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  Thinking about LDCad 2.0 and open sourcing it
Posted by: Roland Melkert - 2016-05-29, 19:08 - Forum: LDraw Editors and Viewers - Replies (21)

Hi all,

Currently I haven't much time to work on LDCad 1.6 but I can't help thinking about the next next version which might be 2.0.

This would also be the perfect moment to go open source.

I consider switching to JAVA or PYTHON but I think both are too slow and JAVA is also a bit messy imho.

So it probably be C++(11) again. If so it will reuse large chunks of the current 1.6 code but in a reworked state.

If I go open source I would also need to select a License (I would like to keep it non commercial only)., this is the thing I'm looking up to the most so if anyone has some pointers on that

Also I'm wondering if there are people who would be interested to help development by taking up e.g. the mac version dependencies etc.

One major improvement planned would be the rendering of the gui (I want to go full OpenGL with this, even for dialogs) and I also want it be multilingual.

An actual usable 2.0 will probably take more then a year to make after actually starting it, so I might do a parallel 1.7

Any thoughts / feedback on this?

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Photo 11097pb01 Iron Man (Silver Centurion) armor
Posted by: Mike Napolitan - 2016-05-28, 19:15 - Forum: Part Requests - Replies (2)

Hello,

Does anyone know if this part exists in ldraw?

http://alpha.bricklink.com/pages/clone/c...5#T=C&C=95

I've looked through all the parts in LDD & Ldraw as well as on the .digital-bricks.de site, and I'm hoping maybe I just missed it? If not, it would be great to have.

thanks!

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Information [LICreator] - Bugs and Improvements
Posted by: Jarema - 2016-05-27, 18:41 - Forum: LDraw File Processing and Conversion - Replies (23)

I have developing next version of this tool. But I need discuss some topics with Remi Gagne. Did someone know how I can contact with Him.
And I have share work with some OSX user ready to test building process that depended on build.py script.

EDIT:
Repository: https://github.com/remig/lic
Release Date: chosen day of September 2016

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  Save as does not save in LDCad 1.5?
Posted by: Jaco van der Molen - 2016-05-27, 10:52 - Forum: LDraw Editors and Viewers - Replies (24)

Hi Roland,

Is it me, or does LDCad not write a file when I "save as..."
I edited a file, saved it with another name, closed LDCad, restarted it later: no new file?

Jaco

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  Wasting your time
Posted by: Willy Tschager - 2016-05-27, 6:38 - Forum: Parts Authoring - Replies (10)

This will teach me a lesson! Honestly I never dreamt that someone else could work on a Western part when I tried to upload this:


.dat   3626bpw1.dat (Size: 94.32 KB / Downloads: 3)

only to find out it was already on the PT:

http://www.ldraw.org/cgi-bin/ptdetail.cg...26bpw1.dat

As mine is a bit more elaborate than Damien's what shall I do?

w.

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  Application Developer Tag
Posted by: Trevor Sandy - 2016-05-26, 6:28 - Forum: General LDraw.org Discussion - Replies (8)

Admins. This is just a suggestion. Like Part Authors, does it not make sense to add a tag/designation to your community members who are also Application Developers ? It would be better if all contributors identified or even if those whose applications are included in the AIOI. Cheers.

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  LEGO pop-up castle
Posted by: Travis Cobbs - 2016-05-25, 22:02 - Forum: Off-Topic - No Replies

The English description seems to claim no glue, when it says, "The adhesive does not use," but I'm not sure if I believe it. It would be impressive even with glue.

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  Running LDraw software on Macbook OS X El Capitan (10.11.5)
Posted by: Jaco van der Molen - 2016-05-24, 19:48 - Forum: LDraw Editors and Viewers - Replies (11)

Hi all,

While looking for a new Windows laptop, I had my Macbook from work reinstalled and updated to OS X El Capitan 10.11.5.
So far, I got the native Mac LDraw software running (Bricksmith, LPub and LDView).
LDD updated and Brickstore running again (hung constantly on old OS).

And I got MLCad to work using Wine.
Very nice.

So, I had hope that LDCad would run too. I needed X11 for that too.
In fact, LDCad did start and I was able to open a model that rendered (slow, but it did):

   


Alas, the menu and all other interface elements did not work.

Any chance to get that working too?

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  Submodels and callouts?
Posted by: Jake Hansen - 2016-05-23, 16:59 - Forum: LDraw Editors and Viewers - Replies (8)

[img]file:///C:/Users/Jake/Desktop/Capture.PNG[/img]Hi, 
I am new to Ldraw and I am having trouble creating 'callouts'. I need to be able to create substeps or submodels in the instructions. I have attched a picture of what I am trying to get. I don't know how to set it up in Leocad (or MLcad), and I don't know how to set it up in Lpub3.
Please help!

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  99455.dat part missing in LPub3d fade steps?
Posted by: Brian - 2016-05-22, 4:52 - Forum: LDraw File Processing and Conversion - Replies (15)

Hi, I looked at the LPub3d change log, but I'm still not sure how to add this to fade steps? Thx.

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