Legends of Chima - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: Models and Parts (https://forums.ldraw.org/forum-18.html) +--- Forum: Official Models (https://forums.ldraw.org/forum-17.html) +--- Thread: Legends of Chima (/thread-11398.html) |
Legends of Chima - Michael Heidemann - 2013-12-27 Maybe all those models here LOC213 - Razcal - Michael Heidemann - 2013-12-27 Sadly all the patterened parts are missing currently. 70127 - Wolf Legend Beast - Philippe Hurbain - 2014-03-05 70127 - Wolf Legend Beast (Legends of Chima) Missing: Stickers. The L3B file contains groups, I guess it would not be too hard to convert this into a proper mpd... Re: Legends of Chima - Michael Heidemann - 2014-03-29 Philo Wrote:I guess it would not be too hard to convert this into a proper mpd Maybe this can be done by an application It looks to me that only the "Group" portions have to be put into an ldr file and the content of "Group" substituted by that ldr file with an identity matrix and zero offset. If this is the case also the other way should be possible to do automatically. The result would be an application called l3b2mpd or mpd2l3b. I am right? But there are several special commands in the l3b format that I am not aware of and what it will do. So I would need some input how to convert or substitude those commands. Re: Legends of Chima - Merlijn Wissink - 2014-04-03 Maybe a bit off topic, but something like l3b2mpd would be an amazing piece of software for me. My current workflow for making building instructions is building the model in SR3D Builder and use the groups as sub-models. Then, I export every group one by one to a seperate file (SR3D paid functionality). Then, I import everything in MLcad to make the .mpd (so the submodels actually become submodels in LPub) and add, if needed, buffer exhange, ghosting, arrows etc. It works very well, except that I have to export every submodel one by one by hand. If you could make something like l3b2mpd it would be very useful for me. The groups commands aren't very difficult to use: Note: I only found this out by modifying these things in the past, but I've never checked anything of the following with Sergio if it's correct, but I'm pretty sure. At the beginning of a l3b document is the Code: 0 GROUPSLIST 1
The grouplist contains all the groups. Let's take and example: Code: 0 GR Left-arm 6 3 False
Then, in the model itself you can find the group commands. Those are very simple and look like this: Code: 0 GROUP 11
Code: 0 GROUP 4 Again, it would be nice if you could make something like l3b2mpd. If you have anymore questions, feel free to ask Re: Legends of Chima - Philippe Hurbain - 2014-04-03 Thanks for clarifying all this! Indeed I used exactly the same method as you to create the EV3 bonus models building instructions... Quote:0 defines that this is a command and not a part0 is one of the 6 types of lines in any LDraw file, introducing comments or meta commands. Quote:false defines that this groups must be displayed. It's quite unintuitive, because TRUE means that the group shouldn't be displayed.It becomes more logical if you change "displayed" with "hidden" "true defines that this groups must be hidden"... Re: Legends of Chima - Michael Heidemann - 2014-04-03 Ok, there seems to be an interest in this. Please do not expect that tool within the next days Maybe I integrate this into MPDCenter as "Import from l3b". I will inform you about progress in this matter in this thread. Re: Legends of Chima - Michael Heidemann - 2014-05-09 I have done the first steps on this matter. It seems to work fine, but some additional test needs to be done. It will be integrated in MPDCenter. RE: 70127 - Wolf Legend Beast - Philippe Hurbain - 2017-02-10 Made an OMR compatible MPD for this one. |