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  LDCad Add brick to an existing group
Posted by: Juergen - 2017-02-09, 15:25 - Forum: LDraw Editors and Viewers - Replies (3)

Hello all

is it possible to add bricks to an existing Group. I know how to create a Group but when I finished the Group I found no way to add another brick later on.

Regards
Juergen

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  need help with ldraw dir
Posted by: Tom Burger - 2017-02-09, 2:14 - Forum: LDraw File Processing and Conversion - No Replies

i have windows 10 with a fresh install trying to setup l3p and i need to set ldraw dir for the program to run

heres what i have in a .bat file
edit - got it

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  Fake seams in POV-Ray
Posted by: Roland Melkert - 2017-02-08, 23:08 - Forum: Rendering Techniques - Replies (5)

Anyone knows of an alternative way of faking part seems in POV-Ray besides shrinking all part just slightly?

I added the shrinking option to LDCad's export it looks nice at first glance but then you'll notice the uneven scaling.

For example 5510, the 2x8 plate at the red circle no longer matches the inverted slope brick beneath it.

   

This is using a scaling of 0.9925

edit: added a zoom
   

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  Patterned part numbering
Posted by: Merlijn Wissink - 2017-02-08, 7:52 - Forum: Parts Authoring - Replies (1)

LDraw has a (in my opinion kinda weird) standard for patterned part numbering. However, sites like Rebrickable and Brickset nowadays scrape a lot of information from Lego itself. This information also includes the design id for patterned parts. Like every brick, every pattern has its own unique design-id.

For example, this part has the design-id 25660 and this part has the design-id 32734.

Would it be a good idea to change the patterned-part numbering of LDraw parts (for future parts obviously, not for current parts) to use the design-id when available?

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  18910
Posted by: Merlijn Wissink - 2017-02-07, 21:11 - Forum: Part Requests - Replies (2)

I hope nobody minds all my parts requests. They are just requests after all, nobody is forced to do anything with 'm  Wink

It would be nice if someone could create part 18910. This one is also available as an export from LDD.

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  89801 & 18896
Posted by: Merlijn Wissink - 2017-02-07, 19:58 - Forum: Part Requests - Replies (5)

It would be cool if someone could make proper LDraw parts of parts 89801 18896.
An LDD version is available for both parts.

Smile

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  30350b and 30350c
Posted by: Merlijn Wissink - 2017-02-07, 19:43 - Forum: Part Requests - Replies (1)

The LDraw library currently has just a plain 30350.dat, but on Bricklink and Rebrickable there are actually 3 versions: 30350a, 30350b and 30350c.
The current 30350.dat is the same as 30350a, but b and c don't exist in LDraw (as far as I know).

Some comparison images can be found here.

Could someone make the b and c versions?  Smile

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Information Parts that do not quite fit together
Posted by: Christian Maglekær - 2017-02-07, 16:05 - Forum: Parts Authoring - Replies (2)

Hi there.

I noticed that the plate 1x2 with Door rail and plate 1x8 with Door rail. Has not the same thickness on rail.


https://dl.dropboxusercontent.com/u/2570...20rail.gif

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  Parts List After Building
Posted by: Micah - 2017-02-05, 4:13 - Forum: LDraw Editors and Viewers - Replies (4)

I've been working on a mod for a long time now and am wondering if there will be a list of my parts that I used when I am done. Does anyone know if I can?

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  [Bug] LPub3D & POV-Ray for rendering with a space in the directory path
Posted by: David Manley - 2017-02-03, 6:13 - Forum: LDraw File Processing and Conversion - Replies (2)

Trevor,

I've identified what I believe is a bug when using POV-Ray for rendering images in LPub3D. When the directory path to the LDraw file does not contain any spaces, POV-Ray is invoked successfully and the appropriate images rendered. An example of the command line generated by LPub3D to invoke POV-Ray (from the POV-Ray log) is:

Code:
Preset INI file is 'D:\USERS\VISTA\DJM\DOCUMENTS\POV-RAY\V3.7\INI\QUICKRES.INI', section is '[800x600, AA 0.3]'.
Rendering using command line '+ID:\users\djm\personal\2017\LEGO\BUILDI~1\DACHSH~1\LPub3D\tmp\PLILDR~1.POV
+OD:\users\djm\personal\2017\LEGO\building_instructions\dachshund\LPub3D\parts\4589_128_1753_150_DPCM_1_23_-45.png +W1753 +H1240 +UA +LD:\PROGRA~1\LDraw\LGEO\lg
+LD:\PROGRA~1\LDraw\LGEO\ar +A'.
Rendering with 2 threads.
Persistence of Vision(tm) Ray Tracer Version 3.7.0.msvc10
This is an official version prepared by the POV-Ray Team. See the
documentation on how to contact the authors or visit us on the
internet at http://www.povray.org/

However, when the directory path contains a space, POV-Ray generates an error (from the POV-Ray log);

Code:
Preset INI file is 'D:\USERS\VISTA\DJM\DOCUMENTS\POV-RAY\V3.7\INI\QUICKRES.INI', section is '[800x600, AA 0.3]'.
Rendering using command line '+ID:\users\djm\personal\2017\LEGO\BUILDI~1\DACHSH~1\LPub3D\tmp\CSILDR~1.POV "+OD:\users\djm\personal\2017\LEGO\building
instructions\dachshund\LPub3D\assem\main_10_whole_rotated_060-00-head_1_0_0_0_1_0_0_0_1_1_1753_150_DPCM_1.png" +W1753 +H1240 +UA +LD:\PROGRA~1\LDraw\LGEO\lg
+LD:\PROGRA~1\LDraw\LGEO\ar +A'.
Persistence of Vision(tm) Ray Tracer Version 3.7.0.msvc10
This is an official version prepared by the POV-Ray Team. See the
documentation on how to contact the authors or visit us on the
internet at http://www.povray.org/

<snip>
</snip>

Could not find file '+OD:\users\djm\personal\2017\LEGO\building
instructions\dachshund\LPub3D\assem\main_10_whole_rotated_060-00-head_1_0_0_0_1_0_0_0_1_1_1753_150_DPCM_1.png.ini'
-
Cannot open INI file '+OD:\users\djm\personal\2017\LEGO\building
instructions\dachshund\LPub3D\assem\main_10_whole_rotated_060-00-head_1_0_0_0_1_0_0_0_1_1_1753_150_DPCM_1.png'.
-
Cannot process command-line at ' +W1753 +H1240 +UA +LD:\PROGRA~1\LDraw\LGEO\lg +LD:\PROGRA~1\LDraw\LGEO\ar +A' due to a parse error.
This is not a valid command-line. Check the command-line for syntax errors, correct them, and try again.
Valid command-line switches are explained in detail in the reference part of the documentation.
Failed to start render: Failed to parse command-line option

Note the difference between the respective +O command line argument quoting. The first (without spaces)

Code:
+OD:\users\djm\personal\2017\LEGO\building_instructions\dachshund\LPub3D\parts\4589_128_1753_150_DPCM_1_23_-45.png

compared to the second )with spaces);

Code:
"+OD:\users\djm\personal\2017\LEGO\building
instructions\dachshund\LPub3D\assem\main_10_whole_rotated_060-00-head_1_0_0_0_1_0_0_0_1_1_1753_150_DPCM_1.png"

I believe the issues may be the double quotes around the entire +O parameter values, causing POV-Ray not to see the +O as intended.

Regards,

David

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