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  Technic pins
Posted by: Philippe Hurbain - 2013-12-09, 9:20 - Forum: Parts Authoring - Replies (1)

I am starting to work on the new Technic axle pin long (11214). As you can see on this photo, there are several little differences with other existing long pins (middle slit is xhort, no slit on base but 3 (not 4) thin ribs there). I guess I must create a new geometry for this...
Question is, is it worth creating primitive(s) for this new geometry, that will probably be used only here? If so, create one primitive for base and one for tip, or just one primitive for the whole pin part?
For the record, confric8 is only used in 6558, confric9 in 32054, and confric7 (certified but still on PT) is not used at all.
[Image: 10805407686_2e6e327b99_o.jpg]

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Thumbs Up 30187c?? Request
Posted by: Stephan Meisinger - 2013-12-08, 13:22 - Forum: Part Requests - Replies (2)

Hi,

i would like to request a speed bike (or hover bike) part used by the some sw endor sets.
Which would be straight forward:

1 16 0 0 0 1 0 0 0 1 0 0 0 1 30187.dat
1 70 0 30 0 1 0 0 0 1 0 0 0 1 30188.dat

Thanks

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  Any Train fans that could make instuctions for me?
Posted by: Gr8Trains - 2013-12-06, 17:14 - Forum: General LDraw.org Discussion - Replies (9)

I'm a huge train fan and wanted to make instuctions of my designs to share with my LUG. I've only recently learned of ldraw and it seems a bit out of my leauge. I have about 10 right now that I would want done. Would anyone want to make them for me? I'd be willing to let you pic one for free if you were willing to make say, 5 of them? I just don't have the time to learn another program, let alone sit down and actually make the instuctions.

If you're interested just reply and we can chat.

Thanks!

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  a topic
Posted by: his shoes? WHACK - 2013-12-05, 22:20 - Forum: LDraw File Processing and Conversion - Replies (19)

WHACK

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  LDPatternCreator - (Second Bug-Fix) Release 1.5.2
Posted by: Nils Schmidt - 2013-12-05, 16:32 - Forum: Parts Author Tools - No Replies

Hello,

Here is my second LPC release from this day with less bugs Smile
If you are already using version 1.5.1 you can simply update your installation by clicking on "Help -> Install Updates" and choose "Yes".

Change log:

New features:

  • On a fresh installation colour 8 is replaced with colour 72 by default.
  • You can close the image- & view-preferences with F5/F6 when they got focused.
Fixed bugs from 1.5.1 and older:
  • Fixed the fact that template creation with helper lines fails.
  • Fixed minor translation errors
  • Fixed that "Show Colors" doesn't display the colors. The problem come from the new opacity setting since release 1.4.4

As always, I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils

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  Tower Crane
Posted by: Kieran Metcalf - 2013-12-05, 13:12 - Forum: MOCs (My Own Creations) - Replies (5)

[Image: 11220809395]

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  LDPatternCreator - (Bug-Fix) Release 1.5.1
Posted by: Nils Schmidt - 2013-12-05, 5:35 - Forum: Parts Author Tools - Replies (5)

Good morning,

Here is a fresh LPC 1.5.1 release with more features and less bugs Wink

Change log:

New features:

  • The usability of the image, view-preferences and colour forms is improved.
  • SlicerPro is now used for slicing
  • You can update the program by clicking on "Help -> Install Updates". A internet connection is required to update the program.

Fixed bugs from 1.5.0 and older:
  • Fixed an error within the template editor (occurs on renaming).
  • Fixed several translation errors and improved the French translation (thanks J.C. Tchang!)
  • ...and a few other small bugs.

As always, I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils

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  needing help fixing the remaining geometry problems of electric plugs
Posted by: Steffen - 2013-12-04, 18:09 - Forum: Parts Authoring - Replies (2)

Hi, I could need some helping thoughts, hands or calipers in solving the remaining geometry problems
I spotted with the electric plugs Sad

Please download the accompanying small demonstration file electric_plugs_geometry_problem.ldr
(which uses unofficial parts currently on the PT). It contains the simple assembly

1 7 0 0 0 1 0 0 0 1 0 0 0 1 4169.dat
1 2 0 -122 -1 0 0 -1 1 0 0 0 -1 0 512p01.dat
1 47 0 -122 23 1 0 0 0 0 1 0 -1 0 266bc02.dat
1 4 0 -102 10.5 1 0 0 0 0 1 0 -1 0 766ac01.dat
1 1 0 -94.5 18 1 0 0 0 1 0 0 0 1 766ac01.dat

This assembly is taken from set 7866, where it occurs in this form.

The following geometry problems can be seen here:
1. The central pin of the blue plug is smaller than the hole of the red plug where it should fit in.
2. The thickness of the red plug is so large that it collides with the green part: You can see the 2 parts intersecting each other.

I am not sure how to solve these problems.

Solving problem 1: this can be solved by either
(a) enlarging the pin of the blue plug
(b) reducing the size of the hole in the red plug
Solution (a) would require to touch ALL official parts having a hole for that pin, and that are MANY parts.
Solution (b) can easily be applied, as just the hole in this plug file needs to be adjusted.
So deciding between (a) and (b) is not only influenced by the real world diameter which can be measured,
but also by the amount of official parts that would need correction then.

Solving problem 2: this can be solved by either
(a) Making the plug a little thinner to remove the object intersection. In real life, it just snugly sits there touching the 512p01.
(b) Repositioning the plug sockets in the light brick 266bc02. Doing so will require adjusting all light bricks the same way (repositioning the plug sockets).
Remark: it could be that the plug sockets at the light brick really are misplaced in all official lightbricks.
This can be concluded from the fact that all have the same position for them, but just 266ac01 uses a different position.
Checkout the attached Electric.ldr.

I am a little lost and desperate here.
Folks, can you provide help or share thoughts?



Attached Files
.ldr   Electric.ldr (Size: 1.24 KB / Downloads: 0)
.ldr   electric_plugs_geometry_problem.ldr (Size: 309 bytes / Downloads: 0)
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  some thoughts about train track part origin choices
Posted by: Steffen - 2013-12-04, 9:03 - Forum: Parts Authoring - Replies (5)

At part
http://www.ldraw.org/cgi-bin/ptdetail.cg.../85977.dat
some questions arose about where to put the origin of train track parts.

The X and Z choice usually is not a problem, both for curved or straight parts:
we there can simply follow the principles of our usual practice, i.e. "part center".
This is also what existing parts do, e.g. 3229a.dat, 3229ac01.dat, 3229ac04.dat.

Regarding the Y origin, there is the question
"Should the origin be (A) at the top of the studded sleepers or (B) at the top of the rails?"
The current status in the library needs to be explained historically:
The rail parts e.g. 3229a.dat existed in the library long time already.
As usual for parts, they had their origin at the top.
This origin was kept when 3229ac01.dat was created, an assembly of two curved rails.
This origin was kept when 3228ac02.dat was created, an assembly of two straight rails.
This origin was kept when 3228bc02.dat was created, an assembly of two straight rails plus sleeper.
This origin was kept when 948ac02.dat was created, a point.
This is the 4.5V blue and grey rails story.
The same origin was applied to the analogous 12V blue and grey rails, e.g. 73696c04.dat.

So to make a long story short: carrying over the origin choice of the single rail part to the rails assemblies
led to the effect that the vertical origin of all 4.5V and 12V train track parts and assemblies is at the top of the rails.

The origin question now again arises for the 9V train track.
http://www.ldraw.org/cgi-bin/ptreviewsum...aintrack9v
(with or without metal top), and for other train tracks where the rails are firmly attached to the sleepers.
There the question is if the vertical origin should be
(A) at the top of the sleepers or
(B) at the top of the rails.
Both solutions have advantages and disadvantages:
Solution (A) would make the new train track parts better match plates.
Solution (A) would be the intuitive one if one did not know about existing train track parts.
Solution (B) would make the new train track parts better match existing train track parts.
Both solutions are no problem for train track layout software like BlueBrick.

So what to do now? Current situation:
- Official train track parts out in the wild have "origin at rail top".
- *SOME* of newer train track parts with "origin at sleeper top" already "sneaked" out, e.g. 32087.dat
- all newer train track parts currently on the PT like 74746.dat or 53401.dat or 85976.dat follow the "origin at sleeper top" strategy

I have no real strong opinion here. We could opt for one of these solutions:
(i) make all train track parts have origin at rail top
(ii) make all train track parts have origin at sleeper top
(iii) let some have it this way, others the other way

Solution (i) would require to re-position official file 32087.dat.
Solution (ii) would require to re-position many official 4.5V and 12V files
Solution (iii) would create inconsistency but would minimize current trouble

After having written this, I slightly tend to solution (iii)...

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  [disregard] L3P doesn't like a part
Posted by: Michael Horvath - 2013-12-02, 5:59 - Forum: LDraw File Processing and Conversion - Replies (1)

I get this error when I try to convert the attached model using L3P 1.4 beta.

Code:
W:\LDraw\datsville\svn\trunk\helper_scripts\povray>"C:\Programs Windows\l3p14bet
a\l3p.exe" "W:\LDraw\datsville\svn\trunk\datsville_boxed\datsville.ldr" -o -il -
ic
SKIPPING "D:\LDraw\ldconfig.ldr" Line 296: Illegal color code: 0 !COLOUR Main_Co
lour                                           CODE  16   VALUE #7F7F7F   EDGE #
333333
SKIPPING "D:\LDraw\ldconfig.ldr" Line 297: Illegal color code: 0 !COLOUR Edge_Co
lour                                           CODE  24   VALUE #7F7F7F   EDGE #
333333
Processing W:\LDraw\datsville\svn\trunk\datsville_boxed\datsville.ldr
Recursive references: b\3024.dat
referenced by b\3024.dat line 468
referenced by building_001_park.ldr line 65
referenced by building_001_jessimanmemorial.mpd line 8
referenced by block_001.ldr line 9
referenced by layer_blocks.ldr line 8
referenced by datsville.ldr line 6
L3P v1.4 BETA 20131119 (Win32)  (C) 1998-2013 Lars C. Hassing [email protected]
s.dk
*** Abnormal termination.

W:\LDraw\datsville\svn\trunk\helper_scripts\povray>pause
Press any key to continue . . .

I've attached the problem part as well. Is there something wrong with it? Thanks.



Attached Files
.mpd   building_001_jessimanmemorial.mpd (Size: 19.19 KB / Downloads: 1)
.dat   3024.dat (Size: 45 bytes / Downloads: 2)
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