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80503pb01 lute instrument...
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Same set, different sheet...
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71613/30346c01 too high?!
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5724pr0001 Bubble Canopy ...
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Friends 2014
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LDCAD about Add custom p...
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Hi-res logo primitives
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Part 5561, Door 1 x 4 x 1...
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Urak-hai Helmet |
Posted by: Reuben Pearse - 2012-11-24, 23:06 - Forum: Parts Authoring
- Replies (4)
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Hi,
Is anyone working on a part for the Urak-hai helmet (a Lord of the Rings part)?
I've got a nice model of Lurtz here, but would like to create some other Urak-hai figures to make up an army :-)
Reuben
=====================================
Download 3D Lego models and other resources from:
http://www.pearse.co.uk/lego
=====================================
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Rotation in LDraw |
Posted by: Nathan S - 2012-11-24, 2:10 - Forum: LDraw Editors and Viewers
- Replies (2)
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I have loved working with LDraw, but I have noticed there are not enough rotation points when rotating a part or model.
Example would be when tiling a panel or windscreen or when builing a model with wheels that are built higher in the back.
If there were another rotation point between each of the current rotation angels now it would be great.
Anyone else experienced this need?
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Question on faces |
Posted by: Nicola - 2012-11-22, 19:42 - Forum: Parts Authoring
- Replies (10)
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Hi, i have a question: are faces considered double sided in parts that are not "BFC certified"?
For example i'm rendering part 6595 and it renders wrong, it's not certified as far as i can see.
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