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  6672 Duplo Toolo Windscreen
Posted by: SNIPE - 2020-02-27, 0:18 - Forum: Part Requests - Replies (2)

Hi,

I was wondering if anybody would be so kind as to do the 6672 Duplo Toolo Windscreen because it would be a cool part to use for large scale lego helicopter MOCS. I'm sure people will come up with clever techniques in order to attach it somehow to reguglar lego parts.

I tried to buy two of these parts from bricklink, one was to keep to use in MOCS and the other was to donate to LDRAW part authors but for some reason the shipping/other costs came to like £19 while the parts themselves were literally pennies. (I live in the UK but the seller was from abroad).

Regards, Snipe

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  Technic 2005
Posted by: Marc Giraudet - 2020-02-26, 21:06 - Forum: Official Models - Replies (3)

Technic 2005

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  48168 Technic Turntable Type 2 Top
Posted by: Lukkezen - 2020-02-25, 16:25 - Forum: Official Models - No Replies

Dear designers,

I tried to make a 3D print of 48168 Technic Turntable Type 2 Top.
- Downloaded STL file
- sliced with Cura
Result: the innner circle of the obkect did only stay open when the object balanced on its side. turning it to platform the result was a closed innner gap as you can see in the first two pictures.
- sliced with Slic3r
Result: bad print but gap was open. See next two pictures.

Is this a problem of desig or of my slicer settings?

George



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  SVG export from LDCAD?
Posted by: Milan Vančura - 2020-02-25, 12:30 - Forum: LDraw Editors and Viewers - Replies (15)

Hello.

I often work on making graphics around LEGO activities (book covers, tickets... also prints on bricks etc.). For this purpose it would be very handy to be able to get SVG output from LDCAD. AFAIK, there should be an indirect way using Blender, shouldn't it? Does anybody tested this path already? And/or is there an easier way?

Thanks a lot, Milan.

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  n-fcyls2 / n-fcyls Primitives
Posted by: Gerald Lasser - 2020-02-24, 22:45 - Forum: Parts Tracker Discussion - Replies (15)

Till now I used the cyls and cyls2 primitives mainly in their available quarter editions, respectively in their 1/8th size

Now I would need a sub-division that does not start at the smallest part (as it is with the 3-16cyls) but one that starts from the tallest one.

- How should those be called? Basically it would be a 1-8cyl...

- And would LDView do Primitive Substitution for those as well?
   

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  Sticker numbering for 6283148 : Land Rover Defender set 42110
Posted by: Chris Dee - 2020-02-24, 21:35 - Forum: Parts Tracker Discussion - Replies (1)

The sticker sheet (6283148) for the Land Rover Defender set 42110 includes 35 numbered stickers. Some are mirror images of each other and in two cases the identical left and right versions have different numbers. To accommodate these in our sticker numbering schema, I am proposing a single character suffix for the unique stickers and a letter-number suffix for the mirror imaged stickers. This allows us to fit within the 26 alpha suffices:

1,3 -> a
2 -> b
3 -> c
4,12 -> d
5 -> e
6 -> f
7 -> g
8 -> h
9 -> i
10 -> j
11 -> k
14, 19 -> l1, l2
15 -> m
16, 18 -> n1, n2
17 -> o
20, 32 -> p1, p2
21, 31 -> q1, q2
22, 30 -> r1, r2
23, 29 -> s1, s2
24, 28 -> t1, t2
25, 26 -> u1, u2
27 -> v
33 -> w
34 -> x
35 -> y

These will take a while to model, but 6283148y.dat has been submitted to the Parts Tracker.

No guesses what this luck chap got for Christmas!

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  Studio rendering
Posted by: Orion Pobursky - 2020-02-24, 15:26 - Forum: Rendering Techniques - Replies (26)

I recently discovered that Studio's Eyesight renderer is a repackaged version of Blender's Cycles renderer. Maybe we could have some enterprising LDrawer write a true converter so that we don't have to deal with Studio's idiosyncrasies? In the interim, there's also Mechabrick's free Blender plugin (that I also recently discovered).

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  Spike Prime MOCs
Posted by: Philippe Hurbain - 2020-02-23, 19:53 - Forum: MOCs (My Own Creations) - Replies (3)

...with building instructions!

[Image: rodent800.png]
Line following rodent

[Image: Sorter800.png]
Color sorter

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  Technic 2004
Posted by: Marc Giraudet - 2020-02-23, 12:42 - Forum: Official Models - Replies (2)

Technic 2004 set

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  Rotation matrix
Posted by: Michael Horvath - 2020-02-23, 9:28 - Forum: LDraw File Processing and Conversion - Replies (6)

How do I calculate the cumulative sum or total of transformation matrices passed down from parent to child to grandchild, etc.?

The docs say:

Quote:Formally, the transformed point (u', v', w') can be calculated from point (u, v, w) as follows:
u' = a*u + b*v + c*w + x
v' = d*u + e*v + f*w + y
w' = g*u + h*v + i*w + z

but they do not say what a', b', c', d', etc. are. I am not very good with matrices, thanks!

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