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Recommendation for future updates |
Posted by: Nathanel Titane - 2014-07-01, 21:33 - Forum: General LDraw.org Discussion
- Replies (4)
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Might be interesting to add an 'unofficial' (unofficial/p /parts /parts/s) directory under ldraw to enable users to dump the unofficial required parts for their projects, and have them use the MLCad.ini path walk for scanning parts, makes for a cleaner integration of the parts without messing with the official library.
Thoughts?
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Official 'Getting Started - Linux' Wiki page available |
Posted by: Nathanel Titane - 2014-06-23, 0:05 - Forum: General LDraw.org Discussion
- Replies (14)
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Greetings everyone,
It is with great pleasure that I announce the completion and availability of the LDraw 'Getting Started - Linux' Wiki page.
The wiki pretty much sums up the ways of getting to setup and properly install all the LDraw essentials (library and tools) on Linux based distributions.
It also details all the currently available Linux-native tools such as editors and viewers which can either be built from source or installed via their respective website sources or repositories.
Some of the editors are still works in progress and the contents of the Wiki will be maintained and updated accordingly, as the progress continues.
I will also attempt to script another utility to automate the fetching, deployment and installation of all the required elements to get users to edit models in no time.
Cheers!
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scaling of flat primitives |
Posted by: Ingolf Weisheit - 2014-06-21, 23:11 - Forum: Parts Authoring
- Replies (4)
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Hallo,
in http://www.ldraw.org/library/primref/ the following is mentioned: "To avoid matrix arithmetic problems in some renderers, the third dimension ({y} in the default orientation) must be given a scaling factor of 1."
Is it that strict or is a -1 allowed as well?
The reason for the question is that I'm still working on 11767. If I fix the BFC and I mirror or rotate a primitive I get a -1 as scaling factor for y. Is it legal or is it prefered to have a 0 BFC INVERTNEXT statement for many lines of code?
regards, Ingolf
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