-08-26, 2:26 - Forum: LDraw.org Announcements - No Replies

The 2024-07 LDraw Parts Update has been released. This update adds 454 new files to the core library, including 368 new parts and 9 new primitives.

Thanks are due to all the part authors who created or corrected parts for this release. The small, but dedicated, band of reviewers also play an important role in keeping files moving through the Parts Tracker and deserve just as much credit. This update wouldn't have been possible without their dedication and attention to detail.

Special thanks to Magnus Forsberg for his efforts in fixing the Minifig helmet and visor parts.

You can preview the new parts in 2024-07 here, and download the zip-file update or Windows install package here.

Thank you to all the testers and parts authors who continue giving feedback on the new PT software. This project would not be what it is without your help.

Orion Pobursky
LDraw.org Parts Library Admin

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  Part Request: 34690 Hood with Goggles
Posted by: 3CFigs - 2024-08-23, 3:15 - Forum: Part Requests - Replies (2)

Please could someone add this part to the parts list? I really need this and there are no 3D models of this part anywhere.
Part on Bricklink: 34690pb01
[Image: 34690pb01.png]

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  LeoDraw snapping parts
Posted by: Andrew Rhodes - 2024-08-23, 2:59 - Forum: LDraw Editors and Viewers - Replies (4)

I am new to the LDraw All-In-One programs and, after installing, I began a project (MOC Classic Battlestar Galactica) and found that snapping parts doesn't appear to be working for parts that I star with.

I tried using the Movement Snap option to adjust snapping parts together, but it doesn't seem to work exactly right.

Being able to precisely adjust X, Y, and Z coordinates might help, but an actual snapping certain parts would help.

For example, Part Technic Beam 7x5 With Open Center 5x3, 64179 is the first part.  I attempted to plug in Technic Pin With Friction Type 2, 61332 into the vertical holes (or even the horizontal holes, and though it "fits" not precise, being offset and phasing through, it doesn't appear to "snap" into place precisely.  There are offsets that need adjusting both Z and the X or Y just slightly.  

Is there a way to make the fine tuned adjustments either using exact typing of X, Y, and/or Z coordinates or create true snapping abilities?  These parts apparently aren't true "solids" as parts phase through one another, and it would be nice if they actually were "solids", but I'll take whatever I can get.

In case you couldn't tell, I'm completely new to this program, so I may be easily missing something.

Thanks.

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  Rescale Stickers with AI
Posted by: Vito Tarantini - 2024-08-21, 11:00 - Forum: General LDraw.org Discussion - Replies (1)

I wanted to share with you a program that is able to upscale low-resolution stickers, with the help of artificial intelligence, and bring them to high resolution.
The results are very good, especially if they are mostly graphic images and not small writings.
Different algorithms can be used for optimal results.
Any imperfections in the original file can be easily retouched with Photoshop before or after upscaling.
I use it with satisfaction. Try it!
You can download and use it for free.
I hope I did something appreciated!

https://upscayl.org/

I attach an example.



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