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  Where did these parts go?
Posted by: Nikola Kovacs - 2012-09-15, 21:03 - Forum: Parts Authoring - Replies (13)

I've downloaded an l3b file (a model of the Lego 8070 Supercar) from a forum, and when I try to open it, it comes up with a bunch of missing parts. Some of them I was able to find, but I'm still missing a few, and I can't find them, for example, when I search for 58124s03.dat, I get a google result for http://www.ldraw.org/cgi-bin/ptdetail.cg...124s03.dat, but that page says the part wasn't found. But the page did exist, I found it on archive.org: http://web.archive.org/web/2010120509483...124s03.dat

Why has this part been deleted? Why can't I find it anywhere?

Here are all the parts that the model needs and I can't find:
U9112.DAT
U9113.DAT
58124s03.dat
x882.dat

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  Why not .jpeg, .jpg or .gif ???????
Posted by: Marcello Alloggio - 2012-09-15, 15:06 - Forum: Off-Topic - Replies (2)

Hi,

why are images in .DAT ?
Simple question, simple answer please.

Ciaooo,

-Marcello

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  Utility search
Posted by: Kevin Roach - 2012-09-12, 13:56 - Forum: Help - Replies (10)

I was wondering if there is a utility that can generate a cylinder of a given radius, centered on the line between two points. If I had this would be so helpful. The cylinder result would come out as an n-ncyli.dat file. Generated from the first point with the same orientation as the line.

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  LDPatternCreator - Release 1.4.2
Posted by: Nils Schmidt - 2012-09-10, 7:08 - Forum: Parts Author Tools - Replies (2)

Hey,

Here is the "answer to the Ultimate Question of Life, the Universe, and Everything": LPC 1.4.2 Wink


Please uninstall older versions of this software before installing a new version.
Your configuration won't be deleted if you have already version greater than 1.3.1 installed on your machine.

Change log:

New features:

  • You can deselect objects with the selection rectangle while pressing CTRL.
  • You can copy+paste the transformation matrices or vertex coordinates with 1 click.
  • You can toggle the visibility of the BG image (with Ctrl+B).
  • You can use a shortkey to dis-/enable the grid (Ctrl+G) / axis label (Ctrl+L).
  • The previous mode will be restored after closing the preview.
  • You can use a recent file list.
  • The French language file is improved.
Fixed bugs from 1.4.1 and older:
  • The file loader crashes because of side-effects from 1.3.8.
  • Zoom with +/​- does not work in preview mode.
  • The program crashes when a single group was created, deleted and saved.
  • Other minor bugs.

(see full list of tickets for 1.4.2)

I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils

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Thumbs Up "Spooky" Gate Parts
Posted by: Shannon - 2012-09-09, 22:22 - Forum: Part Requests - Replies (3)

Hi there... I'm working on designing a Graveyard to go with the Monster Fighters Haunted House.
I'm using the "Gate" that came with the set... but LDraw seems to be missing the curved gate pieces.
I'd appreciate them getting onto someones "to do" list!

95229 - Bar 1 x 8 x 3 - 1 x 8 x 4 Curved (Image)
x230 - Door 1 x 4 x 9 Arched with Bars and Three Studs (Image)

Thanks! Smile

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  Missing Parts
Posted by: Kevin Roach - 2012-09-09, 7:49 - Forum: Parts Authoring - Replies (23)

I became slightly confused today. There are parts that I pulled off your website many years ago. Now it seems as if they don’t exist. They are parts for the Train Track 9v Points. They were authored by Soete Ludo. I submitted one thinking it was an update. Only it was treated as if I authored it. Could you please explain?
This is the part list:
2864.dat
2866.dat
s\2864s01.dat



Attached Files
.dat   2864.dat (Size: 10.53 KB / Downloads: 0)
.dat   2866.dat (Size: 6.99 KB / Downloads: 0)
.dat   2864s01.dat (Size: 8.74 KB / Downloads: 0)
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  broken POVRay export in LDView 4.2 beta 1 of 7 Apr, 2012
Posted by: Steffen - 2012-09-08, 22:30 - Forum: LDraw Editors and Viewers - Replies (3)

Hello Travis,
I just discovered that sometimes LDView creates syntactically invalid .pov files on export.

The problem seems to be triggered when you're rendering a file from your LDRAW "models" folder
which references a primitive located in a folder called "48" inside that "models" folder.
What happens in that case is that the resulting .pov file contains a line

Code:
#declare 48/LDX_48_slash_t04q4444_dot_dat_in_part = torus // Torus 0.25
Note the leading "48/" in the identifier, which is illegal.
Note that LDView seems to substitute the substring _slash_ for / already,
but that seems to fail in some cases.

I've attached my test file plus its .pov output file here for your reference.

- Steffen



Attached Files
.pov   9V.pov (Size: 2.55 MB / Downloads: 0)
.ldr   9V.ldr (Size: 695 bytes / Downloads: 0)
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  LDView - Fixed Camera Positioning
Posted by: Rob - 2012-09-07, 11:20 - Forum: LDraw Editors and Viewers - Replies (7)

Hi

I am using LDView v4.1 for Windows.

I'm trying to work out the command line parameters to render a snapshots of different models files.

I want a fixed camera position regardless of the model size or location. I've tried all manner of combinations of -ModelSize -Autocrop -FOV -ZoomToFit -ModelCenter etc. etc. but cannot seem find the right combination.
I thought the -cg45,45,1000 would do it (lat,long,distance) but this seems to get different results depending on the size/location of the model in question.

Any help greatly appreciated....

TCBUK

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Thumbs Up 3003 2x2 bricks with numbers (from Brick Calendar)
Posted by: Saso Tomat - 2012-09-06, 19:46 - Forum: Part Requests - No Replies

Hi all,

I would like to see Bricklink parts 3003pb035 (2x2 brick with number 1) to 3003pb065 (2x2 brick with number 31) created. At first they don't need to be accurate.
They can be found in set 853195 Brick Calendar.

Thanks,
Saso

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  Call for LD4DStudio bug reports
Posted by: Roland Melkert - 2012-09-06, 19:16 - Forum: LDraw Editors and Viewers - No Replies

Hi all,

I've decided to wipe the dust of my LD4DStudio project and spend some time on creating a maintenance update for it next month or so.

Although I do have some issues collected already, I would welcome any additional issues people are having with the 1.2 version, so I can fix as much as possible in the new version.

If you not familiar with LD4DStudio, feel free to take a look at it here:

LD4DStudio.nl

Do note I won't be adding major changes to it, just (nasty) bugfixes. Most of my 'LDraw time' will still go to LDCad for the time being.

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